Lostcast artwork

Lostcast

250 episodes - English - Latest episode: almost 2 years ago - ★★★★★ - 28 ratings

Lostcast is a weekly podcast about making better video games with small teams.

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Episodes

Lostcast 200: Grandaddy Edition

November 22, 2016 18:00 - 1 hour - 5.19 KB

Happy 200! Shenanigans in game design, OpenGL, pinch 'n zoom, and holiday themed games.

Lostcast 199: Ineffective Complexity

November 15, 2016 17:03 - 1 hour - 4.24 KB

Ugh politics, but also IGS, marketing terms, TypeScript, Lostcast and more.

Lostcast 198: Horror Music

November 08, 2016 00:00 - 1 hour - 3.81 KB

Horror games, finding your niche, and music in games: do they matter? Yes, and more!

Lostcast 197: Openboy

November 01, 2016 00:00 - 55 minutes - 3.25 KB

Owlboy, news, IGS launching Dec. 8, and when to open source? THIS AND MOAR

Lostcast 196: Lostplay

October 25, 2016 17:21 - 1 hour - 3.54 KB

If you make games, should you play them too? Probably and the key is establishing habit, but HOW DO?!

Lostcast 195: All Casts Are Good Casts

October 18, 2016 00:00 - 1 hour - 3.66 KB

Indie Game Sim is coming to Steam! Also a massive Soul Thief update and a listener question: is all press good press?

Lostcast 194: Stock Thief

October 11, 2016 00:00 - 1 hour - 3.61 KB

Stock assets, should you use them? Maybe! Also a massive Soul Thief refactor and more.

Lostcast Indietober: Indietober

October 04, 2016 00:00 - 1 hour - 3.94 KB

Indie Game Sim on Steam Greenlight, Inktober, and a question about features.

Lostcast 192: Politicast

September 27, 2016 00:00 - 1 hour - 4.85 KB

Politics? In MY video games?! Should you or shouldn't you be open about your views? Also status updates on our projects.

Lostcast 191: Webbishing

September 20, 2016 00:00 - 1 hour - 3.99 KB

Open web monetization and how to finish a game.

Lostcast 190: Some Hand Bones

September 13, 2016 00:00 - 1 hour - 3.61 KB

Steam key review lockdowns, more platform discussion, and code editors.

Lostcast 189: Platform Percolator

September 06, 2016 00:00 - 1 hour - 3.86 KB

Let's talk about platforms. Do you dig HTML5, Unity, HaxeFlixel? WHAAAT

Lostcast 188: Level Up Lars

August 30, 2016 00:00 - 1 hour - 4.16 KB

You won't want to miss this conversation with Defender's Quest developer and open source advocate Lars Doucet.

Lostcast 187: Crowcast

August 24, 2016 00:00 - 1 hour - 3.78 KB

Indie sequels, physics, and Indie Game Sim.

Lostcast 186: Indie Game Cast

August 16, 2016 00:00 - 1 hour - 4.61 KB

Indie Game Sim, Soul Thief, Oil It or Spoil It, 2d physics, and general game devery!

Lostcast 185: Protocast

August 11, 2016 00:00 - 1 hour - 5.13 KB

Geoff's numbness, Matt's prototype, Cutthroat Kitchen, and game design.

Lostcast 184: Parallax Trolling

August 02, 2016 00:00 - 1 hour - 4.06 KB

Parallax scrolling, falling behind, day and night cycles, Heroes of the Storm, and YOU!

Lostcast 183: No Hand Bones

July 26, 2016 00:00 - 1 hour - 3.62 KB

Virtual reality, js13kGames, Soul Thief, Kenney Studio, floating point determinism, achievements, and more.

Lostcast 182: Pokejam

July 19, 2016 00:00 - 1 hour - 3.85 KB

ICT Game Jam, Pokemon Go, The Door Problem, 2016 Game Career Guide, and more.

Lostcast 181: Just Trine to Get By

July 12, 2016 00:00 - 1 hour - 3.89 KB

Trine franchise, sequels, Early Access, and more 3D.

Lostcast 180: 2D or not 2D

July 05, 2016 00:00 - 1 hour - 4.41 KB

Dona Bailey, 3D, and 4 Signs that your Game is Doomed.

Lostcast 179: Map 2 Boss

June 28, 2016 00:00 - 1 hour - 3.61 KB

Mini-maps, final boss design, G2A, the four currencies, and more.

Lostcast 178: Sham3

June 21, 2016 00:00 - 1 hour - 3.69 KB

E3, indie event The Mix, dialog trees, and deploying with NW.js.

Lostcast 177: One McFunk a Month

June 07, 2016 00:00 - 1 hour - 4.48 KB

An interview with Christer Kaitila AKA @McFunkyPants about One Game a Month and other interesting game stuff.

Lostcast 176: Lostcast 176: Mise en Cast

May 31, 2016 00:00 - 1 hour - 3.84 KB

Mise en place is a term that refers to being prepared to cook, and today we discuss how that can make us better game developers. Hidden Easter Egg about Geoff for those who listen to the whole show!

Lostcast 175: Ahi Moment

May 24, 2016 00:00 - 1 hour - 3.88 KB

Entity/component systems, collision, prototyping, and more.

Lostcast 174: Booklunky

May 17, 2016 00:00 - 59 minutes - 3.47 KB

Join us as we discuss Spelunky creator Derek Yu's new book Spelunky.

Lostcast 173: Dream-First

May 10, 2016 00:00 - 59 minutes - 3.5 KB

Stream-first refers to an experience built for streamers and their viewers from the ground up. Discuss!

Lostcast 172: Pit Targeting Optimization

May 03, 2016 00:00 - 1 hour - 3.77 KB

Overhead action game pits, target leading, particle optimization; it's The Geoff Show!

Lostcast 171: PAX-Mortem

April 26, 2016 00:00 - 1 hour - 3.96 KB

It's all about the tumultuous 4 days Matt spent in Boston for PAX East. Tons of gamers, cosplayers, and WOW LOSTCAST LISTENERS! Apparently a few of you live near Boston.

Lostcast 170: Oh, Baby!

April 19, 2016 00:00 - 1 hour - 4.08 KB

Today we discuss reducing the cost of content, and bringing the most value to players.

Lostcast 169: Mattacast

April 12, 2016 00:00 - 1 hour - 4.32 KB

Clash Royale, Jim Sterling, clones, polish, mattalogies (Matt analogies), tangents, live demos, and wow a whole lot of chatter!

Lostcast 168: Loudcast

April 05, 2016 00:00 - 1 hour - 4.34 KB

A Wizard's Lizard: Soul Thief just launched on Steam Early Access! ... let's talk about something else ...

Lostcast 167: Pre-release Geoffers

March 29, 2016 00:00 - 1 hour - 3.67 KB

Let's agonize over naming, take your temperature before launch, discuss roguelikes and YouTubers.

Lostcast 166: Sprite Artless

March 22, 2016 00:00 - 1 hour - 4.12 KB

Sprite atlases, HTML5 performance, art styles, and general game devishness.

Lostcast 165: The Ides of Restitution

March 15, 2016 00:00 - 1 hour - 3.76 KB

Advanced physics terms! Dumb GDC stories! And more.

Lostcast 164: Soul Thitch

March 08, 2016 00:00 - 1 hour - 3.52 KB

We talk about getting Soul Thief to that elusive finish line!

Lostcast 163: Triagecast

March 01, 2016 00:00 - 1 hour - 3.9 KB

We triage the Soul Thief tasks that came up this week, including Courtyard design, soul powers, and more.

Lostcast 162: Rain Thief

February 23, 2016 00:00 - 1 hour - 3.58 KB

Let's discuss AWL2: Soul Thief, HTML5 rain cycles, wind effects, and other fun stuff.

Lostcast 161: Spousecast

February 16, 2016 00:00 - 1 hour - 4.61 KB

The LDG spouses join us for a special Valentine's Day episode.

Lostcast 160: Dueling Tooling

February 09, 2016 00:00 - 1 hour - 3.68 KB

Which of our tools have withstood the test of time?

Lostcast 159: Communication Break Down

February 02, 2016 00:00 - 1 hour - 3.57 KB

How does a small indie team communicate? What's our schedule like? HOW DO??

Lostcast 158: Ticket to Die

January 26, 2016 00:00 - 1 hour - 4 KB

Board game design discussion, and playing games to learn from them such as Nuclear Throne and Darkest Dungeon.

Lostcast 157: Learncast

January 19, 2016 00:00 - 1 hour - 3.53 KB

Macro/meta game design, progression, Zelda, learning, HTML5 licensing, prototyping ... phew! Lotsa great game dev topics.

Lostcast 156: Jackhammer Weeding

January 12, 2016 00:00 - 1 hour - 4.15 KB

The first episode named by Geoff (mostly)! We talk about design problems, how to solve them, and the soft-lanch of our new Lostcast Patreon.

Lostcast 155: 2015 Retrocast

January 05, 2016 00:00 - 1 hour - 4.36 KB

2015 retrospective, how THIS year will be different, and prototyping to success.

Lostcast 154: Tropescast

December 29, 2015 00:00 - 59 minutes - 3.51 KB

Listener questions, AWL2, alpha videos, art improvement, Jamuary, and other fun stuff. Happy New Year!

Lostcast 153: Knockback Attack

December 22, 2015 00:00 - 1 hour - 3.72 KB

AWL1 is on a massive sale, we've got t-shirts now, and knockback is cool let's discuss! Also general Christmas cheer or whatever.

Lostcast 152: LDG Catchup 2

December 15, 2015 00:00 - 56 minutes - 3.33 KB

Indie Cup, live demos, feedback, PlayFab, and general game development goodness.

Lostcast 151: Bosscast

December 01, 2015 00:00 - 1 hour - 3.9 KB

Boss design, ES6, electron, Game Dev Daily, and a LIVE AWL2 demo next week.