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“A thousand monies.” Bad Game Design; Character Design
Nice Games Club - a gamedev podcast!
English - April 10, 2018 11:00 - 1 hour - 57.1 MB - ★★★★★ - 40 ratingsVideo Games Leisure Technology Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Mark is still in San Fransisco, so his lovely wife Dale (she of Evil Games Club) fills in and talks with Martha and Stephen about bad game design and good character design.
Martha's VR talk, "Help I’ve Fallen and I Can’t Get Up" is on April 23rd, as part of MinneWebCon 2018. You can get $50 off the price of the event by using the promo code friends50 at checkout!
[0;02;48] "Bad" Game Design
We put Martha though the worst Mario game ever in an episode of Nice Plays.
Want some rye?
"The Tetris Effect" - Wikipedia
"Ubisoft Aware of Tetris Ultimate Issues" - Jason Dunning, PlayStationLifeStyle
"E.T.: Walkthrough and Easter Eggs" - TrillingWonder, YouTube
"A videogame for #blacklivesmatter" - Zach Budgor, Kill Screen
[0;32;52] Character Design
"Choosing Your Pirate In Sea Of Thieves Is Hard" - Mike Fahey, Kotaku
"How to Convey Character’s Personality Through Shape, Variance and Size" - Bilyana, Graphic Mama
"Making Comics" - Scott McCloud
"Crumpets and Badonkadonks: Creating Tiny Tina" - Ashly and Anthony Burch
Mark is still in San Fransisco, so his lovely wife Dale (she of Evil Games Club) fills in and talks with Martha and Stephen about bad game design and good character design.
Martha’s VR talk, “Help I’ve Fallen and I Can’t Get Up” is on April 23rd, as part of MinneWebCon 2018. You can get $50 off the price of the event by using the promo code friends50 at checkout!
[0;02;48] “Bad” Game Design
We put Martha though the worst Mario game ever in an episode of Nice Plays.
Want some rye?
“The Tetris Effect” – Wikipedia
“Ubisoft Aware of Tetris Ultimate Issues” – Jason Dunning, PlayStationLifeStyle
“E.T.: Walkthrough and Easter Eggs” – TrillingWonder, YouTube
“A videogame for #blacklivesmatter” – Zach Budgor, Kill Screen
[0;32;52] Character Design
“Choosing Your Pirate In Sea Of Thieves Is Hard” – Mike Fahey, Kotaku
“How to Convey Character’s Personality Through Shape, Variance and Size” – Bilyana, Graphic Mama
“Making Comics” – Scott McCloud
“Crumpets and Badonkadonks: Creating Tiny Tina” – Ashly and Anthony Burch