S1:E2 - Building community in a virtual world: Moderation tools in VR (Cameron Brown)
CodeNewbie
English - August 24, 2017 04:00 - 56 minutes - 49.5 MB - ★★★★★ - 567 ratingsTechnology News Tech News technology development programming developer tech ruby on rails web careers programmer internet Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Rec Room is the most popular virtual reality game. It's a social space where you can play dodgeball, ping pong, darts and more with people from all over the world. But when you're inviting everyone to play, how do you make sure that everyone is safe? What happens when a player attacks someone? What does an attack even look like in a virtual world? Cameron Brown, Chief Creative Officer at Against Gravity, the creators of Rec Room, takes us through the world of social virtual reality and shows how they've designed a system to make their game a welcoming place for all. Show Links Partner with Dev & CodeNewbie! (sponsor) Technical Writer position at CodeNewbie Rec Room's Code of Conduct Rec Room HTC Vive Codeland Conf Codeland 2019
Rec Room is the most popular virtual reality game. It's a social space where you can play dodgeball, ping pong, darts and more with people from all over the world. But when you're inviting everyone to play, how do you make sure that everyone is safe? What happens when a player attacks someone? What does an attack even look like in a virtual world? Cameron Brown, Chief Creative Officer at Against Gravity, the creators of Rec Room, takes us through the world of social virtual reality and shows how they've designed a system to make their game a welcoming place for all.
Show Links Partner with Dev & CodeNewbie! (sponsor) Technical Writer position at CodeNewbie Rec Room's Code of Conduct Rec Room HTC Vive Codeland Conf Codeland 2019 Cameron BrownCameron Brown is co-founder and CCO of Against Gravity, makers of the popular social VR app Rec Room. Cam has worked in video games for over twenty years, and was also a creative director on the Microsoft HoloLens program. He believes the future of computing is social, physical, and very exciting!