Shownotes “Sara’s Game Art Book Wish”

Podcast 4-3-2021 – 10.00am

Title: 0083 – Sara’s Game Art Book Wish

Subtitle: Talking about creating art for video games

Link:

Season: 4

Episode: 83



Hosts: 

Kellie Donnelly [co-host]

Allen Higgins [co-host]


Guest: 

Sara Mena (www.doodliostudio.com)


The talk was recorded on March 4th 2021.

[a note about the revised title: about half-way through the chat, Kellie and Sara talk about things we'd like to see happen in the video game industry]

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OPENING 

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Welcome to the Game Chat series on Design Talk.

I’m Allen Higgins. In this episode Kellie Donnelly and I talk with Sara Mena, the artist behind Doodlio Studio, about creating art for games.



[Kellie]

Sara Mena is our guest today.

Sara is a visual artist and has worked on a variety of projects from small indie board games to large mobile titles to movie festivals, (as she says) getting much-needed experience. She started Doodlio Studio and creates art and user experiences for all kinds of uses.

First, Sara, could you tell us a little about yourself…

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Discussion touching on:

●As an artist, can you talk about the experience of working with game designers?

●Onikira is a visually stunning game and it’s mentioned you drew inspiration from Japanese Ukiyo-e style paintings. Where did you actually find the paintings that inspired you? 

●What are the most challenging/rewarding parts of your job?

●How did you know you wanted to go into this industry? 

●Do you find it hard to work in this industry as a woman? Or do you think it’s an open-minded field to work in? 

●If you had unlimited time and funds for a passion project, what would you design? 

●If you could, what changes would you make within the industry? 

●What is your favourite thing you have ever created, and why? 

●What was the most challenging project to work on?

●If you could go back and re-do a project, which one would you choose? 

●The interactions between artists, designer, level designers, narrative/writing.

●Comment on the flow between art, the narrative, the game, the levels, the feel?

●As a one-person studio, running your own business, aside from needing to make an income do you find yourself constantly spending on software and technology to keep up with the expectations of your clients?

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CLOSING

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So, on that note…

We would like to thank you for making time in your schedule to talk to us today…

And for sharing your knowledge and insights into the Art of Game Design.




Acknowledgements

Music

Title: “Juntitos”

Author: “Andre Jetson”

Source: “https://bit.ly/2QcysGv”

License: “CC BY”


Cover Art

Title: “The Game Chat with Sara Mena”

Author: “Allen Higgins”

Source: “DesignTalk_Mena_InstaSQR.jpg”

License: “CC BY-NC-SA 4.0”


The `Design Talk (dot IE)’ podcasts are released under the “Attribution-NonCommercial-ShareAlike version 4.0 creative commons license aka CC BY-NC-SA 4.0 This license can be viewed at https://creativecommons.org/licenses/by-nc-sa/4.0

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