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94: The trouble with heavy games, games that travel well (guests: Ryan Courtney, Bitewing)
Going Analog Podcast
English - September 01, 2022 06:30 - 1 hour - 46.5 MB - ★★★★★ - 34 ratingsGames Leisure Video Games boardgames cardgames tabletopgames videogames Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Previous Episode: 93: Gen Con 2022 Recap (guest: Amanda Panda/Panda8ngel)
Game designer Ryan Courtney loves making connections (if you've played Pipeline or Curious Cargo, then you know what we're talking about). His newest creation, Trailblazers from Bitewing Games has you -- you guessed it -- making and blazing connecting trails in nature.
We invited Ryan as well as Bitewing co-founder Nick Murray to join our podcast to talk about this new project, other games that travel well, and more.
Topics this episode:
Christina (host): Games would you pack for travel (18:22) Nick (guest): Games that work well at all (stated) player counts (25:17) Ryan (guest): Heavy games and their matchmaking problems (40:18)