Plus or Minus: The Fudge RPG podcast artwork

Plus or Minus: The Fudge RPG podcast

56 episodes - English - Latest episode: almost 4 years ago - ★★★★ - 2 ratings

The most powerful (F)ree-form (U)niversal (D)o-it-yourself (G)aming (E)ngine podcast in the observable universe. Wanna hear from top creators in the space? Get game design tips? a little advice? and reviews of Fudge, Fate, and Icons based products? Listen up, and always remember to GO FORTH AND FUDGE! http://discord.plusorminus.xyz/

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Episodes

Archive

August 04, 2020 05:00 - 1 minute - 1.04 MB

Howdy, Well the time has come, and I did it my way. Plus or Minus is entering Archive Mode. This doesn’t mean its going away, or that I’ve left the Fudge RPG sphere. All this means is that I’ve decided to focus on Indie and Small press RPGs as a whole over at TeaTeaRPG.com. I’m still going to cover Fudge based RPGs, but I’m also going to cover Fate, Icons, Blades against the Dark, Ihunt, Quest, etc., etc., etc., So please join me on the new Podcast, I’d really appreciate it. And to those...

Bradford Younie, The Unexplained Interview Ep. 30

May 04, 2020 05:00 - 41 minutes - 28.5 MB

In this exiting episode we sit down with Bradford Younie and dig into his two fudge based games “Now Playing” and “The Unexplained”. Now Playing is actually a great introduction to Fudge, it is essentially a basic Fudge build with guidelines for basing your campaign around the premise of a TV show. Bradford is very active in the Fudge community, so its far past time that I had him on. Early on I mention Ruby, the creator of Ascendancy, go checkout her kickstarter. You can join the Podcasts...

Russell Collins Tears of a Machine Interview Ep. 29

April 14, 2020 00:00 - 1 hour - 44.8 MB

Content Warning: Mental Health Discord Invite: Discord.plusorminus.xyz Snagged an interview with Russell Collins, creator of the Tears of a Machine (Affiliate) RPG. Granted Tears of a Machine isn’t a Fudge RPG, but the second edition will feature Fudge/Fate derived mechanics with a unique way of utilizing Fudge dice I hadn’t thought of before. This mechanic will not be suitable for all games, but it could lead to some really clever subsystems for otherwise traditional Fudge games. Tears o...

Interview with Artist Denis McCarthy Ep. 28

April 01, 2020 07:00 - 1 hour - 43.6 MB

Despite the fact that I’ve been stuck at home for over a week now, I haven’t actually made much progress on any of my personal projects. Since the podcast is getting a bit delayed I thought I’d dust off this episode of the now defunct “The OSR‌ Podcast” and share a really great interview I did over there. This was really early in my podcasting “Career” and it shows. You’ll notice a few skips and a couple of artifacts, it was the best I could do to clean it up. In this interview Denis McCart...

Steve Kenson Icons Assembled Edition Interview Ep. 27

March 16, 2020 06:00 - 1 hour - 48 MB

Click here to get the Icons 1st edition bundle for just under 20 bucks from Drive Thru RPG.  Howdy, this week I sit down and have a chat with Steve Kenson (Stevekenson.com) about the creation of ICONS Superpowered Roleplaying: The Assembled Edition. If you’ve ever had a look at the underlying system you’ve probably noticed some pretty interesting tweaks to the basic Fudge Mechanics. We dig into how he made a game that looks so different and yet still manages to play so much like a standard ...

Gatecrasher Believe it or Else Ep. 26

March 02, 2020 06:00 - 27 minutes - 19 MB

A‌ follow up to my interview with Michael Lucas about Gatecrasher. In this episode I talk about a few bits and pieces of Gatecrasher I‌ forgot to bring up with Michael Lucas, and the supplement for the 1st edition Believe it or else.  Episode 25 https://www.buzzsprout.com/167566/episodes/2487721-interview-with-michael-lucas-creator-of-gatecrasher-ep-25 Micheal Warren Lucas Homepage http://www.mwl.io/ Gatecrasher https://www.drivethrurpg.com/product/20706/Gatecrasher-Science-Fantasy-Advent...

Interview with Michael Lucas creator of Gatecrasher Ep. 25

January 14, 2020 13:00 - 37 minutes - 26.1 MB

Sorry, no Amity in Fame theme song at the beginning, and no pop filter on the quickly recorded parts at the beginning and end. I really wanted to get this out ASAP‌ as I’ve been sick of and on for almost a month.  But I come bearing gifts, namely an interview with Gatecrasher writer/creator Michael Warren Lucas: The Bob Ross of Apocalypse. Happy little bloodbaths! (Site: https://mwl.io/) Science Fiction and Fantasy writer, technical writer, and all around fun guy. We talk about both version...

Interview with Michael Lucas creator of Gatecrasher

January 14, 2020 13:00 - 37 minutes - 26.1 MB

Sorry, no Amity in Fame theme song at the beginning, and no pop filter on the quickly recorded parts at the beginning and end. I really wanted to get this out ASAP‌ as I’ve been sick of and on for almost a month.  But I come bearing gifts, namely an interview with Gatecrasher writer/creator Michael Warren Lucas: The Bob Ross of Apocalypse. Happy little bloodbaths! (Site: https://mwl.io/) Science Fiction and Fantasy writer, technical writer, and all around fun guy. We talk about both version...

Survival of the Able Impressions

November 12, 2019 13:00 - 16 minutes - 11.5 MB

Howdy folks, sorry I didn’t say so at the beginning but this is Season  2 Episode 10. Also the new Mastodon account for the show is at https://dice.camp/@plusorminus and the Twitter is still https://twitter.com/plusorminus_pod The Big Book of DrugsTM for Cyberpunk 2020 DRUG LAB 101 – Ocelots Drug Generation Rule for Cyberpunk 2020 Anyway, I finally got to play Survival of the Able by Jacob Wood, which is currently on Kickstarter (Link to the Kickstarter) so go support it, there are only 6...

Survival of the Able Impressions Ep. 24

November 12, 2019 13:00 - 16 minutes - 11.5 MB

Howdy folks, sorry I didn’t say so at the beginning but this is Season  2 Episode 10. Also the new Mastodon account for the show is at https://dice.camp/@plusorminus and the Twitter is still https://twitter.com/plusorminus_pod The Big Book of DrugsTM for Cyberpunk 2020 DRUG LAB 101 – Ocelots Drug Generation Rule for Cyberpunk 2020 Anyway, I finally got to play Survival of the Able by Jacob Wood, which is currently on Kickstarter (Link to the Kickstarter) so go support it, there are only 6...

Simulation vs. Narration Ep. 23

October 31, 2019 19:00 - 27 minutes - 18.7 MB

Happy Halloween Fudge Fans! This isn’t a “Halloween Special” as such, this is just my attempt to get something out there before the lack of inertia feels so overwhelming that I just let the show podfade. In this episode I wanted to discuss some ideas Jeff Dee has brought up over on his face book. He’s narrowed down his niche, as a gamer and game designer, to TableTop Immersive Simulation Games or TTISG. I thought that was a great chance to discuss owning up to narrative mechanics in your g...

Simulation vs. Narration

October 31, 2019 19:00 - 27 minutes - 18.7 MB

Happy Halloween Fudge Fans! This isn’t a “Halloween Special” as such, this is just my attempt to get something out there before the lack of inertia feels so overwhelming that I just let the show podfade. In this episode I wanted to discuss some ideas Jeff Dee has brought up over on his face book. He’s narrowed down his niche, as a gamer and game designer, to TableTop Immersive Simulation Games or TTISG. I thought that was a great chance to discuss owning up to narrative mechanics in your g...

Survival of the Abled Ep. 22

September 17, 2019 09:00 - 41 minutes - 28.9 MB

The Kickstarter launches on October 19th 2019, more info st http://www.bit.ly/SotACampaign A second interview with Jacob Wood of Accessible Games, this time focused solely on the portrayal of disability in Roleplaying Games, and his game Survival of the Able, we also put the call out for players for an Actual Play we’ll be doing right here on Plus or Minus to show you guys the rule system. If your interested you can hitup the discord, or contact me. Links Interview with Jacob Wood of Acce...

Survival of the Abled

September 17, 2019 09:00 - 41 minutes - 28.9 MB

The Kickstarter launches on October 19th 2019, more info st http://www.bit.ly/SotACampaign A second interview with Jacob Wood of Accessible Games, this time focused solely on the portrayal of disability in Roleplaying Games, and his game Survival of the Able, we also put the call out for players for an Actual Play we’ll be doing right here on Plus or Minus to show you guys the rule system. If your interested you can hitup the discord, or contact me. Links Interview with Jacob Wood of Acce...

To The Pain

August 19, 2019 07:00 - 30 minutes - 21.1 MB

Where I pretend I'm LindyBeige and talk about the intersection of historical medieval arms and armor and Roleplaying games. Also I discuss the very cool combat mechanics from The Princess Bride RPG. I still find it inconceivable that the geek/nerd community isn't going nuts for this game. Its the Princess Bride for crying out loud. I think I'm going to try and finally do an Actual Play to raise its profile a bit. Link The Princess Bride RPG (affiliate Link) The Princess Bride RPG Quick St...

To The Pain Ep. 21

August 19, 2019 07:00 - 30 minutes - 21.1 MB

Where I pretend I'm LindyBeige and talk about the intersection of historical medieval arms and armor and Roleplaying games. Also I discuss the very cool combat mechanics from The Princess Bride RPG. I still find it inconceivable that the geek/nerd community isn't going nuts for this game. Its the Princess Bride for crying out loud. I think I'm going to try and finally do an Actual Play to raise its profile a bit. Link The Princess Bride RPG (affiliate Link) The Princess Bride RPG Quick St...

Interview with Wes Otis of Plate Mail Games

July 08, 2019 04:00 - 58 minutes - 40.2 MB

Everything is Awesome! In this exciting episode I talk to Wes Otis about his work in sound design and his like of 10 minute audio loops for role playing games. He isn’t really a Fudge guy, but his products are system neutral and I’ve always been really interested in background/atmospheric audio. He also talks a little about his own podcast 12 sided stories. I think I’ve finally settled on a theme song, I’ve gone with Amity in Fame’s Touching your Breath from their album Dinner for One. I ...

Interview with Wes Otis of Plate Mail Games Ep. 20

July 08, 2019 04:00 - 58 minutes - 40.2 MB

Everything is Awesome! In this exciting episode I talk to Wes Otis about his work in sound design and his like of 10 minute audio loops for role playing games. He isn’t really a Fudge guy, but his products are system neutral and I’ve always been really interested in background/atmospheric audio. He also talks a little about his own podcast 12 sided stories. I think I’ve finally settled on a theme song, I’ve gone with Amity in Fame’s Touching your Breath from their album Dinner for One. I ...

Indy Author Guest Post

June 01, 2019 13:00 - 14 minutes - 6.68 MB

Getting someone else to do your job is awesome! Jonathan Snyder is gracing your ears this episode to expand on our previous conversation. Specifically he is going to talk about self publishing and being an indie author, with some specifics for those of you wanting to publish your own fudge material. If you like what he has to say you should subscribe to his Podcast, The Indy Author, where he covers even more great information. Thanks Jonathan! You too could do your very own episode of plu...

Indy Author Guest Post Ep. 19

June 01, 2019 13:00 - 14 minutes - 6.68 MB

Getting someone else to do your job is awesome! Jonathan Snyder is gracing your ears this episode to expand on our previous conversation. Specifically he is going to talk about self publishing and being an indie author, with some specifics for those of you wanting to publish your own fudge material. If you like what he has to say you should subscribe to his Podcast, The Indy Author, where he covers even more great information. Thanks Jonathan! You too could do your very own episode of plu...

Fairy Magic Ep. 18

May 25, 2019 14:00 - 46 minutes - 21.5 MB

Just quick warning I do use the word disabled to refer to people in this one. I know its not a huge flub, but I do talk about a game designed (in part) to facilitate an understanding of people with physical limitations and it bothered me when I was listening to the episode, but I didn’t have time to rerecord. Sorry if anyone is offended. In this episode I discuss Fairy Magic a Celtic tweak on African Spirit Magic from “A Magical Medley”. This is in preparation for an instructional real play...

Fairy Magic

May 25, 2019 14:00 - 46 minutes - 21.5 MB

Just quick warning I do use the word disabled to refer to people in this one. I know its not a huge flub, but I do talk about a game designed (in part) to facilitate an understanding of people with physical limitations and it bothered me when I was listening to the episode, but I didn’t have time to rerecord. Sorry if anyone is offended. In this episode I discuss Fairy Magic a Celtic tweak on African Spirit Magic from “A Magical Medley”. This is in preparation for an instructional real play...

Interview with Jonathan Snyder of Epic Worlds LLC Ep. 17

May 06, 2019 12:00 - 59 minutes - 27.1 MB

Originally released May 5, 2019 Subscribe, full show notes, and links http://plusorminus.xyz Support the show http://ko-fi.com/plusorminus This is a fun one. In addition to some updates I sit down and chat with Jonathan Snyder. Jonathan is the owner/operator of Epic Worlds LLC., Creator of the Blood in Space Roleplaying Game, Creator of the Fudge Tales line of generic fantasy one-shots, Freelance Writer, Veteran, Science fiction fan, and all around great guy. We talk about almost literally ...

Interview with Jonathan Snyder of Epic Worlds LLC

May 06, 2019 12:00 - 59 minutes - 27.1 MB

Originally released May 5, 2019 Subscribe, full show notes, and links http://plusorminus.xyz Support the show http://ko-fi.com/plusorminus This is a fun one. In addition to some updates I sit down and chat with Jonathan Snyder. Jonathan is the owner/operator of Epic Worlds LLC., Creator of the Blood in Space Roleplaying Game, Creator of the Fudge Tales line of generic fantasy one-shots, Freelance Writer, Veteran, Science fiction fan, and all around great guy. We talk about almost literally ...

Tag your It

March 16, 2019 07:00 - 19 minutes - 8.78 MB

You're not your I'm aware, its incorrect for URL and laziness reasons. I know its short, and I know I didn’t manage to do an episode last week. I think I need to stop making broad proclamations about how I’m going to do the show and just do it. I’m killing the Patreon as of now, patrons will notice I didn’t put through a charge for the last episode. I really appreciate the patrons I did have, but I’m just doing this for fun. If you get something out of the podcast and you wanna help out wit...

Tag your It Ep. 16

March 16, 2019 07:00 - 19 minutes - 8.77 MB

You're not your I'm aware, its incorrect for URL and laziness reasons. I know its short, and I know I didn’t manage to do an episode last week. I think I need to stop making broad proclamations about how I’m going to do the show and just do it. I’m killing the Patreon as of now, patrons will notice I didn’t put through a charge for the last episode. I really appreciate the patrons I did have, but I’m just doing this for fun. If you get something out of the podcast and you wanna help out wit...

Interview with Jacob Wood of Accessible Games Ep. 15

March 06, 2019 16:00 - 46 minutes - 21.3 MB

Welcome back for season 2 Fudge Fans! Sorry its been so long. I gave myself a couple of months up hoping I could stockpile material to crank out episodes more reliably this year, and instead life happened all over the place. Still, season 2 should still be a pretty great ride.  In this episode I interview Jacob Wood of Accessible Games. We Discuss Accessibility as it relates to RPGs How to write accessible games How Fudge in particular is accessible The Psi-Punk RPG Monster Kart Mayhe...

Interview with Jacob Wood of Accessible Games

March 06, 2019 16:00 - 46 minutes - 21.3 MB

Welcome back for season 2 Fudge Fans! Sorry its been so long. I gave myself a couple of months up hoping I could stockpile material to crank out episodes more reliably this year, and instead life happened all over the place. Still, season 2 should still be a pretty great ride.  In this episode I interview Jacob Wood of Accessible Games. We Discuss Accessibility as it relates to RPGs How to write accessible games How Fudge in particular is accessible The Psi-Punk RPG Monster Kart Mayhe...

Ep. 14: First Christmas

December 18, 2018 07:00 - 22 minutes - 10.2 MB

Hey guys, just a look back over what I've learned from this season, and what I intend for the next. Also a surprise interview with Bnyw from the Discord/IRC about the Otherworlders IRC network. The cliff notes version of the podcast is that I'm going to create a tv-esque seasonal podcast with focused topical episodes. I'm shooting for weekly episodes between March and September (about 28 episodes), with one holiday episode each in October, November, and December (<a href="https://nationalda...

First Christmas Ep. 14

December 18, 2018 07:00 - 22 minutes - 10.2 MB

Hey guys, just a look back over what I've learned from this season, and what I intend for the next. Also a surprise interview with Bnyw from the Discord/IRC about the Otherworlders IRC network. The cliff notes version of the podcast is that I'm going to create a tv-esque seasonal podcast with focused topical episodes. I'm shooting for weekly episodes between March and September (about 28 episodes), with one holiday episode each in October, November, and December (<a href="https://nationalda...

The Fractal Ep. 13

November 13, 2018 01:00 - 39 minutes - 18.2 MB

<p>Unlucky 13, If I had planned it out better this would have been the Halloween episode. Ah well, such is life. <p>I'm going to stop apologizing for the audio quality since those of you on the discord made it incredibly obvious that I'm probably making mountains out of mole hills. Also I listened to some radio professionals and realized they make the exact same sounds. <p>In this episode I'm going to continue to pick apart the mechanical underpinnings of the Fudge RPG, specifically the wa...

Ep. 13: The Fractal

November 13, 2018 01:00 - 39 minutes - 18.2 MB

<p>Unlucky 13, If I had planned it out better this would have been the Halloween episode. Ah well, such is life. <p>I'm going to stop apologizing for the audio quality since those of you on the discord made it incredibly obvious that I'm probably making mountains out of mole hills. Also I listened to some radio professionals and realized they make the exact same sounds. <p>In this episode I'm going to continue to pick apart the mechanical underpinnings of the Fudge RPG, specifically the wa...

Ep. 12: Happy Halloween

October 28, 2018 04:00 - 56 minutes - 26.1 MB

Happy Halloween, its like Summerween in the Fall! <p>In this episode I explore developing Fudge horror games by pilfering other, more established, horror games for clever mechanics. To the best of my knowledge there isn't a solid long-running Fudge Horror game out there, so I'm looking at ideas that can be borrowed from the Fate Horror Toolkit, the Pacesetter RPG, and Call of Cthulhu. I also plug the upcoming "Chronicles of Future Earth" due to it having a clever dice mechanic we can snag i...

Happy Halloween Ep. 12

October 28, 2018 04:00 - 56 minutes - 26.1 MB

Happy Halloween, its like Summerween in the Fall! <p>In this episode I explore developing Fudge horror games by pilfering other, more established, horror games for clever mechanics. To the best of my knowledge there isn't a solid long-running Fudge Horror game out there, so I'm looking at ideas that can be borrowed from the Fate Horror Toolkit, the Pacesetter RPG, and Call of Cthulhu. I also plug the upcoming "Chronicles of Future Earth" due to it having a clever dice mechanic we can snag i...

Getting Started Ep. 11

October 25, 2018 04:00 - 30 minutes - 14.1 MB

... Gotta practice breathing through my nose... <p>Welcome to my 11th episode, I can finally say this one goes to 11! <p>So in this episode I talk a bit about how I began with the game, the first campaign I ever ran with Fudge, some pre-made games to get you going, and some ways to engage with the community. <p>Some quick notes on how to connect with the Fudge IRC channel. If your not "IRC Savvy" you can use the link below to connect using a handy web app linked to on the Grey Ghost Games...

Ep. 11: Getting Started

October 25, 2018 04:00 - 30 minutes - 14.1 MB

... Gotta practice breathing through my nose... <p>Welcome to my 11th episode, I can finally say this one goes to 11! <p>So in this episode I talk a bit about how I began with the game, the first campaign I ever ran with Fudge, some pre-made games to get you going, and some ways to engage with the community. <p>Some quick notes on how to connect with the Fudge IRC channel. If your not "IRC Savvy" you can use the link below to connect using a handy web app linked to on the Grey Ghost Games...

Ep. 10: Dice

September 22, 2018 04:00 - 43 minutes - 20.1 MB

Here is an episode where I wax poetic about dice. I was trying a cardioid langolier mic, I'm debating if I like the audio quality of it. I'm testing it in hopes of doing some interviews over the phone soon. In this episode I'll talk about features of Fudge Dice, sources for these wondrous creatures, and alternatives to them. Additionally I talk a little about when not to roll them bones, and discuss the possibility of doing future liveplays to make the game more accessible. Links 4DF Probab...

Fudge Dice Ep. 10

September 22, 2018 04:00 - 43 minutes - 20.2 MB

Here is an episode where I wax poetic about dice. I was trying a cardioid langolier mic, I'm debating if I like the audio quality of it. I'm testing it in hopes of doing some interviews over the phone soon. In this episode I'll talk about features of Fudge Dice, sources for these wondrous creatures, and alternatives to them. Additionally I talk a little about when not to roll them bones, and discuss the possibility of doing future liveplays to make the game more accessible. Links 4DF Probab...

Attributes

August 22, 2018 04:00 - 27 minutes - 12.8 MB

I apologize if it sounds like your sitting in my mouth, I was getting a cold and had the mic closer than I should have. In this episode I discuss the nature, usage, and viability of attribute scores in Fudge. I think fudge gets some flack for being an "incomplete" game or "just a toolkit" because of the nebulous description of how attributes work in the game. Attributes are recommended, but totally optional. Fate Core, arguably the most popular Fudge derivative out there, ditches Attributes...

Attributes Ep. 9

August 22, 2018 04:00 - 27 minutes - 12.8 MB

I apologize if it sounds like your sitting in my mouth, I was getting a cold and had the mic closer than I should have.  In this episode I discuss the nature, usage, and viability of attribute scores in Fudge. I think fudge gets some flack for being an "incomplete" game or "just a toolkit" because of the nebulous description of how attributes work in the game. Attributes are recommended, but totally optional. Fate Core, arguably the most popular Fudge derivative out there, ditches Attribute...

A Magical Medley, Review, Part 2

August 06, 2018 04:00 - 23 minutes - 10.8 MB

The second half of my review of A Magical Medley. In this half we finish up the Celtic system, look at the Chinese, Gramary, and Occult systems. I'm debating weather I like doing shows as two parts. Please pop into the Discord and let me know what you think.  If you think the call in number is a good idea, please go ahead and call in. I'm still on the fence as to weather or not to hang on to it going forward. Thanks for listening. Links Fable Video Game Series Call of Cthulhu Intelligent ...

A Magical Medley, Review, Part 2 Ep. 8

August 06, 2018 04:00 - 23 minutes - 10.8 MB

The second half of my review of A Magical Medley. In this half we finish up the Celtic system, look at the Chinese, Gramary, and Occult systems. I'm debating weather I like doing shows as two parts. Please pop into the Discord and let me know what you think.  If you think the call in number is a good idea, please go ahead and call in. I'm still on the fence as to weather or not to hang on to it going forward. Thanks for listening.  Links Fable Video Game Series Call of Cthulhu Intelligen...

A Magical Medley, Review, Part 1 Ep. 7

July 22, 2018 04:00 - 21 minutes - 9.78 MB

So actually, I am going to review a Magical Medley.  I've been busy lately, which is why this is coming out a week late. The next episode should come out on time because this is actually one episode split into two parts for time. I kind of rambled a bit, and got off topic here and there, but I decided to keep it all in since I feel like its of some interest to my listeners.  This is a pretty extensive review of A Magical Medley from Grey Ghost Games. The review was prompted by some questio...

A Magical Medley, Review, Part 1

July 22, 2018 04:00 - 21 minutes - 9.76 MB

So actually, I am going to review a Magical Medley. I've been busy lately, which is why this is coming out a week late. The next episode should come out on time because this is actually one episode split into two parts for time. I kind of rambled a bit, and got off topic here and there, but I decided to keep it all in since I feel like its of some interest to my listeners. This is a pretty extensive review of A Magical Medley from Grey Ghost Games. The review was prompted by some questions ...

A Huge Mess

July 05, 2018 04:00 - 27 minutes - 12.6 MB

A quick update to the last episode. The version of Scale I clarified at the top of that episode was a pure fever dream. As such I start this episode off with a clear and consice explanation taken directly from 4.22 and 4.58 of the Fudge 1995 edition of the rules. I also review Another Fine Mess from Grey Ghost Games. Another Fine Mess is an introductory adventure, both for starting players and to explain how fudge games can work to starting Game Masters. Aside from some not-on-the-tin body ...

A Huge Mess Ep. 6

July 05, 2018 04:00 - 27 minutes - 12.6 MB

A quick update to the last episode. The version of Scale I clarified at the top of that episode was a pure fever dream. As such I start this episode off with a clear and consice explanation taken directly from 4.22 and 4.58 of the Fudge 1995 edition of the rules.  I also review Another Fine Mess from Grey Ghost Games. Another Fine Mess is an introductory adventure, both for starting players and to explain how fudge games can work to starting Game Masters. Aside from some not-on-the-tin body...

Building Fudge Games

June 20, 2018 04:00 - 31 minutes - 18.5 MB

edit: sorry also for the inaccuracy. Ignore my explanation of scale in this episode. I'll clarify it in the next episode. Sorry. Sorry for the delay, I'm feeling much better. I'm going to try to prerecord an episode or two ahead to prevent this in the future. This episode is all about answering questions, specifically this one: [4:58 PM] Viaken: I've heard complaints that universal systems make everything "feel same-y". Do you all do anything to avoid that? If so, what? This is from the P...

Building Fudge Games Ep. 5

June 20, 2018 04:00 - 31 minutes - 14.3 MB

edit: sorry also for the inaccuracy. Ignore my explanation of scale in this episode. I'll clarify it in the next episode. Sorry.  Sorry for the delay, I'm feeling much better. I'm going to try to prerecord an episode or two ahead to prevent this in the future. This episode is all about answering questions, specifically this one:  [4:58 PM] Viaken: I've heard complaints that universal systems make everything "feel same-y". Do you all do anything to avoid that? If so, what? This is from the...

The Long Game Ep. 4

June 04, 2018 04:00 - 31 minutes - 14.5 MB

I start off by responding to a listener question left on our voicemail at (661) 368-5306 by Johnathan Snyder, who is also one of my Patreon supporters.  Hey, this is Jonathan author of Blood in Space. Hey, I was just listening to your last podcast about the damage factors and just wanted to bring up your response about adding different things in with the damage factors, like taking consideration of a fantasy type game where you know certain things are more immune to certain types of attacks...

The Long Game

June 04, 2018 04:00 - 31 minutes - 18.7 MB

I start off by responding to a listener question left on our voicemail at (661) 368-5306 by Johnathan Snyder, who is also one of my Patreon supporters. Hey, this is Jonathan author of Blood in Space. Hey, I was just listening to your last podcast about the damage factors and just wanted to bring up your response about adding different things in with the damage factors, like taking consideration of a fantasy type game where you know certain things are more immune to certain types of attacks,...

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Steve Kenson
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