The gang seeks out Mirt, agent of the Harpers at Lightsinger Theater to look into how to get into the semi-secretive organization. As it turns out, Mirt has quite the job offer for them. One that's...eerily familiar!


Jack, Varroth, Ilphelodel, and Sonia find themselves in Waterdeep, the City of Splendors, caught amidst a gang war and multiple factions vying for a hidden cache of 500,000 gold pieces stashed somewhere in the city by Waterdeep’s former Open Lord. It’s a race against the clock! Can they find the gold before it falls into evil’s hands?


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Background ambiance provided by Sword Coast Soundscapes! http://swordcoastsoundscapes.bandcamp.com/


MUSIC CREDITS


Shadowsense: http://shadowsense.bandcamp.com/


Kevin MacLeod: https://incompetech.filmmusic.io/


Tabletop Audio: http://tabletopaudio.com/


(License: http://creativecommons.org/licenses/by/4.0/)



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