On their way to the mysterious pyramid Sonia had accidentally summoned, the crew gets waylaid by a warband of hyena creatures attacking a small caravan of innocent travelers. Jack gets pummeled. Sonia stuns a gnoll. Varroth calls lightning. Ilphelodel enacts Plan Omega (again.)


Jack, Varroth, Ilphelodel, and Sonia find themselves in Waterdeep, the City of Splendors, caught amidst a gang war and multiple factions vying for a hidden cache of 500,000 gold pieces stashed somewhere in the city by Waterdeep’s former Open Lord. It’s a race against the clock! Can they find the gold before it falls into evil’s hands?


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Background ambiance provided by Sword Coast Soundscapes! http://swordcoastsoundscapes.bandcamp.com/


MUSIC CREDITS


Shadowsense: http://shadowsense.bandcamp.com/


Kevin MacLeod: https://incompetech.filmmusic.io/


Tabletop Audio: http://tabletopaudio.com/


(License: http://creativecommons.org/licenses/by/4.0/)

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