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Episode 126 - Ground Truth
RPG Design Panelcast
English - November 08, 2017 02:59 - 54 minutes - 24.8 MB - ★★★★ - 23 ratingsGames Leisure Education How To Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Episode 125 - The Iceberg Method
Next Episode: Episode 127 - Giving and Receiving Feedback
Recorded at Metatopia 2016
Presented by Jason Morningstar, Jay Sylvano, Benjamin Morrow.
Games can obviously be political and create empathy, but can they be journalism? Can they create change, spur activism, prompt meaningful dialog? What does it take to make a game with a contemporary theme or focused on an important issue - and what can go wrong?