Daniel Wagner is co-founder and creative director at Monokel based in Cologne, Germany. We are here to discuss Monokel's first game, White Shadows, released in December of 2021. White Shadows was my most anticipated game but now that it's out and I've played it, it's just an amazing and gorgeous game that you should play.

In this episode we will discuss how Monokel achieved the unique visual style of White Shadows, how it feels to be in the first week of release of you very first game, censorship, sensitive content warnings preceding entertainment of any medium, clever uses of the camera in 2D games, and much, much more.

Find Monokel at monokel.de

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