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Make-Believe History
Design Doc
English - January 11, 2019 00:18 - 52 minutes - ★★★★★ - 25 ratingsGames Leisure Education games rpg tabletop design Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Alanna Shaffer joins us to talk about how, even when telling made-up stories, we can be aware of biases in the way we talk about history. Whose stories get told? Whose get left behind? And what's our responsibility to our fictional worlds?
Mentioned reading:
Charity and Sylvia by Rachel Hope Cleves
The New Map of Empire: How Britain Imagined America before Independence by Max Edelson
The Cheese and the Worms: The Cosmos of a Sixteenth-Century Miller by Carlo Ginzburg
Independence Lost: Lives on the Edge of the American Revolution by Kathleen DuVal
A Misplaced Massacre: Struggling over the Memory of Sand Creek by Ari Kelman
Alanna Shaffer joins us to talk about how, even when telling made-up stories, we can be aware of biases in the way we talk about history. Whose stories get told? Whose get left behind? And what's our responsibility to our fictional worlds?
Mentioned reading:
Charity and Sylvia by Rachel Hope Cleves
The New Map of Empire: How Britain Imagined America before Independence by Max Edelson
The Cheese and the Worms: The Cosmos of a Sixteenth-Century Miller by Carlo Ginzburg
Independence Lost: Lives on the Edge of the American Revolution by Kathleen DuVal
A Misplaced Massacre: Struggling over the Memory of Sand Creek by Ari Kelman