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Cyberpunk 2077's problems went from bad to worse

Inside Gaming Daily

English - December 16, 2020 01:32 - 8 minutes - ★★★★★ - 58 ratings
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Cyberpunk 2077 continues to have a tumultuous launch window as noted by fan backlash, an apology from the developers, and a daily discourse around the game’s quality that has the industry in an uproar. 

CD Projekt Red had an emergency investor meeting this week assumingly to smooth out some of the launch wrinkles the company has been dealing with ever since Cyberpunk 2077 launched last week.

While PC gaming rigs and the Xbox Series X continue to run Cyberpunk fairly well there are still a number of issues with the game which CDPR is hoping to address. Of course, last-gen consoles like the PS4 and Xbox One have seen a “hotfix” since launch but according to CDPR there is still a lot of work to be done for Cyberpunk to reach what fans might consider an acceptable bar of quality.

The uproar from the games community and the issues present have lead to some reviewers reducing the games review score and aggregate sites are even posting warnings about the disparity between the different versions of Cyberpunk 2077.

It’s a lot… but don’t worry. On today’s episode of Inside Gaming Daily we’re going to recap and catch you up with everything going on with Cyberpunk 2077.

* Special thanks to @socialjunker for permission to use their very good NPC that looks strikingly similar to Johnny Silverhand screenshot in the thumb. You can check out the original in all its glory here: https://twitter.com/socialjunker/status/1338403940723871744?s=20

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SOURCES 

[Polygon] Cyberpunk 2077 publisher says it took the ‘wrong approach’ with PS4, Xbox One versions https://bit.ly/3mjJHft
[VG 247] CD Projekt admits it didn’t spend enough time on Cyberpunk 2077 PS4 and Xbox One performance https://bit.ly/3oUd4GX
[ResetERA] User Reports: Sony & MS may deny Cyberpunk 2077 Refunds, Tells Customers to Wait for January and February Patch. YMMV https://bit.ly/2JXnG9r
[IGN] Cyberpunk 2077 for Xbox One and PlayStation 4 Review https://bit.ly/3nnMbuT
[OpenCritic] They Knew It Was Wrong. CD Projekt Red Deceived Consumers Anyway. https://bit.ly/2KwnkGo
[Metacritic] Cyberpunk 2077 https://bit.ly/3qTuUvL
[OpenCritic] Cyberpunk 2077 https://bit.ly/3gX3dh2
[Bloomberg] CD Projekt Changes Developer Bonus Structure After Buggy Release https://bloom.bg/34fe1BI

Go to https://fullsail.edu/insidegamingdaily to learn more about Full Sail University!

Thanks to ExpressVPN for sponsoring our channel http://expressvpn.com/inside 


Cyberpunk 2077 continues to have a tumultuous launch window as noted by fan backlash, an apology from the developers, and a daily discourse around the game’s quality that has the industry in an uproar. 


CD Projekt Red had an emergency investor meeting this week assumingly to smooth out some of the launch wrinkles the company has been dealing with ever since Cyberpunk 2077 launched last week.


While PC gaming rigs and the Xbox Series X continue to run Cyberpunk fairly well there are still a number of issues with the game which CDPR is hoping to address. Of course, last-gen consoles like the PS4 and Xbox One have seen a “hotfix” since launch but according to CDPR there is still a lot of work to be done for Cyberpunk to reach what fans might consider an acceptable bar of quality.


The uproar from the games community and the issues present have lead to some reviewers reducing the games review score and aggregate sites are even posting warnings about the disparity between the different versions of Cyberpunk 2077.


It’s a lot… but don’t worry. On today’s episode of Inside Gaming Daily we’re going to recap and catch you up with everything going on with Cyberpunk 2077.


* Special thanks to @socialjunker for permission to use their very good NPC that looks strikingly similar to Johnny Silverhand screenshot in the thumb. You can check out the original in all its glory here: https://twitter.com/socialjunker/status/1338403940723871744?s=20


Listen to our podcast!

https://link.chtbl.com/IGPodcast

 

Or buy our shirt!

https://is.gd/u3xCtA


OR follow us on Twitter!

https://twitter.com/mc_lotta/

https://twitter.com/handsomemaster2

https://twitter.com/snackary_

https://twitter.com/doplex

http://twitter.com/InsideGaming


SOURCES 


[Polygon] Cyberpunk 2077 publisher says it took the ‘wrong approach’ with PS4, Xbox One versions https://bit.ly/3mjJHft

[VG 247] CD Projekt admits it didn’t spend enough time on Cyberpunk 2077 PS4 and Xbox One performance https://bit.ly/3oUd4GX

[ResetERA] User Reports: Sony & MS may deny Cyberpunk 2077 Refunds, Tells Customers to Wait for January and February Patch. YMMV https://bit.ly/2JXnG9r

[IGN] Cyberpunk 2077 for Xbox One and PlayStation 4 Review https://bit.ly/3nnMbuT

[OpenCritic] They Knew It Was Wrong. CD Projekt Red Deceived Consumers Anyway. https://bit.ly/2KwnkGo

[Metacritic] Cyberpunk 2077 https://bit.ly/3qTuUvL

[OpenCritic] Cyberpunk 2077 https://bit.ly/3gX3dh2

[Bloomberg] CD Projekt Changes Developer Bonus Structure After Buggy Release https://bloom.bg/34fe1BI


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