Indie gaming is a big industry, but what's it like to launch your own title?

In this podcast, co-founder of Crash Wave Games and co-creator of Iron Tides, Carina Kom, shares her story.

You'll learn:

How to pitch your idea to the right people How to reach out to your target audience of gamers Why your initial design doesn't have to be perfect Why feebback from the gaming community is crucial Why there are so many opportunities in the indie gaming industry