![Nice Games Club - a gamedev podcast! artwork](https://is2-ssl.mzstatic.com/image/thumb/Podcasts123/v4/63/a7/df/63a7df13-6f75-b2dc-cd05-af70e8064403/mza_7703652667298790232.jpg/100x100bb.jpg)
Code Comment: “Claw Breaker”
Nice Games Club - a gamedev podcast!
English - April 25, 2018 12:11 - 1 minute - 1.68 MB - ★★★★★ - 40 ratingsVideo Games Leisure Technology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Link: https://youtu.be/6Hl0SjQmKeg
This week, your nice hosts have put together a new video format for the show, called Code Comment, where we take apart a game from our gamedev community, looking at the project, code, assets, and design to see how it's made.
For this first edition, we chose Claw Breaker, a game jam game turned upcoming commercial release made by a team that included Martha and Stephen. It's how they met!
For the first few episodes in this format, we'll be looking at games that your nice hosts have a hand in, but we are looking forward to digging into projects from outside the clubhouse, too! Get in touch with us ([email protected]) if you'd like to come on the show and show us the guts of your game!
Notes:
Claw Breaker has a website (which will be updated with release details soon!)
"Celeste devs release player movement code for the tough-as-pitons platformer" - Alex Wawro, Gamasutra
One of the tools we recommended in this episode was Rewired.
Link: https://youtu.be/6Hl0SjQmKeg
This week, your nice hosts have put together a new video format for the show, called Code Comment, where we take apart a game from our gamedev community, looking at the project, code, assets, and design to see how it’s made.
For this first edition, we chose Claw Breaker, a game jam game turned upcoming commercial release made by a team that included Martha and Stephen. It’s how they met!
For the first few episodes in this format, we’ll be looking at games that your nice hosts have a hand in, but we are looking forward to digging into projects from outside the clubhouse, too! Get in touch with us ([email protected]) if you’d like to come on the show and show us the guts of your game!
Notes:
Claw Breaker has a website (which will be updated with release details soon!)
“Celeste devs release player movement code for the tough-as-pitons platformer” – Alex Wawro, Gamasutra
One of the tools we recommended in this episode was Rewired.