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Episode 36: Gamificiation & Amy Heneghan
SPS Digital Learning Hour
English - April 10, 2018 18:28 - 31 minutes - 34.1 MB - ★★★★★ - 2 ratingsEducation Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
This week we wrap up our conversation around Gamification. We discuss a few ways that you can use Gamification and Game-Based Learning in the classroom and something that we each got as a takeaway from the conversation and readings.
Mike sat down with Amy Heneghan at Gerena Elementary School to discuss some of the ways that she is using technology in the classroom.
Articles:
https://www.edutopia.org/blog/gamification-in-education-vicki-davis
https://tophat.com/blog/gamification-education-class
https://www.knewton.com/infographics/gamification-education/
http://yukaichou.com/gamification-examples/top-10-education-gamification-examples/
https://www.teachthought.com/the-future-of-learning/12-examples-of-gamification-in-the-classroom/
https://ii.library.jhu.edu/2014/05/13/what-is-gamification-and-why-use-it-in-teaching/
http://edtechreview.in/news/324-examples-gamification-in-education
https://www.pearsoned.com/digital-learning-gamification/
http://inservice.ascd.org/the-difference-between-gamification-and-game-based-learning/
http://blogs.worldbank.org/education/gamification-education
https://ww2.kqed.org/mindshift/2015/12/04/pursuing-quests-how-digital-games-can-create-a-learning-journey/
https://ww2.kqed.org/mindshift/tag/gamification/
https://medium.com/@OfficeofEdTech/playing-together-trends-in-game-based-education-7b9c1a026b1a
Twitter:
MikeSPSDLA
SuzanneSPSDLA
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Music provided by Camtasia Software and Bensounds.org
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