In this episode, I have Eugene Capon, CEO of Studio Capon. They are known for creating the first TV-style VR talk show called “Glitched”, you can find it on YouTube here.

AR/VR is known for its application in gaming, but it’s not just about that. Immersive experiences can be created in social media, a leap from the existing relationships we have online.

Here’s what to expect from the episode;

- How did Eugene construct his career from an intern at a digital signage company to running a VR content creation company?
- How do you create your brand image and continue recreating your image even when that previous image no longer suits you anymore?
- How do you differentiate yourself from the pack when everyone is using social media for self-branding?
- What VR offers that the current social media experience can’t offer
- Why VR can increase empathy towards others
- The technologies that can take VR to another level

Eugene is a prolific public speaker on the subject matter of XR and social media. His speaking credits include VRLA, Seattle Creators Day, Vloggerfair, Twitch Stage Live at Emerald City Comicon, Eastside VR, Augmented Reality Los Angeles and Seattle After Effects Meetup (The country’s largest AE meetup). Eugene has also made numerous media appearances in various forms including DOPE Magazine, Pixvana blog, Nextshark online magazine, GoMedia, Pro Video Podcast, Rev VR Podcast, Studio 110 with DJ Dirty Harry, and Becoming Human Podcast. 

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Guest: Eugene Capon (LinkedIn | Twitter) Studio Capon (Website) Capon Design (Website)

Host: Takatoshi Shibayama (Twitter | LinkedIn

Music: ShowNing (Website)

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