Game For Thought // Podcast on Ethics and Games
13 episodes - English - Latest episode: 3 months ago -Introducing ‘Game for Thought,’ a podcast series hosted Ruth Coppens and Robin Rodet, tackling ethically-relevant topics in the gaming industry. Based on the monthly stream by Howest Digital Arts and Entertainment (DAE) -- in which topics at the intersection of gaming and social ethics are critically evaluated. We’ll explore the impacts and implications of industry developments while reflecting upon our responsibilities as journalists and gamers, addressing the capacity of gaming to transcend its virtual reality. Powered by Medialab Quindo.be.
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Episodes
Game for Thought S3 / EP1 / Mental Health & Crunch Culture
April 30, 2024 13:29 - 41 minutes - 38.2 MBThe return of the Game for Thought podcast has ARRIVED! Joined by our co-hosts Maxime-Benoit Noffels (Game Graphics Production student), Jo Efthymiadou (Game Graphics Production student), March Gutman (Game Graphics Production), and Gust Redant (3D Animation) as they muse on all sorts of topics relevant to the digital entertainment industry -- starting off the season with the topic of Mental Health & Crunch Culture! Let us know your thoughts in the comments below, and feel free to share ...
Game For Thought S2 /EP4/ Game History
April 22, 2022 16:00 - 1 hour - 83 MBIn this episode, Robin teaches Ruth (and the rest of us) the basics of game history. From why people started developing video games all the way to the PlayStation 5, everything is covered in this episode. Try to see if you're smarter than Ruth by answering Robin's exam questions! Note from Ruth: Hey everyone! Today's episode was recorded in February and only released now due to our busy schedules. Normally we should be going back to monthly releases from now on. Thank you for sticking aro...
Game For Thought S2 /EP3/ Psychology In Games
December 13, 2021 15:25 - 1 hour - 115 MBIn this episode, Ruth and Robin discuss psychology in games. What makes us keep playing games? How do games make us think about the decisions we're making? Find out why Ruth "just can't" with Hellblade and why Robin doesn't like the Mass Effect series in this episode of Game For Thought. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on PC, Mac, or iPhone): https://support.google.com/chrome/answer/10538231?hl...
Game For Thought S2 /EP2/ The Metaverse
October 25, 2021 17:49 - 59 minutes - 82 MBIn this episode, Ruth and Robin think about the metaverse. What would our world be like if it existed already? Would there still be microtransactions? How much would flying cost? In which way will this affect gaming? Click the episode to find out what they think. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on PC, Mac, or iPhone): https://support.google.com/chrome/answer/10538231?hl=en. We are actively look...
Game For Thought S2 /EP1/ E-Sports
October 18, 2021 17:41 - 1 hour - 99.9 MBFor the first episode Robin and Ruth discuss E-Sports. Robin gives us a short history on the topic. How did League of Legends become the phenomenon it is today? Aside from that they also delve into the many controversies that e-sports has become known for. Tune in and check it out. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on PC, Mac, or iPhone): https://support.google.com/chrome/answer/10538231?hl=en. W...
Game For Thought S2 // Prologue
October 18, 2021 17:41 - 10 minutes - 9.56 MBTo kick off the second season of Game For Thought, Ruth introduces the new things this season has to offer. This includes: new topics, new insights, new guests and last but not least a new host! Robin Rodet gets to talk about his job and why he's on this podcast but he also discusses his favourite video games. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on PC, Mac, or iPhone): https://support.google.com/ch...
Game For Thought /EP6/ Bullying & Peer Pressure in Games
June 28, 2021 15:45 - 48 minutes - 67 MBIn the last episode of the season, Ruth and Manon join for one last time to discuss the topic of bullying and peer pressure in games and in the gaming community. How "toxic" is the gaming community really? What about the stigma surrounding playing games on easy mode? Should your voice and criticism of the game only be heard if you rank high on the competitive ladder? Listen as they discuss this and much more. [Accessibility information] For auto-generated closed captioning, you can enable t...
Game For Thought /EP5/ Social Media & Privacy
May 11, 2021 09:43 - 54 minutes - 74.2 MBIn this episode, Ruth & Manon talk about Social Media & Privacy. They discuss their own experiences with video games and social media, communities, reviews and how Belgian media perceives gaming. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on PC, Mac, or iPhone): https://support.google.com/chrome/answer/10538231?hl=en. We are actively looking into transcribing our episodes in order to make our podcast as ac...
Game For Thought /EP4/ AI & the Progress of Technology in Games
April 04, 2021 12:36 - 49 minutes - 67.3 MBIn this episode Ruth & Manon discuss AI and the progress of technology in games. This episode features Robin Rodet, a game history teacher at DAE Howest. How have games and their technology evolved and where is the future of gaming headed? Guest Robin explains! Podcast based on the Game For Thought livestream of March 18th, 2021 by DAE Howest and Quindo. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on PC, Ma...
Game For Thought /EP3/ Addiction in Games
March 13, 2021 11:23 - 40 minutes - 55 MBIn this episode Ruth and Manon tackle addiction in video games. Game addiction has recently been recognised by WHO as an actual addiction. But when are you actually addicted? And do games purposely try to play into that addiction? Let’s discuss! Podcast based on the Game for Thought livestream of February 18th, 2021 by DAE Howest and Quindo. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on PC, Mac, or iPhone...
Game For Thought /EP2/ Discrimination & Representation in Games
March 12, 2021 19:14 - 35 minutes - 48.9 MBWhere does the responsibility lie in terms of inclusion and equity within the industry – and within games themselves? How does representation (or the lack thereof) impact gameplay, while perhaps molding our understandings of identity? In which ways does discrimination show its face – and what can be done to provide for a more inclusive gaming environment? And what about representation for marketing purposes? Podcast based on the Game For Thought livestream of December 17th, 2020 by DAE Howes...
Game For Thought /EP1/ Sex & Violence in Games
February 25, 2021 12:40 - 29 minutes - 40.7 MBIn this episode Ruth and Manon talk about Sex & Violence in video games. Mainly about the necessity of it all and how the male gaze comes into play here. They also offer their insights on the famous debate: “Do video games make you violent?” So tune in and enjoy! Podcast based on the Game For Thought-livestream of November 19th, 2020 by DAE Howest and Quindo. [Accessibility information] For auto-generated closed captioning, you can enable the live caption feature through Google Chrome (on P...
Game For Thought // Prologue
February 25, 2021 08:40 - 9 minutes - 8.42 MBIntroducing ‘Game for Thought,’ a podcast series by Ruth Coppens and Manon Commeyne, tackling ethically-relevant topics in the gaming industry. Based on the monthly stream by Howest's Digital Arts and Entertainment-faculty (DAE) -- in which topics at the intersection of gaming and social ethics are critically evaluated. We’ll explore the impacts and implications of industry developments while reflecting upon our responsibilities as journalists and gamers, addressing the capacity of gaming to...