120: Using Game Design Knowledge to Lead Better with Paul Stephanouk
Game TeaTime Podcast
English - April 28, 2021 04:00 - 1 hour - 44.6 MB - ★★★★★ - 10 ratingsCourses Education How To game development learn code unity unreal blender draw programming math game Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
This is the hundred and twentieth episode of the GameDev.tv Community Podcast.
Paul Stephanouk joined the videogame industry in 2000 as a designer for Big Huge Games working on Rise of Nations. Since then, he has designed, produced, and led creative teams both big and small for companies like Zynga, Schell Games, and most recently Electronic Arts. While he loves all aspects of making games, mechanics and systems design are what get him up in the morning.
Paul Stephanouk’s LinkedIn: https://www.linkedin.com/in/gamegeek/
Complete Drawing Course: Create Video Game Concept Art:
https://www.gamedev.tv/p/complete-drawing?coupon=K-B&affcode=45216_dezckag6
Unity Multiplayer Intermediate C# Coding & Networking: https://www.gamedev.tv/p/unity-multiplayer/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Unreal C++ Course:
Unreal Blueprint Course:
https://www.gamedev.tv/p/unreal-blueprint/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Unreal Multiplayer Course:
https://courses.gamedev.tv/p/unrealvr/?product_id=1319848&coupon_code=K-B &affcode=45216_dezckag6
Unity 3D Course:
Unity 2D Course:
Unity RPG Course:
https://courses.gamedev.tv/p/unity-rpg/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Blender Course:
https://www.gamedev.tv/p/blender/?product_id=1319848&coupon_code=K-B&affcode=45216_dezckag6
Blender Character Course:
Math For Games Course:
GameDev.tv Official Podcast
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