Idle Thumbs artwork

Idle Thumbs

361 episodes - English - Latest episode: almost 6 years ago - ★★★★★ - 866 ratings

Idle Thumbs is a video game podcast full of in-depth discussion and absurdity. Between overly-enthusiastic dissections of their latest media experiences and baffling phonological explorations of Jeff Goldblum's name, the cast has managed to find a regular audience of dedicated readers. Scoop up the latest episode and hear us extol the virtues of whatever we've just watched, played, or read—then attempt to answer reader mail before getting sidetracked about robots.

Video Games Leisure Comedy idle thumbs idlethumbs video games videogames indie games pc games console games
Homepage Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed

Episodes

Idle Thumbs 285: Candor, Expertise, and Candor

October 20, 2016 05:03 - 1 hour - 67.7 MB

The future arrived and for once, we liked it. This is very confusing, but it's definitely happening now. This is really when it's happening. Nick and Jake get their hands on PlayStation VR and play the heck out of it. Chris, who prefers a more traditional immersive themed environment, visits the immaculately produced Tokyo DisneySea and can't contain himself. Where does VR sit next to the rest of gaming? Is there space for the player in stories that aren't about them, especially in a medium f...

Idle Thumbs 284: Live From The Past

October 13, 2016 16:58 - 1 hour - 59.4 MB

Welcome to episode 4186-0000-028C-E9F8! We bring you word from a simpler time. A better time, before the mess we're in today. A time when you played World of WarCraft. Join us in this life until Chris Remo returns from Japan and tells us of what he saw there. Discussed: Virginia, World of WarCraft: Legion, Nidhogg 2, GameMaker, Nintendo NX

Idle Thumbs 283: Fantastical Tactical Spectacular

October 06, 2016 19:22 - 48 minutes - 38.9 MB

Before Chris boards a plane to Japan we take a trip to Hitman Con 2016, where there are no talks, and no one wears a badge, but the cosplay game is off the charts. Join us for a brief look at the most recent two Hitman episodes, talk of episodes yet to come and episodes that will never be (outside of our dreams).

Idle Thumbs 282: Winnie the Putin

September 29, 2016 06:00 - 1 hour - 62.2 MB

Slap on your 3D scanned face, check your latest upgrades, don some really expensive stupid sunglasses, and hit the streets: it's time for Deus Ex: Mankind Divided. Then, slap on your 3D scanned face, check your latest upgrades, don some really expensive stupid sunglasses, and hit the streets: it's time for NBA 2K17. We do all of these things, and tell you how it went.

Idle Thumbs 281: The Marfing Barfo

September 22, 2016 03:47 - 1 hour - 63.2 MB

Hey, over here. Yeah, it's me. My friends call me Wide Boy. You can call me Wide Boy 64. So where's that other goatscaver? What? It's just you? You uncle-terder. You wod head. You goat-jashiping crassmicker. Fine. Let's get going. Take this pill, put on this nice mask. Try to blend in. Look happy. And hey, clotwizard: if you get caught, you're dead. I'm not coming back for you. You marfing barfo.

Idle Thumbs 280: Hamburger Mode

September 15, 2016 18:13 - 1 hour - 57.3 MB

If your controller has a hamburger button, you should press it. Chris pressed the hamburger and watched as his copy of Halo traveled in time from his Xbox 1 to his Xbox One. We also pressed the hamburger button in our minds, mentally transporting ourselves to the mid '90s with Obduction, the latest from Cyan. Meanwhile, Nick, starting up his third new game studio in as many years, demanded his employees add hamburger buttons to all their latest product in Software Inc.

Idle Thumbs 279: Horrible Adorable

September 08, 2016 19:53 - 1 hour - 52.3 MB

High up in the clouds, the best pilot you've ever flown with leads you to your next target, a target the two of you cut through like it's made of tin foil. You're the front gunner, pretty new to the job, but already you two are working like clockwork, knocking fighters out of the sky left and right. "I'm hungry," says the pilot over text chat. You see he's named Nick. You're hungry too. Maybe there's somewhere to eat, maybe the two of you will go together like the great friends you've become?...

Idle Thumbs 278: Beef Chief

August 31, 2016 22:10 - 1 hour - 55.9 MB

Beef Chief [3/5 stars] We visited Thumbsland this weekend, and while riding Beef Chief I had fun with my son! So many ghosts every time I go down there! (Which is certainly not a problem.) I heard that burgers are real. I heard they're from burger church. I think about Thumbsland in my head, and it hurts, so I don't think about it for many years. Anyway, enough with the pleasantries! Come to our PAX meetup! (Saturday at 7pm at The Diller Room.)

Idle Thumbs 277: Coming Attractions

August 25, 2016 17:46 - 1 hour - 60.6 MB

Finally, time for video games. You settle down for a long night of cyber-hacking and theme park design. This is going to be so immersive, you think. But the experiences are fleeting, fractured. Not quite what you expected, in ways you can't pin down. Your memories feel...misplaced. No wait, they're just in that drawer over there. You can't help but feel there's a more complete version of this, if you could only focus. You close your eyes, but they blink back open against your will. Now you a...

Idle Thumbs 276: Hype and Anticipation

August 18, 2016 18:32 - 1 hour - 49.3 MB

With tens of thousands descending on Seattle's Key Arena to bathe in the spectacle and drama of The International 6, and hundreds of thousands more barreling towards the uncertain center of No Man's Sky, ears are ringing and plugged in equal measure as hype, anticipation, uncertainty, and excitement fight to drown each other out. We are joined by Sean "Famous" Vanaman to try and talk it all through, to figure out what we think.

Idle Thumbs 275: The Robot's Lips

August 11, 2016 06:17 - 1 hour - 65.7 MB

The cockpit lid closes, the engines fire up, the atmosphere melts away, and the infinite vastness of space is laid before you. "VHERH THOO?" flap the disgustingly real rubber lips protruding from your cockpit dashboard. "STHOMWHER NICE I THOOPE." You know the lips are still learning, but this knowledge does not endear you to them. You zoom out to check the galactic map, enter a destination for yourself, and prepare for a long trip. "DTHID YOU KNOW" the lips started, "I KNOOW THREE DITHVERENT ...

Idle Thumbs 274: A Good One

August 04, 2016 03:56 - 1 hour - 56.7 MB

"This has happened, look what you've done," the robot wrote. Chris sent Danielle to her death in deep space, but her estranged husband still comes to visit. "It's just garbage," the robot continued. Smirking, a besunglassed Nick Breckon catches a ride on a dolphin and breaks the surface in a graceful arc. "Video game & pop culture cast, hacking and robot-mongering awaits," the robot concluded, incorrectly. "It's a good one!"

Idle Thumbs 273: "Batman Loves Him A Parallelogram" or "I Considered An Oeuvre"

July 28, 2016 17:01 - 1 hour - 55.6 MB

Join us on two very different journeys to the future... of the past. We crack open our briefcase-sized laptop and hack through layer after layer of security in the 80s cyberpunk world of Quadrilateral Cowboy, then take a wrong turn and find ourselves in the polished fiberglass and shag carpet Fondlarium of Headlander. Batman is destroyed.

Idle Thumbs 272: Sorrow and Horror

July 21, 2016 06:23 - 1 hour - 57.4 MB

Dear Mom: Life in the new colony sucks. No one knows how to hunt, the clothes they give us keep falling apart, every night there are literal wolves at the door, and Nick (or "Goldblum" as he has fashioned himself) can't keep a handle on his most basic impulses. The cable package only has ESPN 1, so Evo's out of the question. I had a pet rat for a while but I don't know what happened to it. Probably something terrible. I never thought space would be like this. I hope I can go home soon.

Idle Thumbs 271: Cool Blob Future

July 14, 2016 06:25 - 1 hour - 69.1 MB

You pass someone on the street and immediately you know. The light hitting their face, the way they amble forward, aware of the world but maybe simultaneously inside a totally different world too. You pass them and keep to yourself, knowing that you are apart from them, not of them, but you also know, deep down, that you could become one of them at any time.

Idle Thumbs 270: BIG GAME HUCKSTER$$$$

July 07, 2016 15:56 - 1 hour - 48.7 MB

This week we do our best to unpack the criminal scandal surrounding Counter-Strike: GO gambling sites and the streamers who secretly own them while publicly promoting them, then we play a game exclusively about criminals packing things.

Idle Thumbs 269: Robot Russian Roulette

June 30, 2016 06:29 - 1 hour - 63.3 MB

The robot hovers silently in front of you; its micro-props keep it nearly still in the hot evening breeze. System Shock buzzes on the screen behind you. Next to it on another screen, the new Hitman runs idle, waiting. You've made a little easy cash from the robot tonight already - no big scores but better than the alternative - which means your luck has to be running thin, but how thin? You're not sure if you imagine it but as your hand approaches the palm acceptance plate the robot seems to ...

Idle Thumbs 268: Cheatin' Hitman

June 23, 2016 16:54 - 1 hour - 51.3 MB

Look, I am amazing at sneaking. Everyone knows I’ve always been amazing at it. It’s breathtaking–just incredible–how well I hide in a box. Cheatin’ Hitman has all the codes and tricks, and everyone still sees him. Ruins all credibility of the franchise. Just pathetic. Can’t even find the secret ghost window. Sad!

Idle Thumbs 267: Real Slyboots

June 16, 2016 18:27 - 1 hour - 59.8 MB

It's E3 time again. This is a weird E3, landing in a transitional time when everyone might have preferred to not come but felt the obligation all the same. We untangle our own understanding of Sony and Microsoft's announcements, get stoked about Zelda, and visit the world's largest bag of Doritos.

Idle Thumbs 266: Memeify McCree

June 09, 2016 17:33 - 1 hour - 58.6 MB

Maybe, somewhere beneath the games you play, somewhere too deep to feel, there is another battle taking place between forces so staggering, so total, as to be invisible. You choose a hero, enter the arena and attack, then hear a faint echo coming from miles away, or maybe the past, the future? An assailant vaporizes before you, your leaderboard lights up and you smile, but way down deep in the earth, deep in your bones, you hear the muffled cries of the Heavy and all the heavies that came bef...

Idle Thumbs 265: A Chill Hell

June 02, 2016 16:30 - 1 hour - 63.6 MB

This week we're joined by special guest Danielle Riendeau to wander the abandoned hallways of Mars, where we create a Hell of our own, one where there's no one to bother us and all the time in the world to relax and take it in. Meanwhile, Chris takes a risky assignment in Marrakesh and is killed on the toilet, but makes it home to regale Jake with accounts of how good Overwatch is.

Idle Thumbs 264: A Very Pretty Pipe Dream

May 26, 2016 05:43 - 1 hour - 51.4 MB

This week we're throwing away our traditional hyper-competitive leaderboard and focusing on hand-selected stats that show us what we've accomplished. Chris plays Overwatch and discovers that, after years away there's still a Blizzard for him. Nick goes to Disneyland, comes home and finds a new release of Planet Coaster. "This means something," he says, burying his theme park under mountains of dirt. Alone, late at night, Jake builds the Nublar.

Idle Thumbs 263: Disable Enemies to Reveal Enemies

May 19, 2016 05:15 - 1 hour - 85.4 MB

In the middle of an awkward conversation you accidentally press down the left and right sticks at the same time. It turns out to be for the best: Your buddies look completely ridiculous frozen mid-sentence and you decide this is a perfect moment to preserve as a photo. You try to clear up the shot by setting any enemies to hidden... and find yourself suddenly alone in the room. Realizing you have no friends, you go load up Steam and play Doom for eight hours without interruption.

Idle Thumbs 262: Dead Letters

May 13, 2016 01:26 - 1 hour - 55.7 MB

Before Chris disappears deep into Russia on assignment, we check all our dead drops for incoming correspondence with readers abroad, and find some gems, long forgotten and wedged way in the back. Enjoy tales of babywalling your identical twin, of vile things left in jars, of theme parks gone wrong, and of the time Nick Breckon played Dark Souls 3 alone with nothing but a bottle of rum.

Idle Thumbs 261: Unsubscribe

May 04, 2016 21:34 - 1 hour - 72.3 MB

Join us as we wander the world without a map, pecking away with tiny pointed attacks at anything perceived as adversarial, navigating with only the barest remembered scraps of where things were, what they were like, how they should be.

Idle Thumbs 260: Charge Guy, Tree Guy, Ice Guy, Bendy Guy

April 28, 2016 00:39 - 1 hour - 60.6 MB

Our descent into Dark Souls 3 continues, but we started over with a brand new guy. This new guy is less lucky than the old one, but otherwise actually equipped to fight the charge guys, tree guys, ice guys, bendy guys, etc, that he encounters. He's still working on remembering their names. Meanwhile, in an Italian villa, Agent 47 visits a Spirit Halloween Store, tries on some cellophane-wrapped "Charge Guy," "Tree Guy," "Ice Guy," and "Bendy Guy" costumes, and is unimpressed.

Idle Thumbs 259: Breckon's Similar Sausage Face

April 21, 2016 03:35 - 1 hour - 77.4 MB

You roll the sausage along the ground. In the far distance, lumbering beasts wage ancient battles, and a naked multicultural society roams the prehistoric plains. You roll the sausage on to a grill, and it acquires a satisfying char. Beyond the horizon, teams of highly-armed warriors fight lightning-quick pitched battles and acquire ever more advantanced technology. You drop the sausage into the ocean. Crap. Isn't something supposed to, like, happen?

Idle Thumbs 258: Change the Name to Game

April 14, 2016 21:39 - 1 hour - 73.7 MB

It's game time. You're confident. You know this. You load up Dark Souls 3. You have some trouble with the menus, but it's alright, you figure it out. Forty minutes later, something on the screen almost resembles a human face. Enter the game—it's brutal, not what you remembered. As your grotesquely-faced wizard is wrecked beyond belief time and again, you reflect on how one can feel so old and yet like such a baby. You load Super Hypercube and watch a small cube slowly and satisfyingly descend...

Idle Thumbs 257: "Some Kind of Drifter" or "Rigid Body Rat King"

April 06, 2016 22:44 - 1 hour - 54.6 MB

Outer space is burning, ravaged by the never-ending military-corporate conflict factory that is EVE Online. While reports are still coming in from deep space, we can confirm that just like real wars, Spacemonkey's Alliance is involved, as is Killah Bee, 1ronBank, and the Moneybadgers. If this is all too much for you, know that IKEA has released a piece of VR software that lets you chill out in a perfectly clean, virtual kitchen forever.

Idle Thumbs 256: The First Great Brand War

March 30, 2016 20:39 - 1 hour - 62.5 MB

It is 2017. The stench of scorched mozzarella stings your nostrils. Brand warfare has emerged as the dominant vector of economic and military conflict. A delivery bot rolls your way, and you frantically dig a receipt out of your pocket, showing a recent order for a medium half-sausage, half-pepperoni. Too late, you realize your mistake: this is a Taco Bell bot. "Okay, I will destroy humans," it offers cheerfully, then everything goes black.

Idle Thumbs 255: Awkwardness and Harmony

March 24, 2016 00:50 - 1 hour - 69.8 MB

There's something strange about the person facing you—as though their face isn't quite their own. Strange. Everything seemed fine when you were talking online about resource management games and the new Hitman. They even had some great tips to deal with your rodent infestation. But now something seems off. You confidently offer a handshake, but just then, they go in for the fist bump. Oh, God. It's all over now.

Idle Thumbs 254: Welltris and Wetrix

March 17, 2016 21:50 - 1 hour - 59.1 MB

This week, game developers gather in San Francisco to confer. Chris, Nick, Jake, and Steve swap stories from this year's Game Developers Conference including Super Hypercube and VR as its own medium, a look into the creation of Darkest Dungeon and finding, and adapting to your audience, and Nick Breckon's return to the NBA.

Idle Thumbs 253: Ambitious Ambivalence

March 11, 2016 00:26 - 1 hour - 67.5 MB

We paid some of the smartest and most hardworking university-grade linguists to translate the contents of this week's episode into a language you will understand. Unfortunately they were unable to finish their work, as one was suddenly gored by an elk, the others are caught up in a cheating scandal surrounding the game of Bridge, and a randomly propagated fire seems to have engulfed the room they were using to do most of their work. We were able to save one notebook from the blaze, a notebook...

Idle Thumbs 252: Jonathan Bro

March 03, 2016 00:16 - 1 hour - 50.6 MB

This week we take a look at harbingers of our dark future that are not only available today, but can be controlled with an Xbox 360 controller. We dive into the final release of SUPERHOT and become sweat-soaked, tool-assisted killbots for reasons too convoluted to bother with, and chase that down with videos of a new silent robotic BigDog, and its encounter with a very agitated normal small dog.

Idle Thumbs 251: Signature Moves

February 25, 2016 20:59 - 1 hour - 56.9 MB

Boston Dynamics has upped its robot game, advancing the state of cybernetics ever further. Meanwhile, all we've been doing is playing some video games. So grab your hockey stick, your basketball, and your devil dagger, because the clock is counting down, the future of humanity is on the line, and all eyes are on you. It's time to bust a signature move. Featuring James Spafford as Jake Rodkin, and Robot Jake Rodkin as Jake Rodkin's introductory spiel.

Idle Thumbs 250: A Palpable Dream

February 18, 2016 02:12 - 1 hour - 64 MB

This week we dream of success in the face of almost certain failure. Of reaching out and, just for a second, really feeling like you've achieved something. A soldier in XCOM 2 lasts long enough to top the squad leaderboard, long enough to earn a permanent seat on the transport ship, long enough that we recognize her trademark smirk, but no longer. In NBA 2K16, a five foot eleven kid gets drafted out of high school, makes his family proud, and even plays in a few games, before his teammates c...

Idle Thumbs 249: Half-Take Special

February 11, 2016 02:02 - 1 hour - 53.8 MB

Today's the day. Today you can play all those games you've been eyeing but didn't feel you had the time. Unfortunately you only have a couple spare hours, and those games are XCOM 2, Rise of the Tomb Raider, and the goddamn Witness. This week we scratch the surface of some great games, and share our impressions with you. Welcome to the half-take special.

Idle Thumbs 248: The Bear's Black Heart

February 04, 2016 05:00 - 1 hour - 61.9 MB

Happy birthday to you. We're getting really into The Witness, and we've kept it spoiler-free. Happy birthday to you. Nick has also joined Chris in his Just Cause 3 devotion, and we mull over the lineage and legacy of Myst. Happy birthday to you. There's also a teddy bear that keeps singing "Happy Birthday to You." Happy birthday to you. Happy birthday to—

Idle Thumbs 247: The Clone Progenitors

January 28, 2016 02:03 - 1 hour - 59.1 MB

Welcome, cadet. Your mission: go back in time, and kill baby Hitler. To assist you in this perilous but vital task, you will be outfitted with an array of dice, two decks of standard playing cards, a two-stroke go-kart engine, one swarm of bees, and a Carl's Jr. Western Bacon Cheeseburger. Good luck. Never give up. Never surrender. Oh, and if you see Winston Churchill, give him this teddy bear for me.

Idle Thumbs 246: Mesmerized, Process, and Anxiety

January 21, 2016 18:45 - 1 hour - 68.9 MB

This episode contains three documented favorite words of Nick Breckon, age 3. Mesmerized: Jake tries a Vive for the first time and briefly forgets his friends, loved ones, and the world around him. Process: Chris spends more time with Just Cause 3 and his feelings become increasingly mixed. Anxiety: As Valve opens the Half-Life and Portal universes up to the community to make and sell expansions, we fret over the future of some of our favorite games. Plus we play Oxenfree, get excited for The...

Idle Thumbs 245: Psyching Out That Bear

January 14, 2016 15:24 - 1 hour - 57 MB

You soar over a Mediterranean villa and find it so thrilling you think, "Hey, I'll build myself a new computer so this looks nicer." In the time it takes you to have this experience and this thought, a plastic robot toy built in 1985 completes Super Mario World. You remember throwing out the unused cables from your old power supply and curse. The plastic robot toy effortlessly re-programs the old Nintendo game, unlocking secrets not seen in Mario World's 25 year lifetime. The third CPU re-sea...

Idle Thumbs 244: Heroes vs Villains

January 07, 2016 07:30 - 1 hour - 69.7 MB

Jake Rodkin has vanished. In his absence, we discuss Bushido Blade, Yakuza 5, Rainbow Six: Siege, and the obscure Japanese open-world game Mizzurna Falls. Which can mean only one thing: Steve "Hot Scoops" Gaynor has returned.

Idle Thumbs 243: Idle Thumbs Demo Disk Q1 2016

December 31, 2015 19:26 - 1 hour - 50.1 MB

The new year should be treated as a time of opportunity. A time to seek out fresh experiences, to get motivated to try some things you normally wouldn't. It's also a time to collapse in a tired heap and take a break to recharge. It is for both these reasons that we're bringing you an Idle Thumbs Network Sampler this week: You get a taste of the other great shows we host here at Idle Thumbs, and we get a quick breather to rest our weak old bones. We'll be back next week with a full new episode!

Idle Thumbs 242: A Simple Goat

December 24, 2015 19:18 - 1 hour - 51.5 MB

For many, this is the season of cheer and joviality, a time best spent close to family and loved ones. For others (like Nick Breckon), its the perfect time to dip a first toe into Dwarf Fortress and disappear from this world altogether. Plus, Chris shares his experiences with the top-down shooter Helldivers, and we take a look back at Star Wars games of the 1990s.

Idle Thumbs 241: Suddenly the King of France

December 17, 2015 02:39 - 1 hour - 55.6 MB

Your favorite creators are coming back, they've brought your favorite games, and to play them all you have to step into this skintight vibrating body suit. Plus, Nick returns to Crusader Kings 2 with disastrous (if unsurprising) results, and we stare straight into the surreal heart of the Frog Fractions 2 ARG.

Idle Thumbs 240: Mikami's Iconic Hat

December 09, 2015 22:13 - 1 hour - 54.9 MB

Come in, come in… Ah, I'm surprised to see YOU wearing that hat. But welcome. My name is Dr. Caligari. I mean Dr. Strangelove. Actually, call me Dr. Langeskov. Sit back and let's take a look into your history. Boy, there are a lot of murders, aren't there? Very…densely packed. And more tweets than I expected. Still, we'll see if we can't find some gems… Just a little puzzle game joke there, ha ha. I know you love your companion apps. Hmm. It appears your original family name is "Bredon." Well...

Idle Thumbs 239: Trash Can Sally

December 03, 2015 17:35 - 1 hour - 48.7 MB

It seems like whenever you move, she moves. Whatever drives her, she sees to know a lot about you, but you don't know where she came from, where she's going, or how you can see more of her. You sit alone in your settlement and hope she comes by again.

Idle Thumbs 238: From Earth to Pluto

November 26, 2015 02:16 - 1 hour - 58.7 MB

Now that the mobile companion apps to our favorite hardcore economic simulators and open world roleplaying games have sucked all the time out of our lives, we take a deep dip into the Idle Thumbs mailbag.

Idle Thumbs 237: Momazon Prime

November 18, 2015 21:19 - 59 minutes - 48.2 MB

Fallout 4 has us in its thrall, but we still have questions. What would a Fallout sequel be like if it was set in the Middle East, or South America? If you're a Raider and your parents immigrated from Tuscany, does that make you a Tuscan Raider, or a Tuscan-American Raider? Why do you have to hold the shift key to navigate menus with WASD? What's "tatoes?" Plus, we talk about the lost Fallout sequel "Van Buren," and Chris' experience with Kero Blaster.

Idle Thumbs 236: Twenty-Year-Old Weird House

November 12, 2015 20:08 - 1 hour - 63.4 MB

This house survived three wars, countless natural disasters, and the end of civilization as we know it. If these walls could talk, the stories they could tell might change your life. Unfortunately for these walls, they'd look pretty great lining my settlement's new basketball court. Sorry, walls, Fallout 4 is here.

Twitter Mentions

@nickbreckon 1 Episode