IndieGameBusiness® artwork

IndieGameBusiness®

404 episodes - English - Latest episode: 13 days ago - ★★★ - 3 ratings

Candid conversations with veterans of all aspects of the business side of games. We firmly believe that great games from all developers need the support they deserve to succeed. This podcast exists to provide that support.

IndieGameBusiness® is produced by The Powell Group, a video game consulting firm specializing in business development, marketing, and licensing. Our CEO has been in the industry for 20 years and closed countless publishing and licensing deals. The Powell Group monitors over 3,500 game developers and 750+ publishers. Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

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Episodes

PR for Indie Developers

April 05, 2024 17:53 - 1 hour - 60.6 MB

Welcome to IndieGameBusiness! Today, we're thrilled to have Ryh-Ming Poon, Principal Consultant/Fractional Executive at RPPR, here to share insights on "PR for Indie Developers." Throughout our conversation, Ryh-Ming will provide invaluable insights into her illustrious career path, which began with a passion for PR and gaming. From her journey through PR agencies to roles at major companies like Activision, Machinima, GameFly, Jam City, Xsolla, and ProbablyMonsters, Ryh-Ming will offer val...

Getting Grants for Indie Games and Discussing Educational Games

March 29, 2024 20:25 - 1 hour - 62.7 MB

Welcome to IndieGameBusiness! Today, we're delighted to have Dan White, co-founder and CEO of Filament Games, here to share insights on "Getting Grants for Indie Games and Discussing Educational Games." Throughout our discussion, Dan will provide valuable insights into securing grants for indie game projects, focusing particularly on Filament Games' experience with RoboCo and other projects. We'll explore the process of identifying and applying for relevant grants, the role of grants in sup...

Starting and Running an Indie Game Studio

March 15, 2024 17:20 - 1 hour - 57.2 MB

Today, we're excited to have Stuart De Ville, Founder and CEO of Game Dev London, Founder and Director of Fribbly games, freelance Game Asset Artist, and Indie Games Consultant, here to share invaluable insights on "Starting and Running an Indie Game Studio." During our discussion, Stuart will draw from his extensive experience in the industry to provide actionable advice on starting and running a successful game studio. He'll share personal anecdotes, including lessons learned from his fir...

Publishers Vs. Investors For Indie Game Developers

March 08, 2024 19:10 - 1 hour - 62.8 MB

Welcome to IndieGameBusiness! Today, we're honored to have Eliana Oikawa, CEO at WINGS & COO at Game Habitat, here to discuss the crucial topic of "Publishers Vs. Investors For Indie Game Developers." During our conversation, Eliana will shed light on the important work of WINGS and their ongoing Women's Day Sale on Steam. We'll explore what sets WINGS apart from traditional publishers and investors, as well as the application process and criteria for aspiring developers. Eliana will delve...

Unlocking Wishlists Through Influencers and Advertising

March 08, 2024 15:57 - 1 hour - 55.5 MB

This is a must-attend event for video game developers and marketers looking to leverage the power of influencers and advertising for their game's on Steam. #IndieGameBusiness #SteamWishlists #GamingInfluencers --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Unlocking Indie Magic: Mocap on a Budget

March 07, 2024 15:55 - 56 minutes - 52.1 MB

Discover the secrets of indie game mocap success on a budget! Join us as we delve into the world of motion capture from a performer's perspective. Learn practical tips, tricks, and budget-friendly techniques to bring your characters to life without breaking the bank. Whether you're a developer or an actor, this session will empower you to leverage mocap for indie game success. #IndieGameBusiness #Mocap #GameMocap#IndieGameMocap --- Support this podcast: https://podcasters.spotify.com/pod...

Unlocked Earned Coverage - How to sell your game with limited funds

March 06, 2024 15:54 - 58 minutes - 53.9 MB

It's difficult to make a great game, but selling it is a completely different beast - especially with a low budget. In this session I'll go over the do's and don'ts of launching a title. Many people think that you need an unlimited budget to be successful, but even with limited funds you can set up a successful games marketing campaign. #IndieGameBusiness #GameMarketing #SellYourGame #GameDev #IndieGameDev --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusines...

Tax Topics for Game Developers

March 05, 2024 15:53 - 58 minutes - 53.2 MB

This session will serve as a primer on US tax issues for game developers who freelance or own their own business. It will cover a range of topics, from Employee vs. Independent Contractor status, to choice of business entity, to valuable tax deductions and credits that may be available to business owners. This session will introduce concepts related to sales tax on digital goods and services and discuss the benefits of the R&D tax credit. The session is recommended for freelances and busin...

Pitch Deck Reviews with Firestoke Games - Zombie Rollerz

March 04, 2024 15:51 - 45 minutes - 38 MB

Find out what publishers are looking for in a pitch deck. During this session, Omar and Jay review the pitch deck for the game Zombie Rollerz. #pitchdeckreview #IndieGameBusiness #GamePitchDecks --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Pitch Deck Reviews with Firestoke Games - Magical Harvest

March 03, 2024 15:48 - 1 hour - 55.5 MB

Find out what publishers are looking for in a pitch deck. During this session, Omar and Jay review the pitch deck for the game Magical Harvest. #pitchdeckreview #IndieGameBusiness #GamePitchDecks --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Pitch Deck 101 for Indies

March 02, 2024 15:47 - 1 hour - 55.2 MB

This talk will explore how to create a pitch deck for approaching a publisher. It will cover reasons to approach a publisher, what's in it for the publisher, and the parts of the pitch deck. It will conclude with some resources and methods that will be helpful to indie devs who want to pitch their game. #IndieGameBusiness #PitchDecks #GameDeveloperPitchDecks --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Current Market Challenges for Indie Game Companies

March 01, 2024 18:31 - 1 hour - 56.4 MB

Welcome to another episode of IndieGameBusiness! Today, we're honored to have Lisette Titre Montgomery, CEO of Cornerstone Studios, here to shed light on "Current Market Challenges for Indie Game Companies." Throughout our discussion, Lisette will delve into the pressing issues facing indie game companies in the current market landscape. We'll explore topics such as funding challenges, emerging market trends, and the future direction of the gaming industry. Lisette will share insights into...

Minimal Viable Process - how to find flow in your ways of working

March 01, 2024 15:45 - 1 hour - 56.7 MB

In this session you will learn about some core tools and practices that will help you find your own tailored Minimum Viable Process for your team or studio. You will hear some case studies to learn from others’ successes and failure and you will leave the session with a few ideas to implement directly with your team. #IndieGameBusiness #GameDev #GameStudio --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Marketing Masterclass: Practical tips for indie games on a budget

February 29, 2024 15:44 - 59 minutes - 54.9 MB

Join Tammy for an exclusive Marketing Masterclass tailored to indie game developers with limited budgets and small teams. Discover the most effective and practical tips, from guerrilla tactics to must-have social media strategies, to maximize your game's visibility without breaking the bank. You'll learn how to leverage your creativity, community, and cost-effective tactics to drive engagement and propel your indie game to success. #IndieGameBusiness #VideoGameMarketing #IndieGameMarketing...

Lighting Round! Publishers Pitching to Developers

February 28, 2024 15:43 - 1 hour - 60.2 MB

Calling all developers! We've gathered together people from various publishers and they are going to pitch their services to you! During this session, learn about each publisher as they each spend 5-10 minutes talking about what types of support and services they offer. This is a chance to learn more about who might be a good fit for your game! #GamePublishers #IndieGameBusiness #CheckOutGamePublishers --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/s...

Is Crowdfunding Still An Option?

February 27, 2024 15:42 - 58 minutes - 53.7 MB

Crowdfunding as a model has changed significantly over the years. Now more than ever there are different funding options and models, so is crowdfunding still an option for indie devs? Has the hype died, or is crowdfunding still a viable option to fund your game? Let's go through the history of crowdfunding and where it currently stands for the video game industry. #IndieGameBusiness #CrowdfundingGames #IndieGames --- Support this podcast: https://podcasters.spotify.com/pod/show/indieg...

Indie Gold: Crafting Budgets and Scopes Publishers Can't Resist!

February 26, 2024 15:40 - 57 minutes - 52.4 MB

Embark on a journey into the heart of indie game development, where budgeting and scoping are the keys to unlocking publisher interest. Join this empowering session to create budgets and scopes that make financial sense and captivate publishers, paving the way for indie success. Navigate the treacherous waters of common pitfalls and red flags, and discover practical strategies, real-world examples, and industry insights to turn your indie dream into reality. It's time to craft a compelling...

Incubation Programs as Success Booster - What's in it for Game Developers?

February 25, 2024 15:39 - 1 hour - 56.6 MB

Starting out as an indie development studio is tough: while the indie scene is rich of wonderful ideas and talented developers, many struggle to secure funding, to raise awareness for their game with publishers and customers, or to develop a proper communication strategy for their game. This talk elaborates how incubation and acceleration programs can help to close these gaps. It gives an overview about existing programs worldwide and insights from former participants of the Games Lift Inc...

How to Target the Market - Passpartout 2 Case Study

February 24, 2024 15:37 - 59 minutes - 54.4 MB

Join Miya for an exploration of the global and Asian markets, uncovering Steam's localization strategies. Gain valuable insights to boost sales in Asian regions and take a deep dive into Flamebait's Case Study, unraveling the secrets behind the 1M sales of Passpartout and its sequel. #IndieGameBusiness #GameMarketing #AsianGamingMarkets --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

From Chaos to Harmony: The Dual Nature of Community Management

February 23, 2024 15:36 - 1 hour - 57.1 MB

Explore the nuanced facets of community management with Ash in this insightful session. Delving into both the positive and challenging aspects often overlooked in discussions, she will provide valuable insights into supporting and retaining community managers. Discover strategies for finding a skilled community manager for your indie project, understand fundamental community manager responsibilities, and gain practical tips for organizational efficiency – 'Neurospicy' edition. --- Support...

5 ways the UX of your toolset improves the quality of your games

February 22, 2024 15:34 - 59 minutes - 54.2 MB

New features in tools are neat, especially if you can make them yourself, but without good UX you and your team are still be limited in what they can accomplish. How can you improve the UX of your own tools? And what kind of UX improvements can you ask of tool developers, whose tools you buy to create your games? So lets walk through some examples! Such as: 1. The power of asking why, why, why, why, why. 2. The critical flaw of asset browsers 3. The power of spatial documentation 4. Th...

What Does the Future of the Gaming Industry Look Like?

February 02, 2024 19:10 - 1 hour - 63.5 MB

Welcome to another episode of IndieGameBusiness! Today, we're honored to have Jaye "Letta J" Watts, Founder & CEO of Coexist Gaming, here to discuss the captivating topic of "What Does the Future of the Gaming Industry Look Like?" In our conversation, Letta J will share insights into the business of gaming, emphasizing the importance of representation and creative development. We'll delve into what true inclusion looks like in games and explore how community engagement within the industry...

Lessons Learned from Running a Game Studio for 15 Years

January 26, 2024 19:40 - 1 hour - 66.5 MB

Welcome to another insightful episode of IndieGameBusiness! Today, we're joined by Mike Sanders, CEO and Studio Manager, of Puny Human, to discuss his experiences starting and running an indie game studio for 15 years. Throughout our conversation, Mike is going to also share his experiences working as a Tech Producer with Carbonated, running the GameDev Executive Support Discord group, and initiating a new game conference. He is also going to touch on providing valuable insights on how ind...

Indie Game Content Creation and Social Media Growth

January 20, 2024 13:13 - 1 hour - 61.7 MB

Welcome to IndieGameBusiness! Today, we're thrilled to have Sam Goddard, Founder of BLACKBOX Studios, Game Developer, and Content Creator, here to share insights on "Indie Game Content Creation and Social Media Growth." Throughout our discussion, Sam will provide valuable insights into strategies for social media growth, effective content creation in the indie game space, and his experiences as both a game developer and content creator. We'll explore the intersection of fan games, discussin...

How to Make the Perfect Pitch Deck for Your Indie Game

January 20, 2024 13:11 - 1 hour - 80.6 MB

Welcome to IndieGameBusiness! In this episode, we're thrilled to have Chris White, SVP of Business Development and Content Acquisitions at Green Man Gaming, sharing insights on "How to Make the Perfect Pitch Deck for Your Indie Game." Throughout our discussion, Chris will provide valuable tips on crafting an effective pitch deck. We'll explore questions like the ideal length for a pitch deck, how to address a lack of experience, and the importance of conveying financial information even i...

Make Your Video Game Soundtrack AWESOME!

January 20, 2024 13:06 - 1 hour - 62 MB

Welcome to the first episode of IndieGameBusiness in 2024! Today, we have special guests Otis Rachtman from Mind Your Music, and we're diving into the captivating topic of "Make Your Video Game Soundtrack AWESOME!" In this episode, we'll explore the art of crafting outstanding video game soundtracks. Otis, having grown up with video games, will provide a unique perspective on how gaming has influenced his musical sensibilities. We'll discuss the interactive aspect of games and how it aff...

Using Kickstarter for Your Indie Game

December 07, 2023 14:33 - 1 hour - 61.6 MB

Welcome to IndieGameBusiness! In this episode, we have a special guest, Michael Liebe, Outreach Games Europe Lead at Kickstarter, who will enlighten us on "Using Kickstarter for Your Indie Game." During our conversation, we will explore the role of Kickstarter in the funding mix for indie games and consider which other sources of funding it complements. We'll delve into the relationship between Kickstarter and publishers, examining their preferences and attitudes toward crowdfunding. Micha...

Should You Use a Publisher for Your Video Game?

November 17, 2023 19:15 - 1 hour - 59.3 MB

Welcome to IndieGameBusiness! In this episode, we are delighted to have Gombos József and Szőke György from Balcony Softworks, discussing the intriguing topic of "Should You Use a Publisher for Your Indie Game?" During our conversation, Gombos and Szőke will shed light on a range of important subjects in the indie game development landscape. We will delve into topics like early access and the challenges of working with a custom game engine. We'll explore how to navigate a rough game launch,...

How to Get Funding, Investments, and Publishing Your Indie Game

October 29, 2023 14:00 - 1 hour - 65.6 MB

Welcome to another episode of IndieGameBusiness! Today, we're thrilled to have Justin Berenbaum, VP Strategy & GM at Xsolla Funding Club, sharing insights on "How to Get Funding, Investments, and Publishing Your Indie Game." In this episode, Justin will provide a comprehensive overview of the current state of funding for indie games. We'll explore the nuances between equity and project funding, dive into platform planning and effective pitching strategies, and discuss best practices for bui...

China Market Entry 101 for Indie Devs

October 24, 2023 16:51 - 1 hour - 56.8 MB

During this session, we will take a deep dive into the Chinese gaming market, uncovering insights that are not commonly shared in western media. By gaining a comprehensive understanding of the market and your target audience, you will be better equipped to strategize your game publishing plan. So, join me on this exciting journey as we explore the fascinating world of the Chinese gaming industry. Sit back, relax, and let's embark on this adventure together. #ChineseGamingMarket #GamePublish...

From Weapon Skins to Workshops: The Business of User Generated Content

October 23, 2023 16:50 - 1 hour - 59.1 MB

Since Lode Runner in 1983, user generated content has been a staple of game development. Opening up further expansion of games to their communities has been a tried and true method of extending a game's lifespan for years or even decades. The advent of social media has introduced new forms of UGC as well, tying in-game tools with social elements via pictures, video, and streaming. In this talk, we'll discuss various business benefits of implementing UGC tools, platforms, and support into you...

How Micro-Influencers Drive Engagement and Sales

October 21, 2023 16:50 - 1 hour - 56.1 MB

This topic will explore how working with micro-influencers can be a highly effective strategy for driving engagement and sales in the gaming industry. - Understanding the role of micro-influencers in driving engagement and sales for game developers. - Identifying the key strategies to collaborate with micro-influencers and optimize their impact effectively. - Leveraging data and analytics to measure the success of micro-influencer campaigns and make data-driven decisions for future market...

Mastering Indie Game Success: Marketing, Publishing, and Influencer Strategies Revealed!

October 20, 2023 17:35 - 1 hour - 64.5 MB

Welcome to another enlightening episode of IndieGameBusiness! Today, we have Sam De Boeck, Founder of Oro Interactive, with us to discuss "Mastering Indie Game Success: Marketing, Publishing, and Influencer Strategies Revealed!" In this episode, we'll uncover valuable insights into the world of indie game success. Sam will share strategies on how to get influencers to play your game and the importance of participating in Steam events. We'll delve into the intricacies of optimizing your Stea...

How to Lead a Cross-Cultural Team

October 20, 2023 16:50 - 1 hour - 56.8 MB

Learn how Tina’s expertise in leadership development and team facilitation, combined with her unique cross-cultural insights, translates into fostering innovative and inclusive workspaces. From explicit, direct communication styles to more harmonious, face-saving approaches, Tina unravels the nuanced dynamics of cross-cultural interactions. Additionally, she will explore the intersection of cultural values and performance management and gain practical insights into how Cultural Intelligence ...

I got a job in the game industry with no prior experience, and you can too!

October 20, 2023 16:49 - 1 hour - 58 MB

I will be discussing what experience I did have before being hired in the game industry. I believe that all skills are transferable and can be used when applying to all jobs. Everyone has something that can be helpful to an employer. Key Takeaways are: what are you doing now and how can it help you for your next job, what CAN you do to help you get that next job, how networking and volunteering can get that first foot in the door. #TransferableSkills, #CareerDevelopment, #NetworkingTips, ...

Pick an audience and stick to it. The power of knowing your players.

October 17, 2023 22:47 - 1 hour - 57.3 MB

Some games are for everyone, and some aren't. Picking an audience or developing a game for a specific target of players undoubtedly comes with its set of risks and benefits. Knowing them and understanding how they can impact the development cycle is key to a successful product launch. From qualitative analysis to statistical scanning, the power of numbers mixed with the power of trends and opinions can define the success or failure of a game. How we use the correct tools, and how they ...

Putting A Stop To Toxicity - It's just good business

October 17, 2023 22:46 - 58 minutes - 54.3 MB

As the internet and game communities have grown, toxicity has become more of a problem both in and out of games, and it could be hurting your bottom line. With hundreds of new games released a month, you need to work hard to make sure your game and social spaces are a place that players want to congregate and keep coming back to, or face losing them. The importance of a good community team, moderation, tools and techniques will be highlighted as we go over some of the key community challenge...

Standing out: How to pitch your game

October 16, 2023 14:14 - 1 hour - 56 MB

This is an overview of what you need to consider if you’re pitching your game to funds or publishers. It will give you an idea of how to prepare, what kinds of questions to be ready for, and some tips on how to make your game pitch really shine! #GamePitchingTips, #FundingYourGame, #PublishingYourGame, #PitchingStrategies, #GameDevelopmentInsights --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Things I wish I knew before I started my own indie studio

October 16, 2023 14:14 - 1 hour - 69.2 MB

Starting an indie studio is easy. Maintaining one is like taking care of a child, a life you are now responsible for, and suddenly you're not sure if you're even up to the task. My own experience of starting and running an indie studio, things I learned along the way, things I wished I knew before, and how this may or may not prepare you to start your own studio journey! #IndieStudioLife, #IndieGameDev, #StudioJourney, #IndieGameWisdom, #StudioChallenges --- Support this podcast: https:/...

Publishing vs Self Publishing Your Indie Game

October 13, 2023 19:22 - 1 hour - 80.5 MB

Welcome to another episode of IndieGameBusiness! Today, we have a special duo with us: Lucas Pessoa de Freitas, Business Developer Manager at Robot Teddy, and Richie de Wit, Founder & Business Development Consultant at Bear Knuckle. Our focus for today's discussion is the ever-relevant topic of "Publishing vs Self-Publishing." In this episode, we'll dive into the nuances of publishing and self-publishing, exploring factors such as ownership, risk-taking, and the reasons behind choosing one ...

The Future of Indie Games: Brand/IP, Multiverse, Digital Storefronts, Steam Alternatives

October 13, 2023 19:19 - 1 hour - 70.2 MB

Welcome to another exciting episode of IndieGameBusiness! Our guest today is Casey Al-kaisy, CEO and consultant of Ashes & Diamonds and Founder of the Mighty Diamonds consultancy network. We're diving into "The Future of Indie Games: Brand/IP, Multiverse, Digital Storefronts, Steam Alternatives, and Startup Struggles Unveiled." In this episode, we'll explore the intricate world of game economics and business strategies for indie games. Casey will share insights into the challenges of game p...

Fundraising Hacks for your Indie Game Business

October 11, 2023 19:11 - 50 minutes - 46.7 MB

Did you know that over 50% of indie games never make more than $4,000 because of a lack of funding and exhausting self-funds mostly in the development phase? Primarily, most indie studio starts from self-funding. But after some time to make ends meet while designing new games simultaneously? That’s some hassle indeed. Not to mention the obstacles one needs to face while raising funds for your dream project. Funding is one of the main challenges facing an indie studio trying to create a vid...

Business Succession and Continuity for Solo Indie Developers

October 11, 2023 18:55 - 1 hour - 59.1 MB

Solo indie sev life has a lot of appeal: you have total control over your studio’s creative, technical, and business decisions and seeing your game through according to your vision. But solo dev life gets hard. You’re running a business by yourself in addition to the creative aspects, so what happens if you become severely ill? What kind of external support do you have set up for when times are good, let alone when disaster strikes? You might think that succession and continuity planning o...

Working With a Publisher While Releasing Your First Indie Game

October 05, 2023 14:57 - 1 hour - 57.3 MB

Join Arnaud Planche, Founder and Director of Bontemps Games, as he takes you on a captivating journey of creating a wholesome game. In this video, Arnaud shares insights into what inspired him to start working on the project and provides firsthand experiences of pitching the game. He also delves into the process of working with a publisher for the first time and discusses the meaning of a wholesome game. Arnaud shares why he specifically chose to create a game with a wholesome theme an...

5 oopsies you're making while marketing your game!

October 05, 2023 14:54 - 1 hour - 59.7 MB

As an indie dev, you wish you could only focus on making your dream game while others help you with the marketing part, huh? But what if there’s little budget and have to do it by yourself? No biggie, because you can do much to help your game reach your audience with very little! The problem is... there seems to be a consistent type of mistake all devs make, even marketing people themselves! So, that's the purpose of this session, teaching you what you can do and what you should definitely ...

Company Growth & Investment Strategy

October 04, 2023 13:26 - 1 hour - 55.9 MB

The session will cover various topics such as the various methods of company growth and fund acquisition, types of investments in gaming, comprehending the requirements of both publishers and investors, as well as gamers. We'll also discuss negotiation strategies, approaching gamers and fostering connections, navigating challenging economic times, and more. #GameCompanyGrowth #FundAcquisition #InvestmentInGaming #NegotiationStrategies #GamerEngagement #EconomicChallenges --- Support this...

Baby On Board: The Sweet Baby Inc Story

October 02, 2023 16:41 - 1 hour - 57.2 MB

Sweet Baby Inc is a client-based narrative development company working to bring video game stories to life and collaborating with teams all over the world. Working as a diverse crew, they've worked on over 70 games taking a representation-led approach to narrative, and an adaptable, solutions-based approach to every project. While outsourced writing and story work aren't unheard of in the industry, SBI has helped hew a new path towards deeper collaboration and worker-focused production, open...

Unleashing the Power of AI to Personalize Games

September 30, 2023 13:58 - 59 minutes - 54.9 MB

We’ll explore how AI can revolutionize the gaming industry by driving innovation in game design, enhancing player engagement, and fostering player fulfillment. By leveraging insights from cognitive science and AI, game developers can dynamically tailor game experiences to match each player's unique playstyle and preferences. By understanding the player's cognitive skills, personality traits, and motivations, developers can offer personalized game recommendations, optimize gameplay difficulty...

The Decisions it Takes to Run a Successful Game Studio

September 30, 2023 13:49 - 1 hour - 56.3 MB

Join us for a fireside chat with Tatyana Dyshlova, CEO and co-founder of FuzzyBot Games. She will talk about her experience starting a studio, getting funding, growing a studio, and all the other things that are needed to for a successful studio. #FiresideChat #GameStudioStartup #FundingJourney #StudioGrowth #SuccessStories --- Support this podcast: https://podcasters.spotify.com/pod/show/indiegamebusiness/support

Discussing how to maximize your IP with a video game lawyer

September 28, 2023 17:57 - 1 hour - 60 MB

Intellectual property law is a complex and fascinating field that is critical to any video game developer. Understanding the nuances of intellectual property will help game developers create an effective strategy that maximizes the potential in their IP. This presentation will provide a comprehensive overview of intellectual property law, equipping attendees with the knowledge and tools they need to create an effective intellectual property strategy roadmap. #IntellectualPropertyLaw #GameDe...

Guests

Victoria Tran
2 Episodes
David Logan
1 Episode

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