Preamble

Welcome to this month's MindGames! In this episode, we immerse ourselves in the audio world of games. We ask why soundtracks are such a big part of games, and what role music plays in the games we love.

We are lucky to be joined this month by Rachel, a very special guest who last appeared in Season 1's 'Faith in Games'. This month, she brings her expert insight into songs, singing and acoustics. Ever wondered why your singing sounds so much better in the shower? Rachel has the answer!

Pop your headphones on, sit back, and listen as we explore the ways in which music is in our games, and our DNA.

 

Today's Games (in order of appearance):

Alien: Isolation (Creative Assembly)

Bloodborne (FromSoftware)

F-Zero GX (Amusement Vision)

Escape: The Curse of the Temple (Kristian Amundsen Østby)

Dungeons & Dragons (Wizards of the Coast)

Guitar Hero (Harmonix)

Flower (Nicholas Clark)

Audiosurf  (Dylan Fitterer)

Beat Saber (Beat Games)

Silent Hill 2 (Konami)

Horizon Zero Dawn (Guerrilla Games)

Lisa: The Painful (Dingaling)

Ni No Kuni 1 & 2 (Level-5)

Street Fighter IV (Capcom)

Red Dead Redemption (Rockstar)

Avernum (Spiderweb Software)

Left for Dead (Turtle Rock Studios)

Dead Space (Visceral Games)

Cyberpunk 2077 (CD Projekt Red)

 

Did we miss any games that you think we should have discussed? Let us know at [email protected]

 

**The MindGames Game: MindGames 'Humbug'*

Tune 1: Legend of Zelda Ocarina of Time, Saria's Song (Lost Woods)

https://youtu.be/jKrhPHSuy4Q

Tune 2: Stardew Valley, Overture

https://youtu.be/sfATf-aMvbA

Tune 3: Terraria, Day Music

https://youtu.be/x23I8f9PwlI

Tune 4: Europa Universalis IV, The Voyage

https://youtu.be/hGrtN02XTI0

 

Check out Milodice: Music for Board Games here https://melodice.org/

Reading on rhythmic universals
https://pubmed.ncbi.nlm.nih.gov/26124105/ https://www.nature.com/articles/s41562-016-0007#ref-CR1

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