The hype-cycle history of gaming: From E.T. to Cyberpunk 2077
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English - April 14, 2022 04:00 - 25 minutes - 23 MBMarketing Business Entrepreneurship brands creator economy creator marketing dtc ecommerce influencer marketing marketing Homepage Download Apple Podcasts Google Podcasts Overcast Castro Pocket Casts RSS feed
Oh, Cyberpunk 2077. Why’d you need to represent everything that’s wrong with the gaming industry?
Maybe we needed a reminder that creating a beloved game means prioritizing development over marketing. Maybe we needed a meaningful conversation about the disconnect between upper management and development teams at gaming companies. Maybe we needed to acknowledge that decisions made based on profit alone sometimes produce a bad product.
Cyberpunk 2077 is one of the most expensive games ever made, with a production cost of $174 million and a marketing budget of $142 million. While it may be normal for a game’s marketing budget to take up 45% of its total costs, Cyberpunk 2077 is at least a cautionary tale about what can go wrong when a game’s hype-cycle is more important than the product’s quality. ... (READ MORE)