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Chris Bourassa | Design Director @ Polyarc | Ep 30
Out of Play Area
English - April 11, 2022 09:00 - 1 hour - 72.1 MB - ★★★★★ - 10 ratingsVideo Games Leisure Technology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: Jason Jurecka | Lead Software Engineer @ Visual Concepts | Ep 29
Episode 30 features Chris Bourassa, a Design Director at Polyarc working out of Seattle. Chris is a fellow Full Sail University of Alumni with over 15 years of game design and engineering experience having worked on Midnight Club LA & Red Dead Redemption at Rockstar San Diego and Carnage Racing at Tiny Giant on Mobile, to his last game Moss 1 & 2.
Chapters:
(00:00) Who is Chris Bourassa?
(13:05) Moss 1 Design Responsibilities
(22:16) Player Empathy & Game Balancing
(32:44) Design Director Moves
(40:41) Game Dev Origin & Full Sail University
(58:13) Working on Midnight Club LA
(01:07:56) Designing Stronghold For Red Dead Redemption
(01:20:19) Startup Life
(01:28:06) Final Round
(01:39:51) John's Final Thoughts & Teaser
Episode Resources:
Chris Bourassa’s Twitter: https://twitter.com/Bourassa86
Polyarc’s Careers :https://www.polyarcgames.com/work
Connect with the host: http://elkingpin.com
Show: https://outofplayarea.com
Learn more about Full Sail University https://www.fullsail.edu/