Play, Watch, Listen
157 episodes - English - Latest episode: about 3 hours ago - ★★★★★ - 556 ratingsJoin Alanah Pearce (game writer), Troy Baker (voice actor), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from four unique perspectives in the games industry.
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Episodes
101. Gotham Knights and Shady Contracts
May 14, 2022 20:01 - 54 minutes - 50.2 MBThis week, we talk about Gotham Knights and then somehow rapidly progress into discussing games industry contracts, and their prevalence.
100. EPISODE 100 SPECIAL!
April 29, 2022 23:40 - 51 minutes - 47.6 MBJoin Alanah Pearce (video game writer), Troy Baker (video game actor), Austin Wintory (video game composer), and Mike Bithell (video game director) as they celebrate ONE HUNDRED EPISODES of Play, Watch, Listen! This was streamed live on Twitch earlier this week, featuring the first ever PWL trivia.
99. Are Game Devs Forced to Make Games Longer?
April 25, 2022 06:20 - 1 hour - 61.9 MBThis week, the team discusses Spaghetti Westerns, inflated hours for game releases, and plans for EPISODE 100!
98. I don't know, GDC or something
April 02, 2022 01:31 - 56 minutes - 51.7 MBWe actually mostly talk about government and religion, as is tradition every 25 episodes or something.
97. Journey's 10 Year Anniversary
March 22, 2022 03:18 - 1 hour - 61.6 MBJourney turned 10, so this week we largely celebrate the release of Austin's new album, called "Traveler - A Journey Symphony".
96. Why Did Epic Games Buy Bandcamp?
March 04, 2022 22:30 - 1 hour - 76.4 MBThis week, Alanah and Austin talk about, er, how they record audio for the show, the game-musical Austin is working on, the Oscars removing certain categories from the show, Epic Game buying Bandcamp, and Boba Fett.
95. What We Do at DICE (in-person episode!)
February 26, 2022 03:38 - 1 hour - 111 MBThis week, Alanah, Mike, and Austin are IN THE SAME ROOM!? We talk about how events like DICE are useful for those in the games industry, and what 'networking' really is.
94. Does Nintendo Need a New Mario Kart?
February 18, 2022 20:36 - 1 hour - 56.4 MBThis week, we talk about Nintendo Direct! Mostly, I think. I'll be honest, I wasn't there for the start of the episode and I haven't had time to watch it. They could've spoken about absolutely anything, which would be on brand. Idk, maybe this episode is about the definition of the word 'alacrity' and John Williams. Your guess is as good as mine.
93. Alanah Saw American Psycho
February 06, 2022 01:30 - 57 minutes - 53 MBThis week, we mostly talk about movies that came out over a decade ago. And then Poker. And then Age of Empires! Thank God for Austin.
92. How Well Do First-Party Exclusives Actually Sell?
January 29, 2022 02:54 - 1 hour - 63.4 MBThis week, for some reason (?), Austin, Alanah, and Mike delve into STATISTICS, discussing console sales and the percentage of hardware owners that end up buying first-party exclusives.
91. The Pros and Cons of Microsoft Buying Activision Blizzard
January 22, 2022 19:26 - 1 hour - 57.7 MBThis week, it's just Alanah and Mike, ready to discuss what will undoubtedly be the biggest gaming news of 2022.
90. Troy's NFT Tweet
January 15, 2022 05:30 - 1 hour - 114 MBTroy tweeted something very pro-NFT, and trended on Twitter as a result. Here's us talking about that.
89. Let's Talk About The Matrix Resurrections
January 08, 2022 01:15 - 53 minutes - 48.8 MBThis week, we do such a good job of staying on topic. Wow. Amazing. Iconic. Flawless. We talk about The Matrix Resurrections, mostly. This isn't a prank! We really did!
88. Our Favorite Gaming Moments of 2021
December 31, 2021 18:58 - 57 minutes - 52.8 MBAlanah is in a car, sorry about that. This week, we talk about our favourite games of 2021 (but not necessarily from 2021), and very vaguely touch on Spider-Man and The Matrix.
87. What NTFs Actually Mean For Gaming
December 24, 2021 20:00 - 1 hour - 152 MBOn this week's episode, we share an animated clip (that will be on YouTube when this publishes, if you'd like to go see it!), before jumping right into NFTs, and ending with some talk of Arcane.
86. Do Game Awards = Respect?
December 17, 2021 17:30 - 42 minutes - 78 MBThis week, Austin and Mike discuss Game Awards until Alanah joins and suddenly it becomes about homelessness? Even I didn't see that one coming, and I am aforementioned "Alanah".
85. I'm Sorry About This Episode
December 11, 2021 00:42 - 1 hour - 62.2 MBWe promised you we'd talk about Arcane. Surprising nobody, we didn't.
84. IGN's "Call Of Duty Fans Reveal Why They Aren't Buying Vanguard"
December 04, 2021 07:25 - 1 hour - 80 MBThis week, Troy joins us from an airport and I am very sorry about it. But also, we discuss a headline choice (and subsequent article) regarding Call of Duty fans and their purchasing decisions, before diving into a discussion about if playing games is 'required' to work in the games industry.
83. We Really Liked Ghostbusters: Afterlife
November 27, 2021 04:25 - 1 hour - 72 MBThis week, Austin and Alanah enthuse about Ghostbusters: Afterlife and Mike asks questions. Great interviewer, that Mike.
82. What Makes Games So Expensive?
November 20, 2021 04:28 - 58 minutes - 53.8 MBThis week, Alanah, Austin, Troy, and Mike attempt to dissect what makes games so expensive, versus the obvious costs that contribute to the expenses of filmmaking. It's a lot of Nespresso machines, turns out.
81. Wtf is 2021's Game of the Year?
November 13, 2021 05:42 - 1 hour - 60.2 MBThis week, Alanah, Mike, and Austin try to figure out what on earth is most likely to win 2021 game of the year awards.
80. Chris Pratt is in Everything, says Troy Baker
November 09, 2021 12:09 - 54 minutes - 49.6 MBWe're back from break! And a little late, due to internet problems. We discuss returning to international travel, a little bit about Dune, Chris Pratt playing Garfield, and more.
78. Hard Work vs Talent
October 02, 2021 04:37 - 1 hour - 117 MBA talk about slow burns in Midnight Mass (spoiler free, and featuring Rahul Kohli), archery (somehow?), and the combination of hard work and inherent talent. Video games are somewhat present, Alanah is not.
77. Demo Disks, Game Design, and DEATHLOOP (really)
September 25, 2021 06:26 - 1 hour - 58.9 MBThis week, Alanah, Troy, Mike, and Austin talk about demo disks in cereal boxes, game design, and Deathloop. An entirely gaming podcast from your favourite gaming podcast, wow. What a triumph.
76. I Just Want to Talk About Deathloop
September 17, 2021 16:00 - 58 minutes - 53.8 MBInstead we talk about 9/11 and social responsibility. But there is a TINY bit of Deathloop, I really tried.
75. Games Need Trailers Like The Matrix
September 11, 2021 08:43 - 52 minutes - 48.3 MBAustin and I saw John Williams live, and Troy is very excited about The Matrix.
74. The Cost of Voice Acting in Video Games
September 03, 2021 21:37 - 1 hour - 64.3 MBThis week, we talk about how actors view good acting, why we like the performances we do, and the 'cost' of voice acting, for the actor and indie and AAA studios. It's an almost entirely on-topic episode - you're welcome.
73. Austin Scored Aliens: FireTeam Elite!
August 28, 2021 05:25 - 54 minutes - 49.5 MBAnd also we start talking about 12 Minutes. We said we'd continue it, which means we almost definitely will not.
72. The Boyfriend Dungeon Controversy
August 20, 2021 19:35 - 1 hour - 60.1 MBWe're back! Troy got a cool mask, there's some controversy surrounding a game called Boyfriend Dungeon, and what does "consent" mean in video games?
71. Tencent, Censorship & Elaborate Setups
July 31, 2021 01:37 - 1 hour - 141 MBAlso: we're taking a break. It's not you, it's me. No, really.
70. Kotaku's Recent Headlines
July 23, 2021 22:00 - 1 hour - 57.3 MBA discussion of Kotaku's recent headlines that, of course, somehow ends up getting existential and profound because we can't help being who we are, okay?
69. When Writing Is Too "Video-Gamey"
July 17, 2021 12:10 - 1 hour - 200 MB VideoWe didn't make a single 69 joke, but we did speak at length about the future of video game storytelling and narrative design!
69. When Writing Is Too Videogamey
July 17, 2021 12:10 - 1 hour - 75 MBWe didn't make a single joke about the episode number, but we did speak at length about the future of video game storytelling and narrative design!
68. The Future of Indie Games (plus Mike & Troy use too many towels)
July 03, 2021 00:43 - 1 hour - 140 MBThis week, we talk about indie studios being bought up all over the place, and discuss how feasible it is to exist without a publisher. Also, more hotel etiquette, including an excessive use of towels.
67. Can Gameplay Out-Do Bad Writing?
June 25, 2021 16:08 - 1 hour - 128 MBThe headlining topic is at around 45 minutes, and there are some spoilers for RE8 from this point onward. Otherwise, standing desks, dogs, and player agency!
66. Troy Moved House
June 20, 2021 00:49 - 1 hour - 183 MBE3 is briefly mentioned but this week's episode of your #1 video game podcast mostly talks about absolutely anything and everything else.
65. God of War on PS4 AND PS5?
June 12, 2021 00:12 - 57 minutes - 53 MBWe talk about games we haven't played and feel guilty about, and the next God of War game being on multiple platforms. I don't know what happens after that, someone please let me know.
64. The Games Industry Without E3
May 29, 2021 03:19 - 50 minutes - 92 MBThis week, join Austin, Mike, and Alanah to talk about the progression of E3 and how it's likely to change, and influence different facets of the games industry as it does. There's only one tangent and it's about... radio broadcast. I'm not sure why either.
63. Are Returnal and Mass Effect Competing?
May 21, 2021 23:36 - 52 minutes - 96.1 MBThis week, we talk about Mass Effect, Returnal (sort of, more next week, hopefully), Resident Evil and how single-player games have to be strongest in their earlier moments.
62. Troy Baker, Austin Wintory, & Mike Bithell Interview Each Other
May 15, 2021 00:36 - 55 minutes - 102 MB61. Who Framed Roger Rabbit?
May 07, 2021 23:25 - 1 hour - 112 MBHonestly, I'm not going to lie to you, we mostly talk about a movie that came out in 1988.
60. Mortal Kombat (but not the movie)
May 01, 2021 05:14 - 1 hour - 115 MBWe celebrate 60 episodes with a discussion of everything except for the actually trending Mortal Kombat topic.
59. What Makes a Good Performer
April 24, 2021 00:59 - 1 hour - 132 MBThis week, we talk about YouTube, performances, what to look for in a job, and Jeff Kaplan leaving Blizzard. Surprising nobody, it's a real grab bag. Also, next week's episode will be live-streamed on YouTube!
58. How QA Works
April 17, 2021 06:58 - 1 hour - 149 MBApologies for the break last week, BUT WE'RE BACK! We don't have a Troy, but we do have discussions about what QA does, VR porn, and if social media is needed to get into the games industry.
57. How to Audition for Voice Acting Roles
April 02, 2021 23:58 - 1 hour - 126 MBThis week's episode covers multiple perspectives on the audition process, specifically for voice acting in games. And that's pretty much it. No, really, we stayed on topic almost the entire time. This will never happen again. 57 will be spoken about for ages to come. All hail 57.
56. Are Game Devs Lazy?
March 27, 2021 03:45 - 52 minutes - 48.2 MBThis week, we're dressed very fancy. You can't see that if you're listening to the audio version, but I felt you should know.
55. What Makes "Bad" Game Design?
March 20, 2021 02:57 - 1 hour - 101 MBThis week, we talk about the importance of conductors (for orchestras, though I'm sure both scientific conductors and train conductors are super important too), visiting the sets of Blockbuster films, game design, and how video games are in their 'teenage' years. Also, WE HAVE NEW MERCH!
54. Video Game Languages and Star Trek
March 17, 2021 05:58 - 1 hour - 126 MBI have had so many problems getting the audio for this episode to publish that I give up on re-writing the description again.
53.1 Video Games, the Stock Market, and Cryptocurrencies (BONUS)
March 06, 2021 15:00 - 1 hour - 132 MBA bonus episode diving into the meeting point for video games, the stock market, and cryptocurrencies! We are (not) economists.