We finally bring in the man, the myth, the guy we always mention, James S. Austin. He brings value as a professional module writer and DM giving us a fresh take on that circuit. Expectations from DM to player and vice versus. How does a module get created, and how do you find inspiration for it. Are +1 items considered magical, or are they mastercrafted. Could a class be created that specializes in nothing but crafting procedures? Tips on splitting your time between players making sure they are all given the content they come to play for.  


Check out James on Social Media: https://www.facebook.com/TheRedWyvernInn




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