Polytechnicast artwork

Polytechnicast

157 episodes - English - Latest episode: 8 months ago - ★★★★★ - 4 ratings

Art journal podcast by Rob Stenzinger, sharing thoughts on his various creative projects and adventures ranging from user experience design, creating comics, making video games, to interactive design.

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Episodes

Polytechnicast - A Place to Practice Spelling

August 16, 2023 17:14 - 19.6 MB

This is Spell, the magical cat who hosts a save place to practice spelling words. In the middle of working on my next big game Word Turtle Island, where you use words as weapons to battle creatures taking away the books of power, the idea for Spell's Spelling came to me. In this episode of the Polytechnicast I reflect on how this came about and how sometimes a project that takes time away from another project can be worthwhile. Related Links and Resources Spell's Spelling Practice Inter...

Polytechnicast - Minimum Viable and Minimum Lovable Product Strategy Question

April 20, 2023 02:11 - 21.8 MB

In the overlapping circles of feasible, viable, desirable, what is the emphasis and culture practiced? I received a question via my Mastodon account about minimum lovable product vs minimum viable product. @[email protected]: "So @robstenzinger I was just reading about “minimum Lovable product” vs “minimum Viable product” because you want to have enough features to maximize love of a core group of users - do you think this is a real strategy?" Related Links and Resources Audiences ...

Polytechnicast - Video Game Delay Thoughts About Word Turtle Island

March 31, 2023 21:17 - 31.5 MB

W-O-R-D up. Reflecting on game development and how it feels affirming in a way that other video game projects meet delays. I thought I'd have Word Turtle Island ready for first or even early access by now yet I also feel good about how it's coming along. Related Links and Resources Why are so many video games delayed and cancelled? - Verdict Why Video Games Are Delayed So Often More posts and extras like coaching sessions at my Buy Me a Coffee page (coaching sessions are all sold out ...

Polytechnicast - Being Your Own Bad Boss and Products in Progress

February 01, 2023 02:28 - 19.8 MB

Prototype cards for my creative warm up cards game Doodle Creatures Have Needs. An update about Word Turtle Island and a few other projects I tried to finish this month. Related Links and Resources More posts and extras like coaching sessions at my Buy Me a Coffee page (coaching sessions are all sold out at the moment) Interactive Storyteller blog Sign up for my newsletter Games and Classes Rob offers and Ways to Support the Polytechnicast Take one of my classes about collaboration,...

Polytechnicast - One Big Project and a New Self Discovery

December 31, 2022 19:32 - 18.6 MB

In this episode I ask why I've posted so few things in 2022. It's a bit about what I'm currently working on and it's also something I've been trying to figure out for years. Related Links and Resources More posts and extras like coaching sessions at my Buy Me a Coffee page Interactive Storyteller blog Sign up for my newsletter Games and Classes Rob offers and Ways to Support the Polytechnicast Take one of my classes about collaboration, creativity, and UX design: Skillshare Get the g...

Polytechnicast - Building on the UX and Systems Work that Came Before

December 09, 2021 04:26 - 19.7 MB

Whether the work that you take on is building on skillful work in the past or not, things got to the way they are for some reason. Now you're here. In this journal I share reasons to find others past work as useful research and signals to help instead of joining a narrative that it has little to no value. Even if that past work wasn't well done, it holds clues and questions to dig into. Related Links and Resources Day One - a journal app Interactive Storyteller blog Sign up for my newsl...

Polytechnicast - Memory of organizations - repeating other people's stories

November 11, 2021 16:47 - 10.4 MB

Have you been part of an organization that seems to repeat projects that don't learn much from one another? It's a thing I've wondered: why do companies forget? This episode of the Polytechnicast I journal about group memory and wonder if it would be helpful to remember what different teams have tried and learned in the past. Is it because we resist repeating other peoples stories? Related Links and Resources Customizing Your Next Creative Challenge, join the class at Skillshare or downl...

Polytechnicast - Making your own art journal prompts #artsoundoff

November 04, 2021 03:12 - 18.9 MB

Any path that brings you to journaling about your art, here I share some context around planning what you'd want to get out of your journaling plus choosing and creating prompts that are a good fit for what you want. Related Links and Resources Art Soundoff Customizing Your Next Creative Challenge, join the class at Skillshare or download your own copy at my workshop store. Interactive Storyteller blog Sign up for my newsletter, be in the know of what I'm making and learning about. Ro...

Polytechnicast - Improving Communication Skills as a Product Engineer

May 08, 2021 22:02 - 19.7 MB

Something I'm grateful for is to be on a learning adventure together with folks I've worked with. At times I get questions from folks who listen to the show and folks I've been on teams with in the past. I'm going to include all this in a category of listener questions and make a few Polytechnicasts based on these questions. In this episode I get a question from a colleague who is wondering about practicing communication skills coming from a product team and engineering perspective. How c...

Polytechnicast - Emotional Effort of Design

February 08, 2021 21:07 - 14 MB

The emotional work of discovering, including, representing, and collaborating in design is what I explore in this think aloud journal. This recording didn't start as a Polytechnicast or even an exploration about UX Mindset but that's where I found myself going. Since the beginning of 2021 I've been blogging every day on my Interactive Storyteller blog. I hope you'll join me there too as I talk about illustrating, making games, and UX design. It's very much the prose form of the Polytechn...

Polytechnicast - UX Mindset - Creative Roadblocks Then a Book Outline #artsoundoff

November 29, 2020 22:27 - 16.9 MB

Here I explore some of the reasonable and unreasonable goals I had for this month of journaling and developing the UX Mindset series. Practicing this kind of thing helps you meet your own creative process quirks and explore ways to change and work around those quirks. I recorded so many more rough draft journals than I posted, at least 2:1 if not 3:1. It helped me explore the big topic and discover a concept for a UX Mindset book. We'll see where the UX Mindset series goes from here. Proba...

Polytechnicast - UX Mindset - Active Learning is Certain-enough Instead of Overconfident #artsoundoff

November 13, 2020 22:00 - 18.3 MB

Actively learning is a lot like using applied research. It's a very useful place to work from, you can be confident enough to proceed making things yet not too confident to prevent learning as you go. We setup teams and organizations to sink or swim based on too much certainty. We're certain often from a combination of ego and efficiency seeking without adapting until expensive mistakes happen. What if we practice being confident enough and setup teams to actively learn instead? And the ...

Polytechnicast - UX Mindset - Misunderstanding and Misuse of UX's Power #artsoundoff

November 13, 2020 12:58 - 16.8 MB

Where does UX go wrong? Whether a system is broken at the surface or takes deeper understanding to see how it's not serving the health of its audience along with it's other constituencies: UX can be used to help fix or to make things worse. How can that be? Organizations have a lot to do to just exist and maintain exsistence. Some are not questioning things they could question to fix what's broken. Let's pay attention, be curious, inclusive and move what we make toward collective health. A...

Polytechnicast - UX Mindset - Mental Model You're Working Toward #artsoundoff

November 13, 2020 05:25 - 12.3 MB

It's useful to have even a rough concept of what you're working toward, things you know are important or likely to encounter, or at least are worth checking to see if they'd be helpful. For example, a mental model like a creative progression going from rough concept to refined to complete. You can have a UX Mindset informed mental model of getting your work done so that you are working toward including your audience. And the UX Mindset series continues! Related Links and Resources Introd...

Polytechnicast - UX Mindset - Groups of People Interconnected #artsoundoff

November 12, 2020 13:09 - 14 MB

Any product we make connects a variety of groups of people. UX Constituencies are groups of people I find relate to most any project/product/system/endeavor: your audience, your team, your organization, the world, and you. Here I explore why considering each of those groups helps you make more meaningful things whether you're a UX expert or any person with a UX Mindset. And the UX Mindset series continues! Related Links and Resources Introduction to the UX Mindset Series UX Mindset for ...

Polytechnicast - UX Mindset - Listening to be present, lead, consult, coach, or journal #artsoundoff

November 12, 2020 05:18 - 12.7 MB

Listening is the most powerful thing you can do to understand. Here I share a few ways of listening that work individually or combined to meet the needs of you and your team in the moment. And the UX Mindset series continues! Related Links and Resources Introduction to the UX Mindset Series UX Mindset for Business UX Mindset for Software Engineering UX Mindset for Designers UX Mindset for Artists UX Mindset - Lists Creative challenge I'm taking part in and co-founded with Jerzy D...

Polytechnicast - UX Mindset Tool - Lists to Include Others and More #artsoundoff

November 10, 2020 06:02 - 18.5 MB

Being open to including others is a big start to making something more meaningful. List making is one of the best tools you can use no matter if you identify as a ux designer or not. This episode continues the UX Mindset series! Related Links and Resources Introduction to the UX Mindset Series UX Mindset for Business UX Mindset for Software Engineering UX Mindset for Designers UX Mindset for Artists Art Soundoff — Lean Into Art Rob's Products and Ways to Support the Polytechnicast...

Polytechnicast - UX Mindset for Artists

November 07, 2020 21:45 - 16.3 MB

Audiences learn about your work, then what's it like for them to learn more, to support your work. If you offer a variety of products how do they find the one they need in this moment? UX Mindset for artists has two distinct and useful concerns: Making your work findable, purchasable, useful, and usable Including the audience in the work itself This episode continues the UX Mindset series! Related Links and Resources Introduction to the UX Mindset Series UX Mindset for Business UX ...

Polytechnicast - UX Mindset for Designers

November 07, 2020 13:25 - 17.7 MB

Advocate for design in order to advocate for and include learning about our audiences. We designers practice many useful skills to help us and those we work with to make inclusive decisions that shape products and systems. Something that can get overlooked along the way: helping others see the value of this including of human context. It's useful to practice helping others learn from their audience and include human centeredness. This episode continues the UX Mindset series! Related Links...

Polytechnicast - UX Mindset for Software Engineering

November 06, 2020 21:04 - 20 MB

As someone who's worked both as a software engineer and ux designer I want to share the value adding human centered design tools for making engineering decisions. This episode continues the UX Mindset series! Related Links and Resources Introduction to the UX Mindset Series UX Mindset for Business Art Soundoff — Lean Into Art Rob's Products and Ways to Support the Polytechnicast Get Guitar Fretter, an action puzzle that makes a game of memorizing the note positions on a guitar. Ava...

Polytechnicast - UX Mindset for Business

November 06, 2020 06:18 - 20.6 MB

Continuing the UX Mindset series, I share why I think it's so useful for anyone running, planning, or leading a business to see user experience design and human centered design tools as so worthwhile to include in decision making. Related Links and Resources Introduction to the UX Mindset Series Rob's Products and Ways to Support the Polytechnicast Get Guitar Fretter, an action puzzle that makes a game of memorizing the note positions on a guitar. Available on iOS, Android, Windows 10...

Polytechnicast - UX Mindset

November 03, 2020 07:33 - 13.5 MB

Something I've been considerering for a number of years: how can I help spreat the tools of ux design far and wide. Human centered design + understanding systems and situations where the things we make connect with the audiences we serve are useful mechanisms for so many. Here I talk about how I started with "UX for all" then "Practicing UX" and am thinking how "UX Mindset" may be even more approachable as a way to choose to involve people and see situations differently to be able to make b...

Polytechnicast - Creative Challenge Worksheet

November 02, 2020 01:33 - 6.48 MB

Since I'm taking part in a creative challenge called Art Soundoff (http://artsoundoff.com), I decided to use the workbook from my Customizing Your Next Creative Challenge workshop. Customizing Your Next Creative Challenge is available on Gumroad and Skillshare. Related Links and Resources Polytechnicast - Creative Challenge Worksheet - YouTube Video Download your own PDF of the workbook to explore and plan your next creative challenge The workbook I filled out Get Guitar Fretter, an ...

Polytechnicast - 4 Weeks Instead of 4 Days to Refine the Game Guitar Fretter

August 18, 2020 21:34 - 28.8 MB

Guitar Fretter is 10 years old and I still have more ideas to add and refine. Some of those ideas I'm putting into a new game, some I'm putting into the classic version of Guitar Fretter. Recently I thought I'd make a quick art update and I expected to be ready to publish in about 4 days. Did things get out of hand where it took 4 weeks instead? Analyzing the list of what to improve and testing along the way, it felt it best to make more improvements. This episode of the Polytechnicast jour...

Polytechnicast - Minimum Viable Product as Jargon for Learning

June 20, 2020 04:52 - 19.5 MB

In this Polytechnicast I consider how I've found MVP useful. Also how MVP and any highly celebrated business and design concept will go through a cycle where the name for the concept draws more and more negative takes. And I share the news that I'm launching a Patreon of news and special episodes of the Polytechnicast and more! Related Links and Resources Support and follow Rob on Patreon for more news and special episodes of the Polytechnicast and more Get workshops ebooks for ux desig...

Polytechnicast - Being There When a Team is Starting Their Design Journey - Additional Thoughts About the Article

February 16, 2020 05:44 - 18.3 MB

I wrote this article called Being There When a Team is Starting Their First Design Journey, my first Medium article. So many organizations in the recent 10+ years have asked: what if we explore if we should build something for our audience instead of just can we build something. They may not have intended to ask that question at the start, but they're asking this when they invite human centered design. Like I shared in the article "Even though UX design is becoming more common, the tools an...

Polytechnicast - Something Ate My Goal Notes

January 23, 2020 06:30 - 16.5 MB

Today I annotated 11 double sided physical pages of goals and what happened next is I left them at a bagel place. Related Links and Resources Online store for Rob Stenzinger: workshops ebooks for ux design, creative coding, creative challenges, goals, and storytelling For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coach for user experience design, games, and col...

Polytechnicast - Rapid Visual Storytelling for Designers

November 29, 2019 12:36 - 13.4 MB

As a guest instructor I recently taught a class about making use of visual storytelling to serve the product design process in a variety of ways - especially through sketching the stories and visuals as quick doodles. Related Links and Resources Guitar Fretter - a game that makes an arcade memory match out of memorizing the notes on a fret board is on SALE for a limited time on all platforms it's on This Panda Needs You - a relaxing block stacking pattern matching game is on SALE for a l...

Polytechnicast - Outlets to Decompress

November 28, 2019 11:27 - 9.21 MB

As part of the Art Soundoff creative challenge, I explore this journal prompt "Outlets". I consider how guitar, drawing, and playing games appeal to me in some contexts as a way to wind down or decompress. Related Links and Resources Guitar Fretter - a game that makes an arcade memory match out of memorizing the notes on a fret board is on SALE for a limited time on all platforms it's on This Panda Needs You - a relaxing block stacking pattern matching game is on SALE for a limited time ...

Polytechnicast - Three Things About My Art

November 27, 2019 12:48 - 15.2 MB

As part of the Art Soundoff creative challenge, I explore this journal prompt "3 things about your art". Fantasy art, comics storytelling is something I found later than sooner, and sketching are all building blocks for my work. Related Links and Resources [Guitar Fretter - a game that makes an arcade memory match out of memorizing the notes on a fret board is on SALE for a limited time on all platforms it's on: http://guitarfretter.com [This Panda Needs You - a relaxing block stacking p...

Polytechnicast - UX Mentoring Revisited and Guest Teaching Design

November 26, 2019 12:08 - 16.4 MB

Sharing your time to listen, learn, and help connect others to the community you've been part of is a worthwhile endeavor. In this episode of the Polytechnicast I reflect on some recent volunteering I'm doing to support those studying systemic minded human centered design. Related Links and Resources Guitar Fretter - a game that makes an arcade memory match out of memorizing the notes on a fret board is on SALE for a limited time on all platforms it's on This Panda Needs You - a relaxing...

Polytechnicast - Perfectionism in Making Video Games, Comics, and UX

November 26, 2019 06:35 - 15 MB

Considering how I related to perfectionism in my creative projects making video games about 15 years ago. This influenced things I explored in UX design and in making comics and carry with me to this day. Related Links and Resources Guitar Fretter - a game that makes an arcade memory match out of memorizing the notes on a fret board is on SALE for a limited time on all platforms it's on This Panda Needs You - a relaxing block stacking pattern matching game is on SALE for a limited time o...

Polytechnicast - UX Portfolios as a Design Problem (Practicing UX for All)

November 25, 2019 16:30 - 14.3 MB

What's sharable, useable, and useful to put in your portfolio? Your UX portfolio is an interesting challenge. Doing the work that leads to a credible conceptual foundation for a product or service doesn't always come with sharable artifacts to curate as a gallery in a portfolio. In any case, finding the story, the goals of your audience, and your goals is a place to consider your portfolio as a design problem. Related Links and Resources Drawing User Journey Maps to Design User Experience...

Polytechnicast - 3 Ideas About Getting Useful Data from Conversations (Practicing UX for All)

November 25, 2019 12:05 - 21.8 MB

Thinking about some things I've found helpful for building a useful shared understanding through conversations with your audience, your organization, and your team. Related Links and Resources Mental Models - Rosenfeld Media Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinge...

Polytechnicast - UX vs Creative Voice (Practicing UX for All)

November 24, 2019 19:37 - 15.3 MB

Thinking about creativity, the label of being a creative, and the relationship between service and expression as a designer. Related Links and Resources LIA Cast 294 - UX, Obviously — Lean Into Art Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coa...

Polytechnicast - How is Art Soundoff 2019 Going So Far

November 24, 2019 17:45 - 11.1 MB

Even though there's a few more days to go in this year's Art Soundoff creative challenge, I'm looking at my experience of this year's challenge asking what went well and what could be better. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - M...

Polytechnicast - Creative Work and Health Thoughts and Replies to the Slow Dooown Podcast

November 22, 2019 04:48 - 16.8 MB

This summer indie creator and publisher Jaques Nyemb shared and 8-episode fascinating thoughtful and fun micropodcast series called Slow Dooown. Each episode Jaques asks a question of the audience and in this episode of the Polytechnicast I share some replies and thoughts about collaborating, social presence, and being sustainably creative. Related Links and Resources Slow Dooown - art podcast by Jaques Nyemb JΛCQUΞS IN A BOX (@jnyemb) / Twitter Drawing User Journey Maps to Design User...

Polytechnicast - Drawing Some Posters

November 20, 2019 11:41 - 8.99 MB

While exploring the Art Soundoff journal prompt "what are you drawing?" I describe some of the drawings I'm working on now and how they are based on holiday gifts I created last year. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, tea...

Polytechnicast - Learning for Business and for Casual

November 19, 2019 13:31 - 14.9 MB

While exploring the Art Soundoff journal prompt "what are you learning?" I share a few things I'm learning in both a business context and casual play context. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coach for exper...

Polytechnicast - Plausible Introvert, Extrovert, or Ambivert

November 19, 2019 05:20 - 17.2 MB

In a recent conversation I shared with someone that I can identify with being introverted though in recent years consider myself an ambivert. As I've noticed in previous conversations, the term ambivert is not as well known. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journe...

Polytechnicast - Beginning a Project

November 17, 2019 18:20 - 13 MB

At the start of a project I've already gathered things that help me commit. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coach for experience design, games, and collaboration Blog of an Interactive Storyteller Art Sou...

Polytechnicast - Choosing a Favorite Tool is Difficult

November 17, 2019 15:13 - 12.4 MB

I share a few options for my favorite tool and consider how I probably have a bunch of favorite things that help me with understanding, considering, and solving problems. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coa...

Polytechnicast - Human Business Endeavor Sim (Practicing UX for All)

November 17, 2019 06:13 - 14.8 MB

I share an idea about making a game of exploring options and scenarios for combining different parts of a business to solve problems for the audience. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coach for experience d...

Polytechnicast - Stuck and Unstuck Creative Projects

November 15, 2019 23:32 - 12.8 MB

Thinking about how I get moving again on creative projects feels related to how I got stuck in the first place. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coach for experience design, games, and collaboration Blog of...

Polytechnicast - Serving Four Groups to Practice UX for All

November 15, 2019 03:51 - 14 MB

Continuing the UX for All series I talk about how the series is evolving beyond offering a starting point for UX tools. I describe four groups who each have goals that affect your UX design work: your audience, your organization, your team, and you. Then I describe some of the worthwhile conflict you can uncover through including all four and what might happen if you choose to avoid it. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Col...

Polytechnicast - Intentional Planner Tools

November 14, 2019 01:35 - 18.6 MB

Two mini-worksheets I made recently in collaboration with Kate Shields Stenzinger help simplify describing the goals and projects you're working on. We call them the Intentional Planner Tools. The Goals and Actions planner is about reflection to help plan what's next combined with asking what you're big goals are for the next 5 years. Then the project concept and project status mini-worksheets help you collect those things you're building and sharing with the world and make it easy to des...

Polytechnicast - Crispy Baked Tofu

November 12, 2019 04:39 - 8.29 MB

My approach and steps I take for making very yummy baked tofu you can add to so many kinds of dishes or eat as-is. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher, and coach for experience design, games, and collaboration Blo...

Polytechnicast - Video Games I'm Playing

November 11, 2019 01:52 - 23.9 MB

Video games have been and continue to be an influential life long interest for me. In this Polytechnicast I talk about what I'm playing lately which includes some really old games. Related Links and Resources Bomberman '93 (TurboGrafx-16) Playthrough - NintendoComplete - YouTube Devil's Crush (TurboGrafx-16) Playthrough - NintendoComplete - YouTube Heroes - Overwatch Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 Fo...

Polytechnicast - Celebrating Finishing Big and Small Tasks

November 09, 2019 02:52 - 14.6 MB

A few weeks back I noticed how I've developed a habit of moving past completing tasks big or small without celebrating and since then I've been talking with others about how they celebrate finishing things and doing some reflection on it all. In this Polytechnicast I share where I'm at so far with working on celebrating more. Related Links and Resources Tweet thread: How do you celebrate your accomplishments? Jerzy and Rob team up with the hosts of the Tell the Damn Story podcast, Alex S...

Polytechnicast - Teams as Sustainable Learning Machines (UX for All)

November 07, 2019 21:22 - 23 MB

Continuing the UX for All series, I describe attibutes to build into a team so it serves the needs of who's funding it, the audience it's helping, and the people who comprise it. Related Links and Resources Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through November 2019 For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class Rob Stenzinger - Maker, teacher...

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