Emotion is a complex beast, but composer Mike Raznick has made a video game song or two thousand in his time (you've probably played a game he wrote tunes for) and helps to figure out which musical elements have power over our feelings and why. You might learn something about composition, instrumentation, and most importantly, yourself.

Mike is on that Twitter thing and also has a website of his own, so click on Mike-related things!

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The 8 Questions. Give us your answers, too, so we can talk and stuff!

1. What have you been listening to?
2. What are some of the most emotional soundtracks for you?
3. Are there any instruments that get to you in specific ways?
4. Which emotions are the trickiest to coax out of listeners/players?
5. Are the emotions in a game inherently different than another medium? Should they be?
6. Where is the line between conjuring up emotion and trying too hard?
7. Which emotional spectrum would you like to see games explore more often?
8. What have you been working on?

Stuff we talked about:

Spate

Music used in this episode:

KK Podcasting (Train Station at 8 Theme) - Bryan KellyTitle / Main Menu - Sega/ Richard JacquesReady Thy Shovel - Jake KaufmanSwag - Lindsey StirlingFreedom - David HousdenNerevar Rising - Jeremy SouleBioShock Main Theme - Gary SchymanTo the Ancient Land - Koh OtaniDemise of the Ritual - Koh OtaniRevived Power - Koh OtaniWinds and Memories - Junichi NakatsuruPeace of the World - Dark Cloud 2

Twitter Mentions