Pascal Cammisotto is the writer and director at Draw Me A Pixel, developers of There Is No Game: Wrong Dimension (2020). Pascal was called out by my past guest Dennis Gustafsson, developer of Teardown (2022). There Is No Game: Wrong Dimension is a story-driven, ultra-humorous, 4th wall-breaking, point and click adventure. It is one of the most unique gaming experiences I have ever had. 

In this episode we will discuss making video games in the 90s, game music composition, making 3rd party Ubisoft games, having a video game industry mentor, when games you worked on get cancelled and never ship, getting a game on Steam before Steam Greenlight existed, game jams, what do you do when your 10 minute game jam game gets millions of views on YouTube?, Kickstarter, and much more.

TING:WD on Steam

TING:WD on iOS

TING:WD on Google Play

TING:WD on Switch

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