"Mindworm husbandry." 4X Games; Actionable Gamification
Nice Games Club - a gamedev podcast!
English - December 16, 2020 06:00 - ★★★★★ - 41 ratingsVideo Games Leisure Technology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Everybody's favorite nice host emeritus, Martha Megarry, returns once again to the program to talk with Stephen about 4X games, Ellen delivers a book report, and Mark is disadvantaged as a player.
4X Games
0:05:08
Martha Megarry
Stephen McGregor
Game Design
Gaming
What Makes a 4X Game - "Micah ""Marlowe"" Dutro", Explorminate
Welcome to CivAnon - 2K, YouTube
The Best Scenarios in Civilization 6 - Sam Woodrick, GameRant
'Civilization' and Strategy Games' Progress Delusion - Gabriel Soares, Vice
Colonialism is Fun? Sid Meier’s Civilization and the Gamification of Imperialism - Nick Pullen, Imperial & Global Forum
Actionable Gamification
0:40:44
Ellen Burns-Johnson
Game Design
Tools
Yu-kai Chou: Gamification & Behavioral Design
Our evil counterparts went deep on Gamer Motivation Profiles in thier first takeover of the show:
Evil Games Club!
Bartle’s Player Types for Gamification - "Janaki Mythily Kumar, Mario Herger, and Rikke Friis Dam ", Interaction Design Foundation
The 4 Keys to Fun - Nicole Lazzaro, XEODesign
Did eBay Just Prove That Paid Search Ads Don’t Work? - Ray Fisman, Harvard Business Review