Alexey Nechaev is a video game score composer and sound designer. His music has appeared in two games that I have played and absolutely love: INMOST (2019) and Unbound: Worlds Apart (2021). INMOST and Unbound: Worlds Apart have stunningly beautiful ochestral scores. 

In this episode we will discuss composing orchestral soundtracks, the importance of getting the composer involved early in development, sound design, foley work, implementing sound effects, why it can be better for the same person to do both sound design and composing music, composing music from the point of view of the player character, and much more.

Alexey on Twitter: nechaev_sound

INMOST on the web: inmostgame.com

Unbound: Worlds Apart on the web: unboundthegame.com

Alexey's music on Spotify: https://open.spotify.com/artist/5v9ObeZT5vTeDk1Wyk1mgX

Alexey's YouTube channel: https://www.youtube.com/channel/UCM7ccqlFNh9JLSw2DsQDKxw?app=desktop

IGI on Twitter: @IndieGameINTL

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IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

 

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