Ben Sandofsky, the developer behind the camera app Halide, joins John for this season 3 premiere of the show — to talk about designer/developer collaboration, what goes into building a camera app, iOS app architecture, handling dependencies, minimizing an app’s binary size, and much more.

Ben Sandofsky, the developer behind the camera app Halide, joins John for this season 3 premiere of the show — to talk about designer/developer collaboration, what goes into building a camera app, iOS app architecture, handling dependencies, minimizing an app’s binary size, and much more.

Sponsor: Manning

Get started learning some of the core concepts of Swift and iOS app development, or fill in gaps in your existing knowledge, with Manning’s “Getting started with Swift” book bundle. Three books for a fantastic price — click here to check it out and support the show.

LinksBen on TwitterJohn on TwitterHalideGui RamboThe Design of Everyday Things - Don NormanWeb Typography - A Book ApartThe Non-Designer's Design Book - Robin WilliamsConway's lawMike Acton’s “Data-Oriented Design” talkJohn CarmackGame Engine Black Book: DoomBen’s article about controller hierarchiesUIViewController’s show methodOriginal Design Patterns bookPeter NorvigAdding Delight to your iOS App - WWDC 2018Recode article about the effects of an app’s binary sizeIntro and outro music by Dariusz Dziuk

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