Isaac and Virgilio Cortez are the co-founders of Hyper Three Studio, based in Barcelona, Spain. Their most recent game, Tiny Lands, is a spot-the-difference game...with a unique twist. I played the game on my Switch and emailed the studio for an interview and they said yes! 

In the last episode of IGI we learned all about the founding of the studio and Isaac and Virgilio's inspiring story. For this episode we are talking about the first DLC pack released for the game.

In this episode we are talking about the free DLC released this year for Tiny Lands as well as scaling your game’s concept, is procedural generation a good fit for your game?, responding to your player base requests, non-verbal storytelling, utilizing meta data, and we will ponder the question: when should you put your game on sale? Also much more.

You can find Hyper Three Studio at www.hyperthreestudio.com

You can find the studio on Instagram: @hyperthreestudio

You can find the studio on Twitter: @Hyper3Studio

You can grab Tinny Lands on Switch right here

You can grab Tiny Lands on Steam right here

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