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Episode 26 - Early Development

Inter-Party Conflict

English - July 11, 2017 18:52 - 1 hour - 70.2 MB - ★★★★★ - 44 ratings
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It's episode 26, and we're talking about initiative, character depth, planning campaigns, and more. Come check us out!

Question(s) discussed:
1. What is the best way to go about finding or starting a game?

2. Are there any methods you can recommend to make rolling for initiative simpler? Also have you ever had a DM or been a DM who keeps forgetting a player's turn frequently and is there a trick to correcting this habit?

3. As a DM, how does one break out of the habit of just using the same type of monster over and over?

4. How do you plan out your campaigns? What do you think is the best way to plan out a campaign?

5. What are some ways to get players to develop their characters more? Should I let players be as two dimensional as they like if they are having fun?

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