Ghost Light Dice
296 episodes - English - Latest episode: 25 days ago - ★★★★★ - 9 ratingsWelcome to Ghost Light Dice, where thespians meet TTRPGs! While times may get dark, our light is always on and all are welcome at our table. From 5e to Pathfinder, homebrew to module--there's always something on our virtual stage! So pull up a chair, crack open a cold one, and let's get rollin'!
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Episodes
Gunslinger's Gateway #65: All in the Cards
February 03, 2022 06:00 - 1 hour - 47.3 MBThis week on Gunslinger's Gateway: The party rounds out their shopping excursion and heads into the caravan circles outside of Rotwood where they stumble upon a mystical Tabaxi named Madame Bobin. What will the Madame's cards foretell the party?
Ghosts of Saltmarsh #26: Across the Open Sea
February 01, 2022 06:00 - 2 hours - 82.7 MBIn Episode 26 of Ghosts of Saltmarsh, Jasper, Sys, Aelsa, Bastian, Krash, and Oceanus have boarded the Soul of Winter, in search of the treasure rumored to be lost aboard a ghostly ship, and with the horrors of the Dreadwood fresh in their minds, will they be on the back foot as threats abound beneath the waters? Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #64: Books & a Cheese Kart
January 27, 2022 06:00 - 2 hours - 90 MBThis week on Gunslinger's Gateway: Ben and Druzy walk home from the tattoo parlor in Rotwood and discuss some rather intricate feelings, while Nazar and Gil sort of recover from their Hourglass victory--only to once again hit the town for more revelry! With more shopping and silly antics, the party stumbles into a bookshop and learns more about what and who brings them to Rotwood.
Ghosts of Saltmarsh #25: Not Out Of The Woods Yet
January 25, 2022 06:00 - 1 hour - 54.8 MBIn Episode 25 of Ghosts of Saltmarsh, Krash, Aelsa, Bastian, Oceanus, Jasper, and Sys return to Fort Burle with Manistrad's items in hand--but not unmarked by their time in the Dreadwood, in more ways than one--and immediately embark on another harrowing adventure, this time taking to the sea. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #63: Planeswalkin' & Talkin'
January 20, 2022 06:00 - 2 hours - 107 MBThis week on Gunslinger's Gateway: While the party settles into the "rustic" Gorge Inn, Ben heads out to setup a meeting with Morgran Carver and the Wolves' Den. Gil, along with Nazar and Scatters, begins planning an extensive carousing session to stumble through the back-alley sights of Rotwood. What will they learn once they finally deliver the magic rug to its rightful owner?
Ghosts of Saltmarsh #24: All That Glitters
January 18, 2022 06:00 - 1 hour - 78.5 MBEpisode 24 of Ghosts of Saltmarsh finds Krash, Aelsa, Sys, Jasper, Bastian, and Oceanus spending an unsettled night (or at least, what they think is night) in a strange treehouse, where their host is anything but predictable... are they safe here, from the dangers of the Dreadwood, or will the nightmares still come? Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #62: Shipping and Handling
January 13, 2022 06:00 - 2 hours - 97.5 MBThis week on Gunslinger's Gateway: having defeated the Devourer of the Sea, the party heads north towards the tabaxi empire, Emta. Upon the ship, camaraderie between the party runs wild and a new invention is created.
Ghosts of Saltmarsh #23: A Night To Remember
January 11, 2022 06:00 - 1 hour - 62.4 MBIn Episode 23 of Ghosts of Saltmarsh, Krash, Bastian, Oceanus, Sys, Aelsa, and Jasper are deep in the Dreadwood, fresh off a near-deadly encounter with some jackalweres--and now it's clear that to survive the night in the Dreadwood, they will have to get creative. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #61: The Devourer of the Sea
January 06, 2022 06:00 - 1 hour - 68.3 MBThis week on Gunslinger's Gateway: after facing harpies, ghouls, and sahuagin, and bearing multiple levels of exhaustion, the party has finally hit rock bottom in the Spire of the Sea. Face to face with the Devourer itself, who has several party members in its thrall, their fate is uncertain--and even if they could win, with their debilitating fatigue, would they even find the Seal of Hali? Or make it back to the ship in time?
Ghosts of Saltmarsh #22: The Dreadwood
January 04, 2022 14:00 - 1 hour - 51.7 MBIn Episode 22 of Ghosts of Saltmarsh, Krash, Sys, Aelsa, Bastian, Oceanus, and Jasper are finally headed into the Dreadwood on an errand for councilwoman Manistrad Copperlocks--and the cyclops and hobgoblin armies were just the beginning of what the forest has in store... Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #60: Sunken Sanctum
December 16, 2021 06:00 - 2 hours - 88.4 MBThis week on Gunslinger's Gateway: The party is deep in the bowels of the Spire of the Sea, and around every turn is a new and differently dangerous threat. Hopefully a brief respite will rejuvenate them, after fighting harpies and dealing with a ghoulish ferryman--or, perhaps the time they're taking will only give their upcoming enemies more time to prepare.
Ghosts of Saltmarsh #21: A Prisoner of the Past
December 14, 2021 06:00 - 1 hour - 41.5 MBEpisode 21 finds the city of Burle free of the threat of cyclops and goblin army, with Krash, Sys, Aelsa, Bastian, Oceanus, and Jasper invited to a formal dinner with the castellan, where they hope to learn a little more about the Dreadwood they're about to enter. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #59: Harrowing Heights
December 09, 2021 07:00 - 2 hours - 98.9 MBThis week on Gunslinger's Gateway: The party finds themselves attempting to make a deal with a mysterious ferryman deep within the Spire of the Sea-- but the deal isn't clear-cut when one party doesn't talk. Either they'll make it safely around this obstacle or take a quick ride down to the water and sharp rocks below!
Gunslinger's Gateway #59: Harrowing Heights
December 09, 2021 07:00 - 2 hours - 98.9 MBThis week on Gunslinger's Gateway: The party finds themselves attempting to make a deal with a mysterious ferryman deep within the Spire of the Sea-- but the deal isn't clear-cut when one party doesn't talk. Either they'll make it safely around this obstacle or take a quick ride down to the water and sharp rocks below!
Ghosts of Saltmarsh #20: Misfortune At The Fort
December 07, 2021 13:00 - 1 hour - 72.2 MBIn Episode 20 of Ghosts of Saltmarsh, Krash, Sys, Aelsa, Jasper, Bastian, and Oceanus are drafted into the defense of the fort at Burle, as a massive cyclops threatens the walled city—perhaps only one of the many threats coming out of the monstrous woods. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #58: The Spire of the Sea
December 02, 2021 07:00 - 2 hours - 115 MBThis week on Gunslinger's Gateway: Loch, Gil, Moonshadow, Roots, Ben, Scatters, Nazar, Druzy, and new friends Aruven and Gentle Breeze hit the open sea in search of the mysterious Spire, where it is rumored a seal lies dormant. What dangers lurk beneath the waves, and what will they really find hidden within the Spire of the Sea?
Ghosts of Saltmarsh #19: Welcome to Fort Burle
November 30, 2021 13:00 - 2 hours - 100 MBEpisode 19 of Ghosts of Saltmarsh finds Krash, Jasper, Bastian, Sys, Aelsa, and Oceanus on their way to Fort Burle with a warning: Gellan Primewater has escaped--but what other dangers await them on the road toward the Dreadwood? Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #57: A Grand Escape
November 18, 2021 10:00 - 2 hours - 94.9 MBThis week on Gunslinger's Gateway: Loch, Gil, Moonshadow, Roots, Ben, Scatters, Nazar, Druzy, and new friends Aruven and Gentle Breeze are headed to the edge of town, determined to make Sissy Billowes answer for her enchantment of Roots and crimes against Tanbutte, despite Ciphon city guards tailing the two cat burglars. Will the party find their satisfaction versus the erstwhile professor and ex-mayor's wife, or will the Blue Blades catch up with them first?
Ghosts of Saltmarsh #18: The Anders Ordeal
November 16, 2021 12:00 - 1 hour - 56.6 MBIn Episode 18 of Ghosts of Saltmarsh, Krash, Sys, Jasper, Oceanus, Bastian, and Aelsa reconvene at the empty Primewater estate with a lot of unpleasant news to share, ready to embark on yet another trip on behalf of the town of Saltmarsh. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #56: Easy Breezy
November 12, 2021 00:00 - 2 hours - 99 MBThis week on Gunslinger's Gateway: reunited after an eventful evening, the party is getting down to business running errands and doing research in Ciphon. Now that Sissy Billowes has learned of her fate at the Warbler Academy, and kidnapped Roots, what will her vengeance become? And, after Lochrann's run-in with a friendly stranger at the library, what other companions might join Gil, Ben, Druzy, Nazar, Scatters, and Moonshadow before their time in Ciphon is done?
Ghosts of Saltmarsh #17: Heads Will Roll
November 09, 2021 14:00 - 1 hour - 50.2 MBEpisode 17 of Ghosts of Saltmarsh finds Jasper, Krash, Sys, Aelsa, Bastian, and Oceanus looking for some answers regarding what they found in Gellan Primewater's study; so they decide to divide and conquer, aiming to get answers out of the councilmembers they trust, and hoping that all is as well as it seems in Saltmarsh. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #55: A Night On The Town
November 04, 2021 13:00 - 1 hour - 74.7 MBThis week on Gunslinger's Gateway: With the promise of a confrontation with Sissy Billowes on the calendar for tomorrow, the party has set tonight aside to celebrate. With Ben and Druzy still ambling through the vineyards, Loch, Gil, Moonshadow, Roots, Scatters, and Nazar headed for Skins & Needles, the magical tattoo parlor. When tomorrow holds so much uncertainty, it only makes sense to spend a few hours on the wild side...
Ghosts of Saltmarsh #16: Karnoch Comes Knocking
November 02, 2021 12:00 - 1 hour - 77.2 MBIn Episode 16 of Ghosts of Saltmarsh, Krash, Aelsa, Sys, Jasper, Bastian, and Oceanus are returning triumphantly from Boa Bay, peace with the lizardfolk in tow—but what new chaos has Saltmarsh fallen into in their absence? Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #54.5: Blossom
November 01, 2021 05:00 - 50 minutes - 34.8 MBThis week, in a special Gunslinger's Gateway mini-sode, join Druzy D'Vaux and ex-Sheriff Ben Staylin on their romantic evening stroll through Ciphon.
Gunslinger's Gateway #54: Dinner and Politics
October 28, 2021 05:00 - 2 hours - 89.6 MBThis week on Gunslinger's Gateway: Now that Jack Tate has been handled and the party has settled in Ciphon, they have some time to kill before their dinner with councilman Rajab al Fareed. Loch takes a nap, Nazar revisits a significant site from his childhood, and the group gets gussied up for an eventful evening of dinner and politics. Maybe the conversation will stick to business… or will feelings get in the way?
Ghosts of Saltmarsh #15: The Horned Queen
October 26, 2021 11:00 - 1 hour - 71.6 MBEpisode 15 of Ghosts of Saltmarsh picks up with Krash, Sys, Aelsa, Jasper, Bastian, and Oceanus returning to the lair of the Horned Queen, hide and head of Thousand Teeth in hand—but will it be enough to forge an alliance with the lizardfolk, and the other denizens of the Deep? Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #53: Shadow Gang Showdown
October 21, 2021 05:00 - 2 hours - 97.8 MBThis week on Gunslinger's Gateway: Roots, Moonshadow, Druzy, Nazar, Scatters, Ben, Gil, and Lochrann are still in the thick of battle against Jack Tate and the Shadow Gang, after barely arriving early enough to warn the city of Ciphon. It’s a wonder that they’ve survived this long; will they finally emerge victorious over Jack Tate? And if they do, what will come of their other dangerous business in Ciphon?
Gunslinger's Gateway #53: Shadow Gang Showdown
October 21, 2021 05:00 - 2 hours - 97.8 MBThis week on Gunslinger's Gateway: Roots, Moonshadow, Druzy, Nazar, Scatters, Ben, Gil, and Lochrann are still in the thick of battle against Jack Tate and the Shadow Gang, after barely arriving early enough to warn the city of Ciphon. It’s a wonder that they’ve survived this long; will they finally emerge victorious over Jack Tate? And if they do, what will come of their other dangerous business in Ciphon?
Ghosts of Saltmarsh #14: Croc Hunters
October 19, 2021 05:00 - 1 hour - 56.2 MBIn episode 14 of Ghosts of Saltmarsh, Krash, Bastian, Jasper, Sys, and Aelsa are still trying to win the good will of the lizardfolk’s Horned Queen—even if it means hunting a legendary crocodile named Thousand Teeth. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #52: The Man In Black
October 14, 2021 05:00 - 1 hour - 72.4 MBIn this week's episode of Gunslinger's Gateway: With the party still split up around Ciphon, the showdown against the infamous Jack Tate and his demonic gang takes to new heights. How will they fight on several different fronts?
Ghosts of Saltmarsh #13: Boa Bay
October 12, 2021 15:00 - 2 hours - 83.8 MBEpisode 13 of Ghosts of Saltmarsh finds Aelsa, Bastian, Krash, Jasper, and Sys handing off the subdued Skerrin and Gellan Primewater to the Council of Saltmarsh, leaving them finally free to head off toward Boa Bay and find out for sure if the lizardfolk and their Horned Queen are preparing for war. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #51: A Book A Day...
October 07, 2021 05:00 - 2 hours - 90.5 MBThis week on Gunslinger's Gateway: While the party is taking in the sights and sounds of Ciphon, Loch, Druzy, Roots, and Gilbert do some digging into the history of the Darkest Nights at the Warbler Academy. Meanwhile, Moonshadow and Ben take trip through the upper stilts shopping district; Nazar and Scatters take to the sea to meet up with Captain Calico Jack. But as the city bells start ringing, trouble begins to brew.
Ghosts of Saltmarsh #12: The Vulden
October 05, 2021 14:00 - 2 hours - 107 MBIn Episode 12 of Ghosts of Saltmarsh, Krash, Jasper, Sys, Bastian, and Aelsa are on high alert as the Saltmarsh festival escalates, on the lookout for any window of opportunity to execute their minimally-planned rescue mission. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #50: Seeing Ciphon
September 30, 2021 05:00 - 1 hour - 73.4 MBIn this week's episode of Gunslinger's Gateway, the party has secured help for Loch in the bustling sea port of Ciphon. While he is in recovery at the temple, the rest of the party takes to the town and finds lodging in the Quiet Quarter of the city at A Watery Grave, a local pub and inn. As they explore the new town, who will they bump into? Sissy Bilowes, or perhaps someone new?
Ghosts of Saltmarsh #11: Bad Tide(ings)
September 28, 2021 05:00 - 1 hour - 51.4 MBEpisode 11 of Ghosts of Saltmarsh finds Sys, Bastian, Krash, Jasper, and Aelsa waiting on tomorrow’s citywide festival, and the next day, shipping off to Boa Bay; but before the festival, Gellan Primewater had a few things to say, accompanied by a shocking revelation. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #49: Emergency
September 23, 2021 11:00 - 1 hour - 72.4 MBThis week on Gunslinger's Gateway: After a sobering stop in Tanbutte, the party is on their way to Ciphon for more reasons than one: Loch's festering undead disease needs treatment... and a certain ex-mayor's-wife has a bone to pick. But, just as Loch, Moonshadow, Nazar, Scatters, Ben, Roots, Gil, and Druzy approached on the outskirts of town, they noticed an unpleasantly familiar sight: Jack Tate and the Shadow Gang.
Ghosts of Saltmarsh #10: Aftermath
September 21, 2021 05:00 - 1 hour - 58.5 MBGunslinger's Gateway #48: An Invitation
September 16, 2021 14:00 - 2 hours - 94.4 MBThis week on Gunslinger's Gateway: With Lochrann bitten by dots-turned Silas Garner, he, Roots, Moonshadow, Druzy, Ben, Scatters, Nazar, and Gilbert may have to shift course slightly, to seek treatment for the quickly-spreading unholy, undead disease. And now there's a little more context for the locations of all the Sisters' Seals, and Druzy's connections to the sinister Dobromils... how many distractions might the party face before they can finally finish their errand in Rotwood?
Ghosts of Saltmarsh #9: Siege of Saltmarsh, part 2
September 14, 2021 05:00 - 2 hours - 95.2 MBIn Episode 9 of Ghosts of Saltmarsh, Bastian, Sys, Aelsa, Jasper, and Krash are alone on the Sea Princes ship, now that the pirates have abandoned it in favor of advancing ashore. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #47: Infected
September 09, 2021 12:00 - 2 hours - 102 MBThis week on Gunslinger's Gateway: Loch, Gil, Druzy, Roots, Moonshadow, Nazar, Ben, and Scatters are finally on the road, with Gallowwood and its monstrous forest behind them. But their journey to Rotwood may not be as free from monsters as they might have hoped, especially as they get further from civilization.
Ghosts of Saltmarsh #8: Siege of Saltmarsh
September 07, 2021 05:00 - 1 hour - 58.7 MBEpisode 8 of Ghosts of Saltmarsh finds Krash, Bastian, Jasper, Sys, and Aelsa watching a Sea Princes ship's barrage of cannonfire from the top of the lighthouse, as the Siege of Saltmarsh begins. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #46: Bad Penny
September 02, 2021 05:00 - 2 hours - 91.1 MBThis week on Gunslinger's Gateway: The party has handled the hags and hashed out a few personal issues - some with words, some with fists. They're planning on continuing with their errands in the morning, but what else might Gallowwood have in store for Loch, Gil, Druzy, Ben, Roots, Moonshadow, Nazar, and Scatters before they finally leave?
Ghosts of Saltmarsh #7: The Lighthouse
August 31, 2021 05:00 - 1 hour - 80 MBOn this week’s episode of Ghosts of Saltmarsh, Sys, Jasper, Krash, Aelsa, and Bastian head to the Lighthouse, in hopes that they can get Ernie to light the beacon before the Sea Princes make a move on Saltmarsh. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #45: Coming Clean
August 26, 2021 05:00 - 2 hours - 103 MBThis week on Gunslinger's Gateway: In the aftermath of the hag fight, Moonshadow, Nazar, Scatters, Roots, Ben, Druzy, Gil, and Lochrann are left to decide how to hand over the Burnbright sisters. But after such a harrowing evening, will secrets bubble up, and tempers boil over?
Ghosts of Saltmarsh #6: Prophecy of the Princes
August 24, 2021 05:00 - 1 hour - 73.3 MBEpisode 6 of Ghosts of Saltmarsh finds Krash, Jasper, Sys, Bastian, and Aelsa finally on their way out of the Drowned Forest, with Primewater's bounty Xolec in tow -- but what new chaos might await them in Saltmarsh? Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #44: Let Them Eat Cake
August 19, 2021 05:00 - 2 hours - 83.6 MBThis week on Gunslinger’s Gateway: Loch, Gil, Roots, Moonshadow, Druzy, Nazar, Scatters, and Sheriff Ben have made it back to Gallowwood, with news of a hag who’d been kidnapping children and doing unspeakable things. Now the party are all gussying up for a shindig at the Burnbright sisters’… perhaps not considering what threats lie in wait for them now that they’ve returned.
Ghosts of Saltmarsh #5: The Drowned Forest
August 17, 2021 05:00 - 1 hour - 73.8 MBJoin us for Episode 5 of Ghosts of Saltmarsh, where, finally finished with the bothersome bullywugs, Jasper, Bastian, Krash, Aelsa, and Sys (or "Vera") are finally on the edges of the Drowned Forest. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #43: Psilocybe
August 12, 2021 14:00 - 2 hours - 101 MBThis week on Gunslinger's Gateway: Loch, Gil, Moonshadow, Druzy, Roots, Nazar, Scatters, Sheriff Ben, and Mr. Maltese are still traipsing through the forests of Gallowwood in search of Vanya. These are perilous woods, though, and they've still got a wagonfull of rescued children to return to their parents!
Ghosts of Saltmarsh #4: Bye Bye Bullywugs
August 10, 2021 05:00 - 1 hour - 63.1 MBEpisode 4 of Ghosts of Saltmarsh sees Bastian, Jasper, Krash, Vera, and Aelsa hitting the road toward their assignment in the Drowned Forest, encountering a number of dangers along their way. Ghosts of Saltmarsh is an adventure module written for D&D 5th edition, published by Wizards of the Coast, LLC.
Gunslinger's Gateway #42: Burning Down the House
August 05, 2021 13:00 - 1 hour - 79.2 MBThis week on Gunslinger's Gateway: With the guidance of Mr. Maltese, Roots, Moonshadow, Nazar, Scatters, Loch, Gil, Druzy, and Sheriff Ben have survived the monster-infested forests of Gallowwood... so far. After the disturbing things they found in this house in the woods, the party hid the missing children of Gallowwood away in Maltese's magical wagon, and are waiting patiently to give the owner of this house a piece of their minds.