Twine is an open source tool for creating interactive, non-linear stories. It’s a tool for interactive fiction and story game development. In this episode, I talk about how it might be used for prototyping and creating elearning.

Twine is an open source tool for creating interactive, non-linear stories. It’s a tool for interactive fiction and story game development. In this episode, I talk about how it might be used for prototyping and creating elearning.


##Get to Know Twine##

Get Twine: https://twinery.org/
Twitter: https://twitter.com/twinethreads

##IF Examples##

Zork: http://textadventures.co.uk/games/view/5zyoqrsugeopel3ffhz_vq/zork
Victorian Detective: http://textadventures.co.uk/games/view/w207ce4zekubenmwgss5pa/victorian-detective

Media Rich Twine Games

The Temple of No: https://crowscrowscrows.itch.io/the-temple-of-no (warning for language
Little Witch Story: https://snowmcnally.itch.io/little-witch-story (LGBT positive story)
The Domovoi: http://www.bravemule.com/storage/thedomovoi.html

##Simple Twine Games##

You will Select a Decision: http://ifdb.tads.org/viewgame?id=5u4tg8c3n8wh590o
Cathy Moore’s Twine Experiment: http://blog.cathy-moore.com/2011/07/sample-branching-scenario-cool-tool/

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