This week, your nice hosts get a bit personal as they talk about the research that has gone into their games and the philosophies behind them, as well what exactly a Nice Game is. Also in the episode: Stephen has confusing feelings about MAR10 Day, Mark finds more reasons to reference Star Trek and Martha discusses her previously undisclosed acting talents.



Perhaps it is time for the… Millenium of the Peach.



We’re all excited about the upcoming games described in this Nintendo Direct.








Research for Games



0:10:35


Mark LaCroix



Category

Game Design







Here are the 30 maps Mark spent a few weeks researching for.




“How ‘Never Alone’ turns cultural heritage into video game history” - Matt Kamen, Wired




“How Hellblade: Senua’s Sacrifice deals with psychosis” - James Lloyd, Science Focus




Universe Sandbox




Elite Dangerous




Mark mentions this game 30 for 30 episode titled Madden’s Game.






Game Dev Philosophies



0:45:26


Martha Megarry



Category

IRL
Misc.






The Manifesto Jam has many fascinating statements about approaching game development. Here are the ones we mention on the show:





“I was trying to make a game but my dog got in the way…”




“Secret languages”




“Money-festo”




Rules for not losing myself




“Manifesto for gentle games”




“Games are weird tiny things that teach us”




“Notecard minifestos”

Twitter Mentions