Episode 521: Phillip Mayhew on Test Automation in Gaming
Software Engineering Radio - The Podcast for Professional Software Developers
English - July 21, 2022 20:17 - 59 minutes - 82.4 MB - ★★★★ - 210 ratingsTechnology Education How To software engineering development programming architecture concurrency testing embedded systems enterprise Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode 520: John Ousterhout on A Philosophy of Software Design
Next Episode: Episode 522: Noah Gift on MLOps
Phillip Mayhew of GameDriver discusses test automation for games and game-like applications. Host Philip Winston spoke with Mayhew about the increasing role of test automation in modern game development, the impact on the QA role, how to run tests...