We chat with author and experienced games user researcher Steve Bromley, previously at Playstation, about:


🥼 What is Games User Research and what does it look like in real-life?


📚 Why Steve authored his books 'How to Be A Games User Researcher' and 'Building User Research Teams' and how they're useful


🎮 Steve's experience working as a researcher at Sony Playstation on a variety of games including Horizon, Sly Cooper, and more


✅ The pros and cons of working within larger and small teams, and how to communicate insights to teams


🥽 Challenges of conducting user research in VR


📝 What type of research to conduct and when


🔮 AI play testing? What will the future of games user research hold?


GUEST LINKS:


Steve Bromley: stevebromley.com | LinkedIn | Twitter


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