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365 episodes - English - Latest episode: almost 7 years ago - ★★★★★ - 51 ratings

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Episodes

Usability Takes A Holiday (Part 2)

November 08, 2006 10:35 - 29 minutes - 14.2 MB

We discuss card sorting techniques, social collaborative tools, the state of UX organizations across the country, and whether World Usability Day is a good idea or not.

Usability Takes a Holiday (Part 1)

November 07, 2006 10:50 - 27 minutes - 13.1 MB

Recorded October 2, 2006, we discuss card sorting techniques, social collaborative tools, the state of UX organizations across the country, and whether World Usability Day is a good idea or not.

Facebook Becomes Anti-Social (Part 4)

September 28, 2006 05:25 - 27 minutes - 19.2 MB

Recorded September 11, 2006, we discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.

Facebook Becomes Anti-Social (Part 3)

September 27, 2006 05:24 - 27 minutes - 19 MB

(Duration: 27m 36s)Recorded September 11, 2006, we discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.Present for this recording were Jared M. Spool, DeWayne Purdy, Kyle Pero, Lyle Kantrovich, Rashmi Sinha, Nate Bolt, and Joshua Porter.

Facebook Becomes Anti-Social (Part 2)

September 26, 2006 05:54 - 27 minutes - 18.9 MB

Recorded September 11, 2006, we discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.

Facebook Becomes Anti-Social (Part 1)

September 25, 2006 06:58 - 28 minutes - 19.6 MB

We discuss dream panels, CUE studies, whether we're an engineering discipline or a craft, the value of heuristic evaluations, and how whether we should learn anything from Facebook's recent loss of face.

What Has Brown Done For You? (Part 4)

September 04, 2006 15:39 - 28 minutes - 12.8 MB

Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.

What Has Brown Done For You? (Part 3)

September 03, 2006 10:30 - 24 minutes - 11.3 MB

Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.

What Has Brown Done For You? (Part 2)

September 01, 2006 12:03 - 24 minutes - 11.2 MB

Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.

What Has Brown Done For You? (Part 1)

August 31, 2006 10:09 - 25 minutes - 11.7 MB

Recorded August 23, 2006, this inaugural podcast discusses innovative design, the definition of usability, and the role of knowledge. In other words, simple topics to pass the time.

Podcast: Designing for the Paradox of Choice: An Interview with Barry Schwartz

August 28, 2006 06:07 - 38 minutes - 17.7 MB

Recently, Jared had a chance to discuss these issues with Barry, in preparation for Barry's keynote at the upcoming User Interface 11 conference. We recorded the discussion and have added it to the UIE Brain Sparks Audio Library for your listening pleasure.

Followup Discussion on Users as Information Architects: Is Tagging Right for Your Site?, Part 2

August 10, 2006 15:46 - 33 minutes - 30.5 MB

Josh Porter and Jared Spool discuss many of the questions we received during Josh's Users as Information Architects: Is Tagging Right for Your Site? Virtual Seminar -- Part 2.

Followup Discussion on Users as Information Architects: Is Tagging Right for Your Site?, Part 1

August 10, 2006 15:30 - 28 minutes - 25.9 MB

Josh Porter and Jared Spool discuss many of the questions we received during Josh's Users as Information Architects: Is Tagging Right for Your Site? Virtual Seminar.

Scent, Search, and the Pursuit of User Happiness

December 07, 2005 10:08 - 54 minutes - 25 MB

Happy Users are the brass ring of web site design. Ultimately, the designers of every site have making users happy as their primary objective. However, many designs end up frustrating instead. Since 1996, User Interface Engineering's main research objective is to understand how to achieve designs which produce happy users. UIE's researchers have found that user happiness is directly tied to whether the users accomplish their goals on the site. What prevents users from accomplishing their ...

What Users Want

October 25, 2005 06:09 - 1 hour - 28.1 MB

When building a web site, how do you know what content your users need? How do you decide when you’ve provided enough content? While we know a lot about designing the structure of a web site, planning and developing the content is still very much of a craft in web site design. In our first released recording, this presentation highlights the latest research of User Interface Engineering’s research to help web site designers understand what content users might be seeking.

Guests

Jared Spool
2 Episodes
Barry Schwartz
1 Episode
David Malouf
1 Episode
Jason Fried
1 Episode