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Episode 366: Teaching How to GM
RPG Design Panelcast
English - February 05, 2024 02:22 - 54 minutes - 37.5 MB - ★★★★ - 23 ratingsGames Leisure Education How To Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode 365: Narrative Voice in RPGs
Next Episode: Episode 367: Staying In
Recorded at Metatopia 2023
Presented by Bill White and Avery Rosen
This panel discusses the theoretical, pedagogical, and practical implications of trying to teach people to run tabletop RPGs as GMs. We're interested in understanding the best practices, the pitfalls, and the contexts in which "teaching people to GM" in any kind of formal way is even possible. We survey the role-playing landscape in order to understand how the technological and cultural shifts of recent years have affected the way people learn to run games.