Fredrik chats with Tommy Maloteaux, developer of VR god game Deisim. Tommy tells us where the inspiration came from, how he started developing the game, the tools he’s used, and more. Deisim has been developed most of the time as an early access game with a active community of players contributing heavily to the process.

Also discussed are the problems of 2016, and the advantage of not knowing too much when starting.

Since we recorded, Oculus has released App lab - a feature which makes it possible to buy and try Deisim and many other games right inside the Quest headset, without the need of sideloading or other complicating processes. The VR future is full of exciting things!

Thank you Cloudnet for sponsoring our VPS!

Comments, questions or tips? We are @kodsnack, @tobiashieta, @oferlund and @bjoreman on Twitter, have a page on Facebook and can be emailed at [email protected] if you want to write longer. We read everything we receive.

If you enjoy Kodsnack we would love a review in iTunes! You can also support the podcast by buying us a coffee (or two!) through Ko-fi.

Links Tommy Maloteaux Deisim Sidequest HTC vive Steam Populous Black & white Rift S Oculus link cable - allows you to use the Quest as a headset for your PC Unity Unreal engine Deferred rendering Deisim’s Discord server The Crusader games Half-life: Alyx The Deisim Trello board Oculus start Cubism App lab Titles A third-party app store for VR A really early adopter of VR Sit down in the middle of the world The world spreads out around me Play with small toys Always room for expansion Especially in 2016 It was not the case in 2016 It can be considered a game

Twitter Mentions