Aljoscha Guenther, aka Remancer, is a music composer and producer for video games. I became aware of his music through the game Velocity Noodle, developed by Shotgun Anaconda. Aljoscha has scored quite a few games, but most of them are yet-to-be-released. 

In this episode we will discuss the importance of getting the composer involved early, acquiring composer work as a freelancer, work/life balance, learning sound design, and much, much more.

Remancer on Twitter: @joschgu

Velocity Noodle on Steam

Aljoscha on the web: aljoschaguenther.wordpress.com

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