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Episode 159 - Anatomy of a Fight
RPG Design Panelcast
English - June 23, 2018 13:00 - 59 minutes - 54.7 MB - ★★★★ - 23 ratingsGames Leisure Education How To Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode 158 - How to Work with Artists
Next Episode: Episode 160 - How to Pitch your Game
Recorded at Metatopia 2017
Presented by Michael Malecki, Elsa Henry, Shervyn von Hoerl, Monica Speca.
Join us for a workshop to create a combat system that could possibly allow for the fluid and chaotic nature of combat but not be overwhelmingly disruptive to play style. The first half of the panel will cover offensive and defensive theories. We will go over the positives and negatives of things such as Narrative play, Slow-Fu, and Physical Combat. After a brief Q&A, those who building a system are welcome to stay and workshop with experts.