We talked with Clay Ewing about his project Unsavory, a game to experience restaurant work without paid sick days.

Clay shares how he used game mechanics to evoke the frustration and stress that some restaurant workers face, while keeping the engagement and fun aspect of the game.

Play Unsavory
http://playunsavory.com/

NERDLab:
http://nerdlabmiami.org/sheet.php?p=Unsavory

Clay Ewing:
@claytical
https://twitter.com/claytical
http://claytical.com/


Interview by @natygoico

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