GameDev Breakdown artwork

Surviving Remote Work

GameDev Breakdown

English - October 07, 2019 22:14 - 36 minutes - 25.2 MB - ★★★★★ - 15 ratings
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Previous Episode: Anger is Optional
Next Episode: Ash Lyons of Gearbox

Game development and its specialties have a ton of potential for remote work, which is awesome, but has a unique set of challenges only you can solve for yourself. Do you have to agree to sit on calls with clients? How do you navigate project changes? How can you avoid conflicts? In this episode of GameDev Breakdown we'll drill down deep based on real world trial and error.


I'm scheduling with new awesome guests all the time, be ready for more guest reveals very soon!

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