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Magic: The Gathering Drive to Work Podcast
1,245 episodes - English - Latest episode: 6 days ago - ★★★★★ - 657 ratingsJoin Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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Episodes
#642: Retired Mechanics
May 31, 2019 14:05 - 48 minutes - 33.1 MBIn this podcast, I talk about Magic mechanics that just didn't make the cut and had to be retired.
#641: Booster Packs
May 31, 2019 14:00 - 32 minutes - 22.5 MBIn this podcast, I talk all about the history of the booster pack, how it's evolved, and what impact it has on the design of Magic.
#640: Planeswalker Who's Who
May 24, 2019 14:05 - 38 minutes - 26.7 MBIn this podcast, I walk through all the Planeswalkers to explain who they are and how they're mechanically represented on cards.
#639: Top 10 Worst Mechanics
May 24, 2019 14:00 - 38 minutes - 26.2 MBI realized I hadn't done a Top 10 list in a while, so I decided to talk about bad mechanics.
#638: War of the Spark
May 17, 2019 14:05 - 43 minutes - 30.2 MBThis podcast talks about the vision design of War of the Spark.
#637: Social Media in Game Design
May 17, 2019 14:00 - 43 minutes - 29.9 MBIn this podcast, I examine the role social media plays in modern game design.
#636: Rise & Fall of the Blocks
May 10, 2019 14:05 - 41 minutes - 28.4 MBThis podcast is about the history of the block, how they came about and why they went away.
#635: Rabiah Scale, Part 2
May 10, 2019 14:00 - 38 minutes - 26.7 MBThis is part two of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Standard-legal set.
#634: Rabiah Scale, Part 1
May 03, 2019 14:05 - 39 minutes - 27.2 MBThis is part one of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Standard-legal set.
#633: Morningtide, Part 3
May 03, 2019 14:00 - 41 minutes - 28.8 MBThis is part three of my three-part series on card-by-card design stories from Morningtide.
#632: Morningtide, Part 2
April 26, 2019 14:05 - 39 minutes - 27 MBThis is part two of my three-part series on card-by-card design stories from Morningtide.
#631: Morningtide, Part 1
April 26, 2019 14:00 - 34 minutes - 23.4 MBThis is part one of my three-part series on card-by-card design stories from Morningtide.
#630: Five Requests I Ignore
April 19, 2019 14:05 - 37 minutes - 25.6 MBBased on my previous article, I explain why we just can't do some of the things fans request for Magic.
#629: Designing Destruction
April 19, 2019 14:00 - 32 minutes - 22 MBThis is another in my "Designing _____" series where I walk through making basic effects. In this podcast, I talk about making all the various destruction cards.
#628: Greg Weisman
April 12, 2019 14:05 - 39 minutes - 27.1 MBI had the pleasure to have a carpool guest, Greg Weisman, the author of the upcoming War of the Spark novel, Ravnica. He and I talked all about what went into writing a story with over 100 named characters.
#627: Empathy
April 12, 2019 14:00 - 34 minutes - 24 MBThis podcast is based on a recent article I did talking about the importance of empathy in game design (and life).
#626: Magic Golden Rules
April 05, 2019 14:05 - 30 minutes - 20.9 MBMagic has a number of golden rules, and today, I talk about what they are and why they're so important to design.
#625: Lessons Learned – GRN & RNA
April 05, 2019 14:00 - 31 minutes - 21.3 MBThis is another in my "Lessons Learned" series where I talk about the lessons I've picked up from sets I've led or co-led. In this podcast, I talk about Guilds of Ravnica and Ravnica Allegiance (as the vision design for them was done together).
#624: Play Days
March 29, 2019 14:05 - 55 minutes - 37.8 MBAbout once a month, R&D takes the day off to play with an upcoming set. In this podcast, I talk all about R&D play days and how they work.
#623: Mailbag Columns
March 29, 2019 14:00 - 39 minutes - 27.2 MBOne of the things I enjoy doing is answering questions from the fans. In this podcast, I explore the many ways I do that.
#622: Brian David-Marshall
March 22, 2019 14:05 - 29 minutes - 20 MBBrian retired from doing coverage, so I decided to dedicate a podcast to his long Magic career.
#621: Simic
March 22, 2019 14:00 - 45 minutes - 31.3 MBThis podcast is the tenth and final in my Ravnica guild series. In this podcast, I talk about the green-blue guild, the Simic Combine.
#620: Orzhov
March 15, 2019 14:05 - 34 minutes - 23.4 MBThis podcast is the ninth in my Ravnica guild series. In this podcast, I talk about the white-black guild, the Orzhov Syndicate.
#619: Broadwaycon, Part 2
March 15, 2019 14:00 - 32 minutes - 22.3 MBMy eldest daughter, Rachel, and I traveled to New York to go to a convention about New York theater. This is part two of a two-part series about that trip.
#618: Broadwaycon, Part 1
March 08, 2019 14:05 - 37 minutes - 25.9 MBMy eldest daughter, Rachel, and I traveled to New York to go to a convention about New York theater. This is part one of a two-part series about that trip.
#617: Gruul
March 08, 2019 14:00 - 33 minutes - 22.8 MBThis podcast is the eighth in my Ravnica guild series. In this podcast, I talk about the red-green guild, the Gruul Clans.
#616: Rakdos
March 01, 2019 14:05 - 45 minutes - 31 MBThis podcast is the seventh in my Ravnica guild series. In this podcast, I talk about the Cult of Rakdos, the black-red guild.
#615: Azorius
March 01, 2019 14:00 - 44 minutes - 30.4 MBThis podcast is the sixth in my Ravnica guild series. In this podcast, I talk about the Azorius Senate, the white-blue guild.
#614: Lorwyn Cards, Part 4
February 22, 2019 14:05 - 31 minutes - 21.5 MBThis podcast is the fourth in a four-part series about the card-by-card design stories of Lorwyn.
#613: Lorwyn Cards, Part 3
February 22, 2019 14:00 - 33 minutes - 23.3 MBThis podcast is the third in a four-part series about the card-by-card design stories of Lorwyn.
#612: Lorwyn Cards, Part 2
February 15, 2019 14:05 - 36 minutes - 25.2 MBThis podcast is the second in a four-part series about the card-by-card design stories of Lorwyn.
#611: Lorwyn Cards, Part 1
February 15, 2019 14:00 - 39 minutes - 27.2 MBThis podcast is the first in a four-part series about the card-by-card design stories of Lorwyn.
#610: Bends and Breaks
February 08, 2019 14:05 - 1 hour - 44.2 MBOften on my blog and social media accounts, I talk about things being "bends" and "breaks." In today's podcast, I go in depth defining what those terms mean and talk about why bends (in moderation) are good for the game and why breaks are bad.
#609: Designing Direct Damage
February 08, 2019 14:00 - 48 minutes - 33.6 MBThis is another podcast in my "Designing _________ " series where I discuss how we design basic Magic effects. In this podcast, I talk about designing direct damage.
#608: Other People's Lessons – Poetry
February 01, 2019 14:05 - 40 minutes - 28 MBThis is a new series called "Other People's Lessons" where I look at lessons from other areas of art and examine how those lessons apply to Magic design. Today's lesson was by a poet named Kara Ziehl and talks about how to better write poetry.
#607: Unique Creature Types
February 01, 2019 14:00 - 43 minutes - 29.7 MBIn this podcast, I examine the many creature types that are unique to the game of Magic.
#606: Lessons Learned – Dominaria
January 25, 2019 14:05 - 41 minutes - 28.6 MBThis is another in my "Lessons Learned" series where I talk about sets I led (or co-led) and explore the many lessons I learned while doing the design.
#605: Market Research
January 25, 2019 14:00 - 55 minutes - 38.1 MBIn this podcast, I talk about the many ways we learn about what the players like and don't like.
#604: Designing Counterspells
January 18, 2019 14:05 - 47 minutes - 32.9 MBThis is the first in my "Designing [Blank]" series where I talk about how to design basic Magic effects.
#603: Lorwyn
January 18, 2019 14:00 - 46 minutes - 32 MBIn this podcast, I talk about the design of the Lorwyn set.
#602: Magic Evolution, Part 7
January 11, 2019 14:05 - 45 minutes - 31.1 MBThis is another in my "Magic Evolution" series that goes through sets and explains the innovations of each expansion. This podcast is about the original Ravnica block.
#601: Factions
January 11, 2019 14:00 - 42 minutes - 29.2 MBThis podcast is about how we design factions and build sets around them.
#600: Conventions
January 04, 2019 14:05 - 38 minutes - 26.7 MBGaming conventions have played a big role in Magic's history. In this podcast, I talk about many of the key ones that have intersected with Magic.
#599: Boros
January 04, 2019 14:05 - 45 minutes - 31.1 MBThis podcast is part of my guild series where I walk through the history of each guild through all three visits to Ravnica. In this podcast, I talk all about the red-white guild, the Boros Legion.
#598: Golgari
December 21, 2018 14:05 - 35 minutes - 24.2 MBThis podcast is part of my guild series where I walk through the history of each guild through all three visits to Ravnica. In this podcast, I talk all about the black-green guild, the Golgari Swarm.
#597: Collecting
December 21, 2018 14:05 - 38 minutes - 26.1 MBIn this podcast, I talk about an aspect of the game I don't discuss often—collecting. I discuss the many ways we make the game collectible and what impact that has on how we design.
#596: Izzet
December 07, 2018 14:05 - 34 minutes - 23.9 MBThis podcast is part of my guild series where I walk through the history of the guild through all three visits to Ravnica. In this podcast, I talk all about the blue-red guild.
#595: Selesnya
December 07, 2018 14:05 - 53 minutes - 36.6 MBThis podcast is part of my guild series where I walk through the history of the guild through all three visits to Ravnica. In this podcast, I talk all about the green-white guild.
#594: Dimir
November 30, 2018 14:05 - 34 minutes - 23.9 MBThis is the first of ten guild podcasts. I'll be doing five now and five when Ravnica Allegiance comes out. In this one, I talk about how we first created Dimir and the three guild mechanics.
#593: Mechanic Inspirations
November 30, 2018 14:05 - 41 minutes - 28.4 MBIn this podcast, I talk about the various ways we create Magic mechanics to answer the question "Where do mechanics come from?"