Game Hugs artwork

Game Hugs

78 episodes - English - Latest episode: over 5 years ago - ★★★★★ - 3 ratings

Game Hugs is a fortnightly podcast that focuses on the individuals who work in the computer and video game industry.

From publishers to journalists, developers to esports, artists to cosplayers, there are fascinating, entertaining, and god forbid maybe even educational stories to be told about what goes on behind the scenes.

Created by Guy ‘Yug’ Blomberg, hosted by Jason Imms.

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Episodes

Edward Fong (Ubisoft)

July 18, 2016 01:30 - 1 hour - 44 MB

Edward Fong is the Managing Director of Ubisoft ANZ, and chairman of the Interactive Games & Entertainment Association (iGEA). Starting his almost 20 year career in the entertainment business as the Marketing Manager for Sony Pictures Home Entertainment, Edward went on to be the Marketing Director for GT Interactive, Atari / Infogrames, and eventually Ubisoft Australia.

Raelene Knowles (IGEA)

July 11, 2016 01:30 - 53 minutes - 36.5 MB

Raelene Knowles is the Communications and Member Services Manager at IGEA (Interactive Games & Entertainment Association). After working in a marketing role at Hasbro Toys in 2000, she moved across to the Hasbro Interactive division to work specifically on their video game products.  The company was acquired by Infogrames, which went on to become Atari, then Namco Bandai, where Raelene was the Marketing Manager.

Nic Healey (2ser)

July 04, 2016 01:30 - 1 hour - 42.6 MB

Nic Healey is the weekday breakfast radio host at 2ser 107.3, and until recently was a Senior Editor at CNET. Over a 20 year career he has been the Editor for PC & Tech Authority, Official Xbox Magazine, T3, Official Windows Magazine, Official Nintendo Magazine, and Official PlayStation Magazine.

Jason Evans (Ogilvy)

June 27, 2016 01:30 - 55 minutes - 38 MB

Jason Evans is a Publicist for Ogilvy Australia, managing the account for Xbox Australia. He was previously the PR & Promotions Manager for Namco Bandai, Product Manager for One2another (Bethesda), PR Assistant at 2K Games, and was also a Store Manager at GAME.

Derek Proud (Garoo Games)

June 20, 2016 01:30 - 2 hours - 83.9 MB

Derek Proud is the Director of Garoo Games, member of the board game entertainment group the Dicestormers, and is currently working with Start VR on new VR game experiences. Over a 25 year career in the games industry he has worked as a producer and project manager for SEGA Ozisoft, Electronic Arts, THQ (and THQ Studio Australia), and KMM Interactive. He's worked with a wide range of games such as Sonic the Hedgehog, Total War, Harry Potter, Rugby, Destroy All Humans, Happy Feet 2, and t...

Giselle Rosman (Hipster Whale and IGDA)

June 13, 2016 01:30 - 1 hour - 47 MB

Giselle Rosman is the Business Administrator for Hipster Whale, the Director of the IGDA Melbourne Chapter, and the Executive Producer for the Global Game Jam. She was the Event Co-ordinator for Game Connect Asia Pacific from 2013 to 2014, and worked in the education sector at La Trobe University and the Academy of Interactive Entertainment. She has won MCV Pacific's Women of the Year award two years in a row (2014, 2015), is a strong advocate for the independent gaming scene in Melbour...

Joab Gilroy (Editor for hire)

June 06, 2016 01:30 - 1 hour - 74.4 MB

Joab Gilroy is the editor of Redbull esports, MCV Pacific weekly, and general editor-for-hire! He was the editor for Telstra GameArena for 6 years - reviewing games, liaising with publishers, and managing a large network of games journalists. As a freelance games critic he has written for AusGamers, Games On Net, IGN and Gameplanet, as well as magazines like Hyper and PC PowerPlay. He also hosts the long running GAP Podcast, currently at over 300 episodes.

Izzy Gramp (Geeiz Games)

May 30, 2016 01:30 - 1 hour - 51.1 MB

Izzy Gramp is a game developer for Geeiz Games, currently developing the soon to be released Intergalactic Space Princess. Programming since the age of 14, Izzy has been involved in numerous industry incubator and support programs, having been an IGDA scholar and Microsoft game changer, which led to attending E3 and GDC. Izzy has a history of serious game development, including 'Faceless' - an empathy game about asylum seekers, and 'All Your Fault' - a game about victim blaming. Additi...

Ally McLean (Eve Beauregard)

May 23, 2016 01:30 - 1 hour - 41.5 MB

Ally is a Producer at Plastic Wax and Hammerfall Publishing, as well as the owner of her cosplay alter-ego brand, Eve Beauregard. Previously the Marketing & Brand Manager for Living Dead Clothing, she has also worked in a professional promotional capacity for Blizzard, Microsoft, and Hi-Rez Studios, and also curates the indie game developers that exhibit at pop culture event Haven. She worked as a consultant at CD Projekt Red, where she officially cosplayed as Yennefer of Vengerberg fro...

David Milner (Game Informer)

May 16, 2016 01:30 - 48 minutes - 33.1 MB

David Milner is the editor for Game Informer Australia. First appearing as a Next Big Critic winner in Game Informer, this break lead to on-going freelance work and an eventual position as staff writer on the magazine, as well as winning Best New Journalist at the Australian IT Journalism Awards. In 2014 David was appointed Editor of the Australian edition of Game Informer.

Joshua Boggs (Loveshack Entertainment)

May 09, 2016 01:30 - 59 minutes - 41.2 MB

Joshua Boggs is one of the founding members of Loveshack Entertainment, the indie developer behind the award winning game Framed. He is a skilled business manager, designer, programmer, and game director. He previously worked at Firemint, across titles such as Flight Control, Real Racing, and SPYmouse.

Tony Reed (Game Developers Association of Australia)

May 02, 2016 03:00 - 1 hour - 43.3 MB

Tony Reed is the CEO of the Game Developers' Association of Australia. Tony was the PR and Marketing Manager for Virgin Interactive Australia in the late 90's, moving on as the Marketing Director for Interplay Australia, then Marketing Director for Transmission Games (formerly IR Gurus). He has worked tirelessly to create opportunities for the development industry in Australia to grow, from the yearly GCAP conference to The Arcade collaborative work space in Melbourne.

Jessica Citizen (Player Attack)

April 25, 2016 01:30 - 43 minutes - 29.7 MB

Jessica Citizen is the editrix of independent games website and TV show Player Attack. She was previously a senior content editor at Games On Net, and columnist for Tecca. Her articles have been published by Time, USA Today, Mashable, Yahoo, NBC News, The Saturday Evening Post, WoW Insider, Joystiq, Gametraders LIVE and VG247, among others. She is also one of the founders of ARGGGH: Adelaide's Really Good Gathering of Game Developers.

Tony Albrecht (RIOT Games)

April 18, 2016 01:30 - 1 hour - 46.5 MB

Tony Albrecht is a Senior Software Engineer at RIOT Games, and is an Aussie game development veteran. He's worked as Engine Lead at Ratbag Games (followed by Midway Studios Australia), Senior Programmer at Pandemic Studios, and as a Technical Consultant at Sony Computer Entertainment Europe. Through his company Overbyte, he specialised in programming and optimization for a wide variety of companies, including THQ, 2K Games, Insomniac Games, Wargaming, and more.

Ben Williams (Spiral Media)

April 11, 2016 00:51 - 1 hour - 53.2 MB

Ben Williams is the Sales Manager at Spiral Media, mostly handling the Twitch account in Australia. He was previously the Account Manager for ReedPOP Australia, specifically working on PAX Aus, but also across the Oz Comic-Con shows as well. He was an Account Manager for DMSBT (Google Maps), Operations Manager at Tuff Kat Entertainment, and worked for EB Games Australia for over 11 years, starting as Store Sales and eventually Senior Preowned Manager.

Rae Johnston (Gizmodo)

April 04, 2016 00:29 - 1 hour - 63.7 MB

Rae Johnston is a Journalist for Gizmodo Australia, and was previously the Commercial Editor for Gizmodo, Kotaku, and Lifehacker. She has done PR work for Surprise Attack and Flat Earth Games, Co-ordination and hosting for EB Games Expo, co-created and presented for Tech Space, was the Lifestyle Editor for TechLife Magazine, was an original presenter/reviewer for Save Point TV, and has been working professionally as an actor/voice actor for over a decade. She is a high profile advocate for...

Jess 'Jiggsy' Hodgson (EA)

March 28, 2016 04:29 - 1 hour - 45.4 MB

Jess 'Jiggsy' Hodgson is the Community Manager for EA in the APAC region, supporting and maintaining the community around franchises such as Battlefield, Need for Speed, Star Wars Battlefront, Mirrors Edge, and Titanfall.

Joel Van Daal (MCV Pacific)

March 20, 2016 08:16 - 1 hour - 54.9 MB

Joel Van Daal is the Publisher & Commercial Lead for MCV Pacific, and as the Director of Trade Media has facilitated industry initiatives such as the 30 under 30, MCV Pacific Awards, and the Women in Games Awards and Luncheon. He worked previously as the Business Development & Commercial Manager for One2another, was the National Advertising Sales Manager for PC PowerPlay and Hyper Magazine, and was the Assistant Sales & Event Manager for Auto Salon, which included consumer gaming event GAME1.

Jennifer Hazel (Prescription Pixel)

March 14, 2016 03:23 - 54 minutes - 37.4 MB

Jennifer Hazel is a Doctor specialising in psychiatry who has created the mental health and gaming initiative Prescription Pixel. She is a regular speaker at conventions and is also part of the Take This AFK Room at PAX Aus. Previously she was a prominent YouTuber focusing on let's plays of indie games.

Liam Esler (GX Australia and GDAA)

March 06, 2016 20:42 - 1 hour - 57.7 MB

Liam Esler is the Co-Director of the recently held GX Australia event, and is also the Event Manager at the GDAA for Game Connect Asia Pacific. He was previously an associate producer at Beamdog, a Production Co-ordinator for Surprise Attack, was a contributor to Player Attack, and a Designer for Obsidian Entertainment.

Paul Houlihan (Double Jump Communications)

February 28, 2016 21:07 - 57 minutes - 39.8 MB

Paul Houlihan is the Business Director at Double Jump Communications, the consulting arm of Surprise Attack Games. Previously the Senior Public Relations Manager for THQ Asia Pacific for almost 5 years, he also worked across brands such as Capcom and SEGA, and is also the co-creator/host of the popular Fourth Player Podcast.

Dave Kozicki (Freelance Writer)

February 21, 2016 20:40 - 1 hour - 56.6 MB

Dave Kozicki is a freelance writer for Official PlayStation Magazine, and has also written for Hyper, GameArena, PC PowerPlay, and AusGamers. He was a founding member of the independent gaming website and podcast RawDLC, and also worked for Red Ant Distribution.

Robert Khoo (Penny Arcade)

February 14, 2016 08:21 - 1 hour - 44.9 MB

Robert Khoo is the President of Penny Arcade, overseeing all Penny Arcade operations and business related projects including Child's Play and PAX.

Jeremy Ray (Entertainment Professional)

February 07, 2016 05:16 - 1 hour - 57.6 MB

Jeremy 'Junglist' Ray is an Independent Entertainment Professional in the games industry. He writes for Kotaku, Game Informer, and previously for PC Powerplay, He was the producer and presenter of 5 Inch Floppy and ABC TV's Good Game.

Dan Hindes (Sneaky Bastards)

January 26, 2016 21:59 - 1 hour - 55.1 MB

Dan Hindes is the Editor & Game Designer of Sneaky Bastards, who are currently in production of the upcoming game Wildfire. Previously he was the Editor of Gamespot Australia and the Editor of PC Powerplay.

Nick Vanzetti (ESL Australia)

January 25, 2016 01:05 - 1 hour - 48.3 MB

Nick Vanzetti is the Director of ESL Australia, ACL Pro, and VIM Media & Events. A passionate advocate of the eSports community, he was also previously the Technical Event Project Manager at Rinsed Studio, and a Store Manager at EB Games.

Lucy O'Brien (IGN)

January 18, 2016 01:08 - 58 minutes - 40.1 MB

Lucy O'Brien is the Entertainment Editor for IGN Australia. She has previously worked as the Product Manager for One2another, Editor of Playstation 3 Magazine (PSM3) Australia, Contract Writer at SIDHE, and Senior Writer for NZGamer.

Leigh Harris (Flat Earth Games)

January 07, 2016 14:51 - 1 hour - 52.5 MB

Leigh Harris is the Director of indie games studio Flat Earth Games, and Game Design Teacher at AIE. Over his 15 year career in the games industry he has worked for Take Two Interactive, was the ANZ Public Relations Manager for Rockstar Games, was the Editor for MCV Pacific and Develop Online, and spent time as a Freelance Journalist.

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