Nicholas McDonnell is a game designer and co-founder at Samurai Punk and the developer of KILLBUG (2023). KILLBUG is a wild and frantic FPS game/arena shooter. You can get the game on PC. I have previously featured Samurai Punk on the show twice. They make awesome games!

In this episode we will dicuss founding a game development company, game design, project management, making games for over 11 years, interpreting player feedback, the importance of clear communication in collaboration, and more.

KILLBUG on Steam

Samurai Punk on Twitter: @samuraipunk

Samurai Punk on the web: https://samuraipunk.com

Nicholas on Twitter: @nicholasmc1

IGI on Twitter: @IndieGameINTL

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IGI is a production of Su Madre Podcasts: https://sumadrepodcasts.com/

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