![Out of Play Area artwork](https://is1-ssl.mzstatic.com/image/thumb/Podcasts124/v4/d5/70/f7/d570f7d6-37df-106c-bc0d-270a8fb60dd1/mza_1588786476999843688.png/100x100bb.jpg)
Mauro Fiore | Studio Design Director @ EA Firemonkeys | Ep 25
Out of Play Area
English - February 01, 2022 03:48 - 2 hours - 124 MB - ★★★★★ - 10 ratingsVideo Games Leisure Technology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
On Season 2’s premiere episode we surf the waves of change with Mauro Fiore,
Studio Design Director at EA Firemonkeys in Melbourne, Australia.
Mauro has spent 20+ years navigating the ever evolving gaming landscape - from console to casual to mobile and beyond.
Join us as we discuss his journey from Carnegie Mellon University’s Entertainment Technology Center to Angel Studios, Rockstar Games, Zynga, Forgame, Linekong, and EA, working on titles such as Midnight Club 2 & 3, Red Dead Redemption, CityVille, FarmVille 2, BattleCore, Independence Day Extinction, Real Racing 3, Need for Speed No Limits, the Sims Free Play, and the Sims Mobile.
Chapters:
(00:00) Who is Mauro Fiore?
(14:37) Leaving Artifacts
(25:56) Higher Education
(37:50) Angel Studios
(52:49) Part of the Angel Family
(01:11:03) Designing the Wild West
(01:25:12) Strive to Stay Relevant
(01:39:17) Head North to Zynga
(01:55:03) Developing for Mobile Startups
(02:07:09) Life Down Under in Australia
(02:25:10) The Metaverse & NFTs
(02:41:59) Better Hiring Practices
(02:56:01) John's Final Thoughts
Show Resources:
LinkedIn: https://www.linkedin.com/in/maurovfiore/
Portfolio: https://www.maurovfiore.com/