Welcome to IndieGameBusiness! In this episode, we are delighted to have Gombos József and Szőke György from Balcony Softworks, discussing the intriguing topic of "Should You Use a Publisher for Your Indie Game?"








During our conversation, Gombos and Szőke will shed light on a range of important subjects in the indie game development landscape. We will delve into topics like early access and the challenges of working with a custom game engine. We'll explore how to navigate a rough game launch, the vital role of playtesting, and the art of handling player feedback effectively.








We will also discuss the merits of creating your own game engine, the considerations when working with a publisher, and the significance of addressing issues like crunch and burnout in the industry.








To stay updated with Balcony Softworks, you can connect with them on Twitter:








Twitter: https://twitter.com/BalconyTeam








Join us for this insightful discussion on indie game development, publishing, and the challenges and opportunities that lie ahead.








#igb #indiegamebusiness #gamedev #indiegamedev #gamepublisher

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